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== HoMM Hungary Interview (part 3 of 5) == This interview was conducted by Andrew Gasz of HoMM Hungary (Webpage & Facebook), and was originally published in late January 2021. It’s comprised of 17 questions in 21 parts (~50% HoMM and ~50% FST). I’ll be posting around 5 questions per Newsletter, until we reach the end, after which we will roll into another interview. Below are questions 9 to 12, of 17. '''9. What are the main differences in general, and what are the main similarities, with Heroes series (or with H3)?''' This is a big question, on a very broad topic.To properly answer it would require three or four pages of brief descriptions and bullet points.In general, I would say this... On the fundamental details, Fanstratics (FST) and HoMM3 are very similar; Adventure Map, Cityscape, Battlefield, etc.On the surface details, FST and HoMM3 are very different; lore, art, sound, music, etc. A spiritual successor takes inspiration from... while taking the place of... a predecessor.Hopefully, if a careful balance of the major and minor elements is accomplished, a true ‘spiritual successor’ will be born. '''10. Will there be many kind and type of creatures, heroes, skills, etc. in this new game?''' As FST is a ‘spiritual successor’ to HoMM3, many of the Heroes, Troops, Skills, etc., are mirrored in one form or another.This being said, I have also made many evolutionary changes.In many respects, FST is as much a ‘spiritual sequel’ as it is a spiritual successor. '''11. Will the Heroes would fight on battlefield or no or perhaps something new mechanic can use on the battlefields?''' Heroes will not fight on the battlefield. '''12. How you will use the new 3D engine that can cause the map a 2D look alike? As similar it was looked in Heroes 6 or else way?''' To match HoMM3 proportions on the Adventure Map, Cityscape, and Battlefield, we are stretching the camera perspective.Consequently, this approach requires we ‘stretch, squish, and flatten’ the various game models for everything to look proper.In the end, we have a 3D game, with 2D interactions, which should be very familiar to anyone who has played HoMM3. {{Fanstratics Newsletters navbox}} [[Category: Behind the Scenes]]
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