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Knee-Deep In The Undead
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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 0, 8, 0 | style="padding-left:7px; padding-right:5px;" | Entry from [[Dargem]]'s diary:<p>{{H|Dargem|0=}}: [[Necromancer]]s have captured a powerful [[elemental]]. Most likely, they are putting it to some experiments. I hope the [[elemental]] hasn't gone mad from the torture; he might agree to help us. Can a rock even feel pain anyway? |- | style="text-align:center;" | 5, 3, 0 | style="padding-left:7px; padding-right:5px;" | Entry from [[Dargem]]'s diary:<p>{{H|Dargem|0=}}: We finally made it to the surface. Out of habit, I was about to tie a handkerchief over my eyes so I wouldn't get blinded, but [[Deyja]]'s sun was barely breaking through a thick sheet of gray clouds. It was much brighter in the torchlit dungeons than under that sickly-colored sky.<p>Is that how they live here? Not all [[necromancer]]s and [[death knight]]s are [[undead]]; some are still living creatures. Back when I lived in [[Nighon]], I liked to go out to the surface every now and then, touch the grass, smile at the sun. This place, however... looks like staying in caves would be a lot better for one's peace of mind than going outside. It's all the same for [[Gunnar]]βhe doesn't think much anyway, and he's plastered all the time these days, unable to come to terms with himself about his failure. But what about me? What can I do to sort out the disorder in my soul?<p><center>'''Contents:''' {{Morale|-1}}</center> |- | style="text-align:center;" | 6, 38, 0 | style="padding-left:7px; padding-right:5px;" | Entry from [[Dargem]]'s diary:<p>{{H|Dargem|0=}}: The strangest things are going on here! I can smell heavy stench of burning oil, and ahead of me, there loom buildings that look like [[golem]] factories; I've seen thoce in [[Bracada]]. Have [[necromancer]]s started mass-producing [[golem]]s too, or something? Of course, I've heard of such creatures made of bones and dead flesh, but there never used to be more than a handful of them in the world, mostly museum exhibits. Why do that if you can just make a corpse walk as it is? I don't know what this place is or what's going on here! |- | style="text-align:center;" | 1, 63, 1 | style="padding-left:7px; padding-right:5px;" | Entry from [[Dargem]]'s diary:<p>{{H|Dargem|0=}}: It seems that mercenaries and [[crusader]]s are resting in this quiet corner of the cave, safe from the [[undead]]. Perhaps I can persuade them to join us for some money. |- | style="text-align:center;" | 9, 10, 1 | style="padding-left:7px; padding-right:5px;" | This might come in handy in a fight against [[Nagash]]!<p><center>'''Contents:''' {{An|Pendant of Dispassion}}</center> |- | style="text-align:center;" | 9, 62, 0 | style="padding-left:7px; padding-right:5px;" | ''Note: ONLY applies to AI {{purple}} player on [[Difficulty level|expert and impossible difficulties]].''<p>Units for high difficulty<p><center>'''Contents:''' 5 {{Cn|Bone Dragon}}s</center> |- | style="text-align:center;" | 58, 13, 0 | style="padding-left:7px; padding-right:5px;" | ''Note: ONLY applies to AI {{purple}} player on [[Difficulty level|hard, expert, and impossible difficulties]].''<p>Resources for high difficulty<p><center>'''Contents:''' +50 {{Wood}} [[Wood]], +50 {{Ore}} [[Ore]], +20 {{Mercury}} [[Mercury]], +20 {{Sulfur}} [[Sulfur]], +20 {{Crystal}} [[Crystal]], +20 {{Gem}} [[Gems]]</center> |- | style="text-align:center;" | 63, 67, 0 | style="padding-left:7px; padding-right:5px;" | ''Note: ONLY applies to AI {{purple}} player on [[Difficulty level|expert and impossible difficulties]].''