Editing
Twisted Tunnels
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 3, 14, 0 | style="padding-left:7px; padding-right:5px;" | [[Infernal Troglodyte]]s swarm out from the rocks and ambush you!<p><center>'''Guardians:''' 50 {{Cn|Infernal Troglodyte|name=Infernal Troglodytes}}</center></p> |- | style="text-align:center;" | 6, 17, 0 | style="padding-left:7px; padding-right:5px;" | With so many twisting and winding tunnels, it is easy for the enemy to sneak up behind you and attack. You must think about defense as much as offense now.<p><center>'''Guardians:''' 20 {{Cn|Hell Hound|name=Hell Hounds}}</center></p> |- | style="text-align:center;" | 7, 1, 0 | style="padding-left:7px; padding-right:5px;" | Snakes are not a problem for you, but when they're attached to a [[Medusa]] it means real danger. You heard the slither of snakes moments before the ambush, but by that time it was too late to avoid it.<p><center>'''Guardians:''' 15 {{Cn|Medusa|name=Medusas}}, 5 {{Cn|Medusa Queen|name=Medusa Queens}}</center></p> |- | style="text-align:center;" | 8, 27, 0 | style="padding-left:7px; padding-right:5px;" | You should have known better. These [[Dungeon Overlord]]s always leave little surprises around - like [[Minotaur]]s ready to take your head off.<p><center>'''Guardians:''' 5 {{Cn|Minotaur|name=Minotaurs}}</center></p> |- | style="text-align:center;" | 16, 15, 0 | style="padding-left:7px; padding-right:5px;" | You're ambushed! Some [[Harpies]] swoop down from the shadowed ceiling and attack you from the rear!<p><center>'''Guardians:''' 10 {{Cn|Harpy|name=Harpies}}, 10 {{Cn|Harpy|name=Harpies}}</center></p> |- | style="text-align:center;" | 21, 8, 0 | style="padding-left:7px; padding-right:5px;" | A [[Swordsman]] reports, "Sir! Some scouts have secured the [[Ambassador's Sash]] somewhere to the north. They guard it now, but they are under orders to only give access to [[Sir Tarnum]], so don't bother to send anyone else." |- | style="text-align:center;" | 24, 21, 0 | style="padding-left:7px; padding-right:5px;" | A guard comes forth and says, "We have not quite finished securing this town. Every day we are plagued with ambushes, and we can't find the culprits because this land is a senseless maze! As much as I am loath to admit it, we might want to set up an ambush just around the corner here. Otherwise, we may find enemies sneaking in all too easily. That is what happened at [[Point Dume]]." |- | style="text-align:center;" | 26, 12, 0 | style="padding-left:7px; padding-right:5px;" | A scarred and frail [[Harpy Hag]] flies above your troops, but she doesn't attack.<p>She says, "If you can spare a few sacks of Sulfur, I can tell you the location of the [[Lion's Shield of Courage]]. You're looking for it, right? You [[Knight]]s are always looking for it, but you never find it, now, do you?"<p>When you agree, she chirps happily.<p>"Go north and then all the way west. Ah, but my sisters - curse their filthy feathers for kicking me out - they'll be protecting it. They like the taste of [[Knight]]s, yes they do!" The [[Harpy]] takes the sulfur and flies off to the south.<p><center>'''Contents:''' -3 {{s}} [[Sulfur]]</center></p> |- | style="text-align:center;" | 26, 15, 0 | style="padding-left:7px; padding-right:5px;" | This must be the Monolith the woman was talking about. Fortunately, you can return through this monolith if the forces on the other side are too powerful for you. However, be careful because enemy heroes can also come through at any time. |- | style="text-align:center;" | {{blue}}{{green}} 27, 20, 0 | style="padding-left:7px; padding-right:5px;" | This is an ambush for the computer player.<p><center>'''Guardians:''' 20 {{Cn|Halberdier|name=Halberdiers}}, 15 {{Cn|Marksman|name=Marksmen}}</center></p> |- | style="text-align:center;" | 29, 34, 0 | style="padding-left:7px; padding-right:5px;" | Once again you find yourself surrounded by nasty creatures bent on destroying every member of your troops.<p><center>'''Guardians:''' 20 {{Cn|Evil Eye|name=Evil Eyes}}, 3 {{Cn|Manticore|name=Manticores}}</center></p> |- | style="text-align:center;" | 30, 6, 0 | style="padding-left:7px; padding-right:5px;" | These [[Dungeon Overlord]]s are not stupid. They have left small contingents of creatures here and there to ambush you every chance they get. This tactic slows your progress as well as slowly dwindles your troops.<p><center>'''Guardians:''' 15 {{Cn|Gog|name=Gogs}}</center></p> |} ==== Towns ==== {{Town header}} {{Town row|10, 11, 0|red|Castle|[[Point Dume]]|nofort=y}} {{Town row|33, 34, 0|blue|Dungeon}} {{Town row|33, 5, 0|green|Dungeon}} {{Town row|4, 28, 0|purple|Dungeon}} {{Town row|24, 20, 0||Castle|[[Steadfast]]}} |} ==== Heroes ==== {{hero header}} {{hero row|4, 28, 0|purple|Sephinroth|Warlock}} {{hero row|4, 30, 0|purple|Gunnar|Overlord}} {{hero row|10, 12, 0|green|Lorelei|Overlord}} {{hero row|17, 21, 0|red|mph={{mph|1|Truth Within Nightmares}}}} {{hero row|17, 23, 0|red|mph={{mph|1|Truth Within Nightmares}}}} {{hero row|17, 24, 0|red|Tarnum|image=Tarnum (Knight)|Knight}} {{hero row|30, 35, 0|blue|Synca|Overlord}} {{hero row|33, 6, 0|green|Arlach|Overlord}} {{hero row|33, 34, 0|blue|Damacon|Overlord}} |} ''Note: Your two most powerful heroes are carried over despite the map specifying your most powerful hero twice.'' ==== Resources ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 0, 0, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[resource]] | style="padding-left:7px; padding-right:5px;" | <center>'''Guardians:''' 5 {{Cn|Pikeman|name=Pikemen}}, 5 {{Cn|Imp|name=Imps}}, 5 {{Cn|Skeleton|name=Skeletons}}, 5 {{Cn|Troglodyte|name=Troglodytes}}</center> |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=19, 0, 0|quest=Be:<br>{{H|Tarnum|image=Tarnum (Knight)|Knight}}</br>|prop=We've secured the [[Ambassador's Sash]] for [[Sir Tarnum]], and [[Tarnum]] alone. Only he shall pass.|prog=You don't look like [[Tarnum]].|comp=Hail there [[Sir Tarnum]]! Do you wish to pass?}} |} [[Category:Campaign scenarios]]
Summary:
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information