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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 12, 10, 0 | style="padding-left:7px; padding-right:5px;" | {{H|Dargem|0=}}: Someone had cut a wide path through the forest. I'm probably not the first person to land on this beach. |- | style="text-align:center;" | 13, 11, 0 | style="padding-left:7px; padding-right:5px;" | {{H|Dargem|0=}}: This artifact may come in handy!<p><center>'''Contents:''' {{An|Sleepkeeper}}</center> |- | style="text-align:center;" | 17, 25, 0 | style="padding-left:7px; padding-right:5px;" | Entry from [[Dargem]]'s diary:<p>{{H|Dargem|0=}}: Near the fort, I saw an odd sight: the remains of [[elves]] and [[centaur]]s, mixed with uprooted trees, were scattered about a trampled clearing. All around the place, I could see the tracks of huge, shod hooves... Lots of prints, unnervingly familiar-looking. Naturally, I recognized these tracks—there were [[minotaur]]s here, lots of [[minotaur]]s! |- | style="text-align:center;" | 23, 60, 0 | style="padding-left:7px; padding-right:5px;" | An ambush!<p><center> '''Guardians:''' 15 {{Cn|Wood Elf|name=Wood Elves}}, 10 {{Cn|Grand Elf|name=Grand Elves}}</center> |- | style="text-align:center;" | 48, 69, 0 | style="padding-left:7px; padding-right:5px;" | An ambush!<p><center> '''Guardians:''' 24 {{Cn|Wood Elf|name=Wood Elves}}, 15 {{Cn|Sharpshooter|image=Sharpshooter (HotA)}}s</center> |- | style="text-align:center;" | 50, 49, 0 | style="padding-left:7px; padding-right:5px;" | An ambush!<p><center> '''Guardians:''' 20 {{Cn|Wood Elf|name=Wood Elves}}, 15 {{Cn|Grand Elf|name=Grand Elves}}</center> |- | style="text-align:center;" | 55, 39, 0 | style="padding-left:7px; padding-right:5px;" | An ambush!<p><center> '''Guardians:''' 15 {{Cn|Wood Elf|name=Wood Elves}}, 10 {{Cn|Grand Elf|name=Grand Elves}}, 5 {{Cn|Sharpshooter|image=Sharpshooter (HotA)}}s</center> |- | style="text-align:center;" | 65, 69, 0 | style="padding-left:7px; padding-right:5px;" | Entry from [[Dargem]]'s diary:<p>{{H|Dargem|0=}}: What luck! I found a large stack of fine timber. Must be the smugglers' stockpile. I must say, even if the owners were here now, I would not give up my intent to take it.<p><center>'''Contents:''' {{Morale|+1}}</center> |- | style="text-align:center;" | 5, 53, 1 | style="padding-left:7px; padding-right:5px;" | {{H|Kreh|image=Ziph|0=}}: "Hey, [[pirate]] boy! If you want more [[Spell Power|spellpower]], you'll have to deal with me. I'm [[Kreh]]."<p>{{H|Dargem|0=}}: "What the hell? What's a [[Kreh]]? Shoo, you pipsqueak!"<p>{{H|Kreh|image=Ziph|0=}}: "Lookie here, [[pirate]] boy!" The [[gremlin]] hopped down from the mushroom, clapped his hands, and a whole army appeared around him. |} ==== Towns ==== {{town header}} {{town row|67, 26, 0|blue|Rampart|[[Moon Cliff]]}} {{town row|33, 65, 0|green|Rampart|[[Elentar]]}} {{town row|0, 0, 1|orange|Factory|<small>''[[Map Editor - Tricks|(Lightning Rod Damage)]]''</small>}} {{town row|44, 17, 1|orange|Dungeon|[[Nocturus]]}} {{town row|2, 19, 0| |Rampart|[[Silver Forest]]}} {{town row|17, 66, 0| |Rampart|nofort=}} |} ==== Heroes ==== {{hero header}} {{hero row|8, 5, 0|tan|Murdoch|Mercenary}} {{hero row|9, 6, 0|tan|Dargem|Navigator}} {{hero row|67, 26, 0|blue|Aeris|Druid}} {{hero row|67, 27, 0|blue|Ivor|Ranger}} {{hero row|33, 65, 0|green|Ufretin|Ranger}} {{hero row|33, 66, 0|green|Elleshar|Ranger}} {{hero row|4, 54, 1|orange|Kreh|Artificer|image=Ziph}} {{hero row|44, 17, 1|orange|Deemer|Warlock}} {{hero row|44, 17, 1|orange|Gunnar|Overlord}} |} ==== Monsters ==== {{encounter header}} {{encounter row|11, 8, 0|{{Cn|Wood Elf|name=Wood Elves}} | "[[Pirate]]s! To arms! The [[pirate]]s have landed!"