<p>Units for high difficulty<p><center>'''Contents:''' 5 {{Cn|Dread Knight}}s</center> |- | style="text-align:center;" | 38, 61, 1<br> 38, 64, 1<br>39, 67, 1 | style="padding-left:7px; padding-right:5px;" | ''Note: ONLY applies to AI {{purple}} player on [[Difficulty level|normal, hard, expert, and impossible difficulties]].''<p>AI attack on peasants, skeleton bonus<p><center>'''Guardians:''' 25 {{Cn|Scorpicore}}s<p>'''Contents:''' {{Mv|Nullify|Nullify}}</center> |} ==== Towns ==== {{town header}} {{town row|67, 51, 1|tan|Dungeon|[[Shademaze]]}} {{town row|69, 68, 1|tan|Cove|[[L'Reh]]}} {{town row|7, 61, 0|purple|Necropolis|[[Shadetown]]}} {{town row|30, 32, 0|purple|Necropolis|[[Doom Castle]]}} {{town row|58, 12, 0|purple|Necropolis|[[Tumulus]]}} {{town row|65, 65, 0|purple|Necropolis|[[Ostopolis]]}} {{town row|16, 10, 0| |Necropolis|[[Specterwood]]|nofort=}} {{town row|63, 26, 1| |Dungeon|nofort=}} |} ==== Heroes ==== {{hero header}} {{hero row|67, 52, 1|tan|Gunnar|Overlord}} {{hero row|67, 69, 1|tan|Murdoch|Mercenary}} {{hero row|69, 69, 1|tan|Dargem|Navigator}} {{hero row|0, 7, 0|{{imprisoned}} {{tan}}|Thunar|Planeswalker}} {{hero row|7, 62, 0|purple|Septienna|Necromancer}} {{hero row|30, 32, 0|purple|Maximus|Death Knight}} {{hero row|58, 14, 0|purple|Tamika|Death Knight}} {{hero row|65, 66, 0|purple|Ranloo|Death Knight}} {{hero row|7, 4, 1|purple|Nagash|Necromancer}} {{hero row|34, 71, 1|purple|Galthran|Death Knight|image=Galthran (HotA)}} {{hero row|49, 42, 1|purple|Nimbus|Necromancer|image=Nimbus (HotA)}} {{hero row|56, 1, 1|purple|Isra|Death Knight}} |} ==== Monsters ==== {{encounter header}} {{encounter row|3, 68, 0|{{Cn|Gunslinger}}s | "Hey man, might you have any use for a few trusty barrels? Nothing works better for drilling holes in rotten skulls!"}} {{encounter row|5, 68, 0|{{Cn|Crusader}}s | "Crusading is costly business, good sir! Cover our expenses, and we'll be willing to go with you and vanquish the evil spirits."}} |} ==== Seer's Huts ==== {{SorQheader}} {{SorQrow|seer=3|loc=54, 25, 0|quest=Be:<br>{{H|Thunar|Planeswalker}}|rew=180 {{Cn|Magma Elemental}}s|prop=There is a large group of [[elemental]]s hiding in this dead forest.<p>"Our leader, [[Thunar]], is a prisoner of the [[necromancer]]s. We're afraid we'll end up in their clutches, too, but we can't do anything while the [[Thunar|Older One]] is not here. Free our [[Thunar|Lady]], humans!"|prog="Without [[Thunar]], we will not dare to go anywhere."|comp="Lady [[Thunar]], at last! We are glad to be traveling with you again."}} {{SorQrow|seer=3|loc=33, 20, 1|numQ=2|quest=Return with:<br>{{An|Orb of the Firmament}}<br>{{An|Orb of Silt}}<br>{{An|Orb of Tempestuous Fire}}<br>{{An|Orb of Driving Rain}}|rew=14 {{Cn|Crystal Dragon}}s|prop=A powerful ancient [[dragon]] seeks the four elemental spheres. He promises to handsomely reward whoever brings him these artifacts.|prog=The [[dragon]] as raging: he wants all four spheres!|comp=It looks as though the ancient creature is content now. It offers you the services of its cubs.}} {{SorQrow|rpt=y|quest=Return with:<br>20000 {{Gold}} [[Gold]]<br>10 {{Crystal}} [[Crystal]]|rew=1 {{Cn|Crystal Dragon}}|prop=I am researching a way to turn base metals into gold, but I am short of materials for my workshop. If you could bring me 10 Crystal and 20000 Gold, I would be most grateful.|prog=Oh my, that's simply not enough. I need 10 Crystal and 20000 Gold. I'll never complete it with what you have.|comp=Finally! Here, give the 10 Crystal and 20000 Gold to me, and I'll give you this in return.}} {{SorQrow|seer=2|loc=53, 36, 1|quest=Return with:<br>{{An|Tome of Air}}|rew=7 {{Cn|Black Dragon}}s|prop=This powerful [[warlock]] is looking for a legendary spell book. He believes that the [[necromancer]]s have a copy of this compendium, and is ready to reward anyone who delivers him the valuable tome.|prog=The owner of the house advises you to look for the book in the mountains to the west.|comp=You have completed the task, and a grateful [[warlock]] is willing to give you a dozen [[Black Dragon]]s.}} |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=0, 10, 0<br>30, 46, 0<br>41, 64, 0|quest=Be:<br>{{tan}} player|prop=The guards here will only let those who fly the tan flag pass.|prog=The guards here will only let those who fly the tan flag pass.|comp=The guards note your tan flag and offer to let you pass. Do you accept?}} {{SorQrow|guard=1|loc=2, 4, 0|quest=Return with:<br>5 {{Cn|Vampire}}s|prop=There's a powerful [[vampire]] lurking here. He says that for some reason he lost contact with his kin, and a respected ancient [[vampire]] is supposed to have his own pack and retinue. He'll let me through if I help him reconnect with the others.|prog=I need to find five vampires to get through.|comp=The [[vampire]] is happy to see his kin and offers to let me pass.}} {{SorQrow|guard=1|loc=30, 35, 0|quest=Return with:<br>{{An|Orb of Vulnerability}}|prop=To my great regret, the path to the library is blocked by a conjured barrier. I need something that weakens magic... Do I have an idea? It seems that an [[Orb of Vulnerability]] should work!|prog=Alas, without the [[Orb of Vulnerability]], the barrier won't budge!|comp=I brought the Orb near the magic barrier, and it began flickering! This proves my hypothesis! I learned [[sorcery]] from [[Tor Anwyn]] himself, after all. Should I break the barrier now, or come back later?}} {{SorQrow|guard=1|loc=61, 46, 0|quest=Return with:<br>{{An|Tome of Water}}|prop=A powerful [[wizard]] owns this tower. He refuses to let you pass unless you bring him the [[Tome of Water Magic]].|prog=The [[wizard]] is adamant. Without the [[Tome of Water Magic]], none will pass.|comp=The [[wizard]] agrees to let you by in exchange for the [[Tome of Water Magic]]. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=2, 62, 1|quest=Return with:<br>{{An|Pendant of Holiness}}|prop=Only one who bears the symbol being free from corruption can pass through here.|prog=You are unclean! You shall not pass!|comp=You are pure from black magic. You can go through.}} {{SorQrow|guard=1|loc=37, 69, 1|quest=Return after:<br>Month 1, Week 1, Day 5|prop=Closed till month 1, week 1, day 5.|prog=Closed till month 1, week 1, day 5.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=50, 27, 1|quest=Return with:<br>{{An|Pendant of Life}}|prop=A powerful [[wizard]] owns this tower. He refuses to let you pass unless you bring him the [[Pendant of Life]].|prog=The [[wizard]] is adamant. Without the [[Pendant of Life]], none will pass.|comp=The [[wizard]] agrees to let you by in exchange for the [[Pendant of Life]]. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=66, 8, 1|quest=Return with:<br>20000 {{Gold}} [[Gold]]|prop=The guards here are charging a toll of all travelers. They will let you pass for 20000 Gold.|prog=Since you have not brought 20000 Gold, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 20000 Gold. Do you wish to pay the toll?}} |} {{user commentary| The title of the scenario is a reference to [https://doomwiki.org/wiki/Knee-Deep_in_the_Dead the first episode] of the 1993 game ''Doom''. }}{{end of user commentary}} [[Category: Campaign scenarios]]
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