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The Trouble with Magic
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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | {{blue}} 13, 27, 0 | style="padding-left:7px; padding-right:5px;" | "A piece of wise advice," [[Barsolar]] began. He was always willing to let you know the importance of his own words.<p>"Visit those [[Mage Tower]]s weekly to recruit the [[Mage]]s as they graduate. You could train them to become [[Enchanter]]s, you know."<p>"Yes, I know," I said.</p> |- | style="text-align:center;" | {{blue}} 16, 35, 0 | style="padding-left:7px; padding-right:5px;" | The wind kicks up, blasting down from the mountainside, practically throwing you out of the saddle. Sensing this is no ordinary breeze, you order your troops to prepare for combat, and just as you suspected lots of [[Air Elemental]]s swoop down out of the sky to attack!<p><center>'''Guardians:''' 5 {{Cn|Air Elemental|name=Air Elementals}}, 5 {{Cn|Air Elemental|name=Air Elementals}}, 5 {{Cn|Air Elemental|name=Air Elementals}}, 5 {{Cn|Air Elemental|name=Air Elementals}}, 5 {{Cn|Air Elemental|name=Air Elementals}}</center></p> |- | style="text-align:center;" | {{blue}} 18, 22, 0 | style="padding-left:7px; padding-right:5px;" | Again, the [[Air Elemental]]s appear our of nowhere, swooping out of the sky. They're intent on your destruction, and as you draw your weapon you wonder how many of these creatures the [[Air Lord]] can send at you before he gives up.<p><center>'''Guardians:''' 10 {{Cn|Air Elemental|name=Air Elementals}}, 10 {{Cn|Air Elemental|name=Air Elementals}}, 10 {{Cn|Air Elemental|name=Air Elementals}}, 15 {{Cn|Air Elemental|name=Air Elementals}}</center></p> |- | style="text-align:center;" | {{blue}} 18, 35, 0 | style="padding-left:7px; padding-right:5px;" | One of the natives of this region approaches your army. You can barely see his face from behind the bundles of clothing he wears to fight off the chill.<p>"Sir, I hear you are the one who plans to battle the [[Elemental Lord]]s. Seems to me, you're crazy to take on such a task. But then, who am I to question you? Anyway, I wanted to warn you that this valley is often visited by [[Air Elemental]]s - and you never see them until they attack. Beware!"</p> |- | style="text-align:center;" | {{blue}} 22, 31, 0 | style="padding-left:7px; padding-right:5px;" | "[[Lord Tarnum]]," [[Barsolar]], my assistant, addressed me, "I would suggest we get rid of those pesky [[Air Elemental]]s and take that [[Gold Mine]]. You do know how expensive those [[Enchanter]]s are, don't you?"<p>I have to sit on my hand to keep from punching the little man's nose in.</p> |- | style="text-align:center;" | {{blue}} 33, 25, 0 | style="padding-left:7px; padding-right:5px;" | An insane [[Arch Mage]] runs out of the tree line screaming, "It's mine! Mine! You can't have my treasure!"<p>You have no idea what he's talking about, nor do you think you'll be able to avoid a fight.<p><center>'''Guardians:''' 1 {{Cn|Arch Mage}}</center></p> |- | style="text-align:center;" | {{blue}} 34, 3, 0 | style="padding-left:7px; padding-right:5px;" | Searching the area thoroughly has finally paid off. You discover a secret hoard of resources and quickly load them onto wagons before their owner returns.<p><center>'''Contents:''' +10 {{w}} [[Wood]], +5 {{m}} [[Mercury]], +10 {{o}} [[Ore]], +5 {{s}} [[Sulfur]], +5 {{c}} [[Crystal]]s, +5 {{gem}} [[Gems]], +5000 {{g}} [[Gold]]</center></p> |} ==== Towns ==== {{Town header}} {{Town row|30, 23, 0|blue|Tower}} {{Town row|4, 7, 0|teal|Conflux}} |} ==== Heroes ==== {{hero header}} {{hero row|4, 8, 0|teal|Fiur|Planeswalker}} {{hero row|29, 28, 0|blue|Rissa|Alchemist}} {{hero row|30, 24, 0|blue|Tarnum|image=Tarnum (Wizard)|Wizard}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 3, 32, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Air Elemental}} | style="padding-left:7px; padding-right:5px;" | Ahead, lots of [[Air Elemental]]s have surrounded the home of some Gargoyles. Looks like the [[Elemental]]s plan to bring the entire building down to its foundation, unless you stop them. |- | style="text-align:center;" | 4, 26, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Mage}} | style="padding-left:7px; padding-right:5px;" | "This is our Mercury. Go find your own! The [[Elemental Lord]]s are far more powerful than you will ever be - it's wiser to join them than side with some upstart fool!"<p>The Lab will be necessary to your victory, so you grudgingly order your troops to attack.</p> |- | style="text-align:center;" | 7, 34, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Stone Gargoyle}} | style="padding-left:7px; padding-right:5px;" | Gargoyles! If it were up to me, I wouldn't even have them in my army.<p>These unnatural freaks make my skin crawl. They aren't truly alive, but stone enchanted with life. Their eyes don't blink. They don't eat, or breathe. Yet, they follow orders and stay close to their master like dogs.