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The Shores of Hell
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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 14, 0, 0 | style="padding-left:7px; padding-right:5px;" | Looks like the [[nix]] leader is being held here. Let's hope he's a thankful creature. |- | style="text-align:center;" | 42, 2, 1 | style="padding-left:7px; padding-right:5px;" | You can't easily get out of this place--it's a trap! |} ==== Towns ==== {{town header}} {{town row|97, 45, 0|teal|Cove|nofort=y}} {{town row|96, 17, 0|teal|Cove}} {{town row|2, 2, 0|red|Inferno|nofort=y}} {{town row|6, 32, 0|red|Inferno}} {{town row|7, 101, 0|red|Inferno}} {{town row|14, 65, 0|red|Inferno}} {{town row|34, 39, 0|red|Inferno|nofort=y}} {{town row|56, 6, 0| |Conflux|nofort=y}} {{town row|62, 43, 0| |Cove|[[Nyksas]]}} {{town row|100, 79, 0| |Castle|[[Fort Kastrig]]}} |} =====Inaccessible towns===== {{town header}} {{town row|105, 7, 1|red|Inferno|[[Centre]]}} |} ==== Heroes ==== {{hero header}} {{hero row|93, 20, 0|teal|Casmetra|Navigator}} {{hero row|96, 18, 0|teal|Jeremy|Captain}} {{hero row|97, 46, 0|teal|Bidley|Captain}} {{hero row|6, 33, 0|red|Marius|Demoniac}} {{hero row|7, 102, 0|red|Ignatius|Demoniac}} {{hero row|14, 67, 0|red|Xyron|Heretic}} {{hero row|34, 40, 0|red|Zydar|Heretic}} {{hero row|105, 8, 1|red|Xarfax|Heretic}} {{hero row|17, 0, 0|{{imprisoned}}|Tark|Captain}} |} ==== Seer's Huts ==== {{SorQheader}} {{SorQrow|seer=2|loc=78, 1, 0|quest=Return with:<br>80000 {{Gold}} [[Gold]]</br>|rew={{An|Ring of Infinite Gems}}|prop=I'm able to create a source of infinite gems. It will cost you 80,000.|prog=No deal. 80,000 and not a gold piece less!|comp=Perfect. Hand the money over, and take your artifact.}} {{SorQrow|seer=3|loc=78, 17, 0|quest=Return with:<br>90000 {{Gold}} [[Gold]]</br>|rew={{An|Eversmoking Ring of Sulfur}}|prop=I'm able to create a source of infinite sulphur. It will cost you 90,000.|prog=No deal. 90,000 and not a gold piece less!|comp=We have a deal. I'll begin the work.}} {{SorQrow|seer=3|loc=80, 86, 0|quest=Defeat:<br>{{Cn|Efreet}} at (77, 75, 1)</br>|rew=7500 {{Gold}} [[Gold]]|prop=Efreet are menacing the southwestern underground region of this land. If you could be so bold as to defeat them, I would reward you richly.|prog=Don't lose heart. Defeating the Efreet is a difficult task, but you will surely succeed.|comp=At last, you defeated the Efreet, and the countryside is safe again! Are you ready to accept the reward?}} {{SorQrow|seer=4|loc=94, 1, 0|quest=Return with:<br>15000 {{Gold}} [[Gold]]</br>|rew={{An|Inexhaustible Cart of Lumber}}|prop=Greetings! I'm able to create a source of infinite wood. It will cost you 15,000.|prog=No deal. 15,000 and not a gold piece less!|comp=We have a deal. I'll begin the work.}} {{SorQrow|seer=2|loc=94, 61, 0|quest=Return with:<br>90000 {{Gold}} [[Gold]]</br>|rew={{An|Everpouring Vial of Mercury}}|prop=Greetings! I'm able to create a source of infinite mercury. It will cost you 90,000.|prog=No deal. 90,000 and not a gold piece less!|comp=We have a deal. I'll begin the work.}} |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=8, 20, 0<br>62, 44, 0<br>99, 88, 0</br>|quest=Be:<br>{{H|Tark|Captain}}</br>|prop=The guards here say they have orders to only let Tark pass.|prog=The guards here will only let Tark pass.|comp=At last, it is Tark. Do you wish to pass?}} {{SorQrow|guard=1|loc=15, 0, 0|quest=Be:<br>{{teal}} player</br>|prop=The guards here say they will only let those who fly the teal flag pass.|prog=The guards here will only let those who fly the teal flag pass.|comp=The guards note your teal flag and offer to let you pass. Do you accept?}} |} {{user commentary| By mistake, the map used to have the player's side on the east and the enemy's on the west. This was changed in the version 1.7.0. to reflect actual [[Antagarich]] map (i.e. [[Eeofol]] on the west, seas on the east). The title of the scenario is a reference to [https://doomwiki.org/wiki/The_Shores_of_Hell the second episode] of the 1993 game ''Doom''. }}{{end of user commentary}} [[Category: Campaign scenarios]]
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