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=== Spells === * Not all [[spell]]s can be disabled in a map. