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=== Hero Data === Hero data is written as follows: GG000000 RR000000 HH000000 SO000000 OL000000 ST000000 TL000000 SB000000 SP000000 U1000000 U2000000 U3000000 PS000000 PL000000 R0 AS CO 00, where: * GG = Gender: 00 is male, 01 is female. * RR = [[Hero race|Race]]. These are listed alphabetically, from Demon to Vampire. This has no in-game effect or visibility and the extensions preferred to default everyone to human, except [[Gelu]] who gets to be an elf. * HH = [[Hero class|Class]]. Classes go in order of factions, and within a faction the might class is listed first. Therefore 00 = Knight, 01 = Cleric, 02 = Ranger, 03 = Druid, etc. Note, that HotA classes essentially "follow" this encoding. * SO = First skill (ref. ID). * OL = First skill's proficiency level (00 = Basic, * 01 = Advanced, 02 = Expert). * ST = Second skill (ref. ID). If there is no second skill, instead, FFFFFFFF is used, replacing ST and the zeroes following it. * TL = Second skill level. If there is no second skill, 00 is used (Basic). * SB = Spell Book. 00 = absent, 01 = present. * SP = Spell (ref. ID). If no spell is present, FFFFFFFF is used instead. * U1, U2, U3 = Starting army unit reference IDs. * PS = Small Portrait DWORD pointer, which leads to plain text name of the portrait in the H3bitmap.lod. * PL = Large Portrait, same as above. * R0 = allowed in RoE maps by default. 00 = false, 01 = true. * AS = Present by default in all non-RoE maps. 00 = false, 01 = true. * CO = Campaign-only. 00 = false, 01 = true.
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