</p> |- | style="text-align:center;" | 10, 30, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Air Elemental}} | style="padding-left:7px; padding-right:5px;" | So far, we have underestimated you, but we've figured out how to tell if you're coming. You'll regret the day you made us your enemy! |- | style="text-align:center;" | 20, 31, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Air Elemental}} | style="padding-left:7px; padding-right:5px;" | The [[Air Lord]] knew you would come for this Gold, mortal! Our superiority is obvious, so surrender now or die! |- | style="text-align:center;" | 21, 4, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Iron Golem}} | style="padding-left:7px; padding-right:5px;" | You spot a group of [[Iron Golem]]s too late, activating them the moment you approach the [[Crystal Cavern]] they stand watch over. |- | style="text-align:center;" | 21, 12, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Stone Golem}} | style="padding-left:7px; padding-right:5px;" | You are not our creator. No passage. By our creator's command, you must die! |- | style="text-align:center;" | 25, 12, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Arch Mage}} | style="padding-left:7px; padding-right:5px;" | We have learned a lot from the [[Elemental Lord]]s over the years, and there is much more knowledge to be gained. We can't let you proceed with this foolish plan to attack our teachers. Surrender to us now, or we'll be forced to attack! |- | style="text-align:center;" | 26, 26, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Master Gremlin}} | style="padding-left:7px; padding-right:5px;" | The [[Elemental Lord of Air]] enslaved this group of [[Gremlin]]s long ago. They cheer as you walk among them, cutting the ball and chains attached to their ankles. As one, the [[Gremlin]]s throw down their saws and pick up their former shackles.<p>"As exciting as working at the Sawmill was," one of them says, "I think we'd rather be fighting the [[Elemental Lord]]s. Would you mind if we came along too?"</p> |- | style="text-align:center;" | 30, 4, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Gold Golem}} | style="padding-left:7px; padding-right:5px;" | This [[Gold Mine]] appears to have been inactive for centuries. And you can see why. Standing outside, some [[Gold Golem]]s stand guard. Although these Golems are mindless, they are the perfect guards. They never sleep, and they never take breaks. |- | style="text-align:center;" | 30, 12, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Gold Golem}} | style="padding-left:7px; padding-right:5px;" | At first, you thought these [[Gold Golem]]s were inactive and could be salvaged for gold, but as you approach they stand up. One of your assistants (who knows a little about magic) attempts to gain control of the [[Gold Golem]]s with a few common command words. None of them work.<p>Now, you'll have to destroy the Golems. Too bad, they're very well crafted.</p> |- | style="text-align:center;" | 33, 34, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Air Elemental}} | style="padding-left:7px; padding-right:5px;" | A chill wind cuts through your clothing, then you see the air itself take shape. [[Air Elemental]]s! Not only are they prepared to attack, but the icy wind kicked up by their presence is starting to give you frostbite.<p>One of them approaches and shouts, "By the [[Air Lord]]'s command, you shall not possess this [[Gem Pond]]!"<p>And they attack!</p> |- | style="text-align:center;" | 34, 29, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Master Gremlin}} | style="padding-left:7px; padding-right:5px;" | You sit down among the [[Gremlin]] miners and tell them of your fight against the [[Elemental Lord]]s, and of your need for troops.<p>Their leader nods and says, "The evil [[Elemental Lord]]s have no place in this world anymore, and if they really intend on destroying it just to spite everyone, well, we're not going to let them. Will you accept our help?"</p> |} ==== Artifacts ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 5, 9, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Endless Purse of Gold}} | style="padding-left:7px; padding-right:5px;" | You can see the glint of gold from where you stand, and this is obviously the fabled [[Endless Purse of Gold]]. Unfortunately, you can also see the glint of gold from some [[Gold Golem]]s. The moment your hand touches that bag they'll activate and you'll have to fight them. Are you really interested in tangling with a pack of [[Gold Golem]]s?<p><center>'''Guardians:''' 5 {{Cn|Gold Golem|name=Gold Golems}}, 5 {{Cn|Gold Golem|name=Gold Golems}}, 5 {{Cn|Gold Golem|name=Gold Golems}}</center></p> |- | style="text-align:center;" | 12, 27, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Clover of Fortune}} | style="padding-left:7px; padding-right:5px;" | You pause to let your horse eat some of the grass in this area, and as you sit waiting for the animal to fill its belly, you spot a four-leaf clover near your foot. You pluck the lucky charm from the ground and attach it to your clothes. |- | style="text-align:center;" | 20, 18, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Crest of Valor}} | style="padding-left:7px; padding-right:5px;" | An old retired warrior approaches you as a representative of the people in this region.<p>He says, "I have heard of your good deeds and wish to award you this [[Crest of Valor]]. We support your actions, and applaud your fight against the [[Elemental Lord]]s. Congratulations!"<p>He gives you the Crest and then walks away. This will definitely raise the morale of your troops.</p> |- | style="text-align:center;" | 26, 35, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Pendant of Second Sight}} | style="padding-left:7px; padding-right:5px;" | You come across something half-buried in the snow. It's a large pendant pulsating with magic. At first, you are repulsed, but then you decide it might be worth something - magic or not. But as you bend to pick it up, the snow moves and an [[Ice Elemental]] rises from the ground. Soon, you realize the entire ground in this area conceals nothing but a pack of these creatures.<p>Do you wish to fight the [[Ice Elemental]]s and take the pendant?<p><center>'''Guardians:''' 5 {{Cn|Ice Elemental|name=Ice Elementals}}, 5 {{Cn|Ice Elemental|name=Ice Elementals}}, 5 {{Cn|Ice Elemental|name=Ice Elementals}}</center></p> |} [[Category:Campaign scenarios]]
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