}} {{encounter row|21, 3, 0|{{Cn|Corsair}}s | "There is no peace anywhere for us!"}} {{encounter row|30, 2, 0|{{Cn|Seaman|name=Seamen}} | "Ready to serve you, my lord!"}} |} ==== Seer's Huts ==== {{SorQheader}} {{SorQrow|seer=2|loc=17, 10, 0|numQ=3|quest=Return with:<br>{{An|Centaur's Axe}}|rew=(none)|prop="Hey, brother, there's some business I have for you. The guys and I were cutting down a nearby forest in secret, but we got caught by the [[elves]]. When we ran away, we lost our axes. We can't do without them. Be a good lad and find our tools! There should be three of them."|prog="Look around the area—our axes are all over the place."|comp="You saved us and our families from starvation! But please, find two more axes."}} {{SorQrow|quest=Return with:<br>{{An|Centaur's Axe}}|rew=(none)|prop="You're doing a great job, but find us another axe!"|prog="Look around the area—our axes are all over the place."|comp="You saved us and our families from starvation! But please, find the last axe now."}} {{SorQrow|quest=Return with:<br>{{An|Centaur's Axe}}|rew={{An|Pendant of Life}}|prop="All you have to do is bring us the last, third axe."|prog="Look around the area—our axes are all over the place."|comp="You saved us and our families from starvation! As a token of our gratitude, take this magic contraption. I don't know what it is, but you obviously can find a better use for it than we do."}} {{SorQrow|seer=1|loc=21, 16, 0|quest=Return with:<br>{{An|Ring of Vitality}}|rew={{Sn|Water Walk}}|prop="I recently lost my wedding ring, a memento of my late wife. If you find it, I'll reward you handsomely. I have books with rare spells—there must be something interesting for you in them."|prog="I think I lost my ring in the clover glade. Take a look there, will you?"|comp="Thank you so much for the ring! Look: I've found this interesting spell, just for you."}} {{SorQrow|seer=1|loc=66, 53, 0|quest=Defeat:<br>{{Cn|Sea Dog}}s<br>at (68, 58, 0)|rew=25 {{Cn|Sharpshooter|image=Sharpshooter (HotA)}}s|prop="Hey, man! Some guys with boomsticks chased us out of our house. Do us a solid: throw them out, and we'll be happy to join you!"|prog="Come on, don't be a coward. We know you can do it!"|comp="We are in your debt, friend! Our bows are just as good as their pistols, trust me."}} {{SorQrow|seer=3|loc=11, 57, 1|rpt=y|quest=Return with:<br>10 {{Cn|Dendroid Guard}}s|rew=15 {{Wood}} [[Wood]]|prop=[[Minotaur]] loggers have settled here. They offer their services: if you bring them a dozen [[Dendroid]]s, they will make top-class boards out of them.|prog=You need at least ten [[Dendroid Guard]]s.|comp=Do you want to give the [[Dendroid]]s to the [[Minotaur]]s for sawing?}} |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=6, 31, 0|quest=Return with:<br>3000 {{Gold}} [[Gold]]|prop="If you're looking for timber, you can learn where to get it here. For a meager three thousand."