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Horn of the Abyss (Changelog)
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=== SoD Bugs === [+] Fixed crashes on scenario start while attempting to generate a random hero without any available; now a forbidden hero is generated in such case [+] Fixed a bug: AI could pass through map cells near monsters using Water Walk or Boots of Levitation attacking those monsters and stopping without a Boat on Water terrain [+] An unsuccessful Water Walk cast attempt messages in a Boat or an Airship during AI turn are not shown to a player anymore [+] An unsuccessful Dimension Door teleport attempt from ground into water and vice versa doesn't spend mana anymore [+] Fixed a bug: when attacking stack died from Fire Shield, retaliation strike into nowhere still happened [+] Fixed a bug with clones, remaining inactive on battlefield after their expiration caused by Poison effect [+] Fixed a bug: if you summon 20 stacks and then destroy some of them, you still can't summon new stacks [+] Fixed a bug: Pit Lord summoned Demons or Fangarm hypnotized creatures could be affected by negative Morale, even though Morale should be positive [+] Fixed a bug: at some time after a clone had perished, some of theirs passive abilities were still being in effect (e.g. Azure Dragons Fear, Familiar Magic Channel) [+] Fixed a defect: Vampire Lords could Life Drain from clones [+] Fixed a bug: Efreet Sultan Fire Shield damage mistakenly increased caused by Hero stats and artifacts [+] Fixed an AI bug: Bow of the Sharpshooter was not taken into account when attempting to block ranged stacks [+] Fixed a bug: eliminated after not having a city 7 days player heroes could become invisible in online-match turn replay [+] Corrected displaying of certain elements belonging to another players during hot-seat turn replay [+] Removed Surface/Underworld View button flickering during turn replay [+] Path-route arrows are now removed during turn replay [+] Actual amount of resources and actual date are now displayed on the bottom bar during Victory/Lose message display [+] Fixed displaying main menu background parts inside unfilled part of loading map progress bar [+] Music bug fixes: wrong track selection or playing position reset after quick starting/stopping/switching of tracks
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