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==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 25, 92, 0 | style="padding-left:7px; padding-right:5px;" | There was a town by the imposing name of [[Larimar]] on our way, to be our first stop on our trek across [[Jadame]] that would bring our grueling expedition to an end. We didn't expect fanfare, red carpets, or any other silly honors for returning travelers; all we dreamed of were hot meals, soft beds, and fresh clothes.<p>Alas, our dreams were dealt an instant blow once we saw the locals’ frightened faces. In a flash, the street was deserted, all the shutters on the windows were closed, and the doors bolted shut. The town died out; only the wind played with the tumbleweeds along the road. On one of the doors, I saw several posters of yellowed parchment. The first and largest one depicted an ugly [[halfling]] with a cross, scowling face like a chewed-up pancake. The caption read: "[[Henrietta]]. Wanted dead or alive." Other posters were adorned with equally gut-wrenching faces, and many of the names were very familiar to me.</center></p> |- | style="text-align:center;" | 57, 27, 0 | style="padding-left:7px; padding-right:5px;" | It would be naive to assume that the [[airship yard]] would just stand unguarded. As soon as we approached the [[airship]]s, a host of [[automaton]]s—hundreds of them!—appeared from behind the hills. An vaguely familiar-looking [[artificer]] was ordering them around...</center></p> |} ''Note: On Hard, Expert, and Impossible [[difficulty]], all{{---}}{{teal}} and{{---}}{{tan}} heroes can gain extra {{Ps|Attack}}, {{Ps|Defense}}, {{Ps|Power}}, {{Ps|Knowledge}}, {{Mana}}, and {{town|Factory}} creatures by crossing various random tiles on the map, many of which are repeatable if they cross the same tile.''
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