|prog="Come back when you've scraped together three thousand coins."|comp="Fine, you can pass!"}} {{SorQrow|guard=1|loc=26, 39, 0|quest=Return with:<br>{{An|Sleepkeeper}}|prop=A powerful [[wizard]] owns this tower. He refuses to let you pass unless you bring him the [[Sleepkeeper]].|prog=The [[wizard]] is adamant. Without the [[Sleepkeeper]], none will pass.|comp=The wizard agrees to let you by in exchange for the [[Sleepkeeper]]. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=34, 6, 0|quest=Be:<br>{{Cl|Captain}}<br>{{Cl|Navigator}}<br>{{Cl|Mercenary}}|prop=The guards here say they will only let [[Captain]], [[Navigator]], or [[Mercenary]] pass.|prog=The guards here will only let [[Captain]], [[Navigator]], or [[Mercenary]] pass.|comp=The guards note that you are [[Captain]], [[Navigator]], or [[Mercenary]] and offer to let you pass. Do you accept?}} {{SorQrow|guard=1|loc=35, 68, 0|quest=Defeat:<br>{{H|Ivor|Ranger}}|prop=Mister [[Ivor]] has forbidden us to let anyone pass. Ask for his permission.|prog=We are yet to receive an order to let anyone through.|comp=After his ignominious defeat in battle, Mister [[Ivor]] retired from business. We don't want to serve him anymore.}} {{SorQrow|guard=1|loc=69, 31, 0|quest=Defeat:<br>{{H|Elleshar|Druid}}|prop=The great druid [[Elleshar]] erected a magical barrier of impenetrable thorns here.|prog=While [[Elleshar]] roams the land, his spell is strong.|comp=The [[druid]]'s spell can now be easily broken.}} {{SorQrow|guard=1|loc=8, 63, 1|quest=Be:<br>{{tan}} player|prop=The guards here will only let those who fly the tan flag pass.|prog=The guards here will only let those who fly the tan flag pass.|comp=The guards note your tan flag and offer to let you pass. Do you accept?}} {{SorQrow|guard=1|loc=29, 47, 1|quest=Return after:<br>Month 2, Week 1, Day 1|prop=Closed till month 2, week 1, day 1.|prog=Closed till month 2, week 1, day 1.|comp=You are free to go through now. Do you wish to pass?}} |} ==== Quest Gates ==== {{SorQheader}} {{SorQrow|gate=1|loc=6, 53, 1|quest=Be:<br>{{H|Dargem|Navigator}}|prop=The guards here say they have orders to only let [[Dargem]] pass.|prog=The guards here will only let [[Dargem]] pass.|comp=At last, it is [[Dargem]]. Do you wish to pass?}} |} ==== Pandora's Boxes ==== {{encounter header}} {{encounter row|29, 2, 0|[[File:Pandora's_Box.gif|link=Pandora's Box]] [[Pandora's Box]]|''Note: ONLY applies on [[Difficulty level|easy and normal difficulties]].''<p><center> '''Contents:''' {{An|Pendant of Negativity}}</center>}} {{encounter row|34, 66, 0|[[File:Pandora's_Box.gif|link=Pandora's Box]] [[Pandora's Box]]|''Note: ONLY applies on [[Difficulty level|expert and impossible difficulties]].''<p>[[Implosion]] for [[Elleshar]] on high difficulty<p><center> '''Contents:''' {{Sn|Implosion}}</center>}} {{encounter row|67, 28, 0|[[File:Pandora's_Box.gif|link=Pandora's Box]] [[Pandora's Box]]|''Note: ONLY applies on [[Difficulty level|expert and impossible difficulties]].''<p>[[Summon Air Elemental|Elemental]] for [[Ivor]] on high difficulty<p><center> '''Contents:''' {{Sn|Summon Air Elemental}}</center>}} |} [[Category: Campaign scenarios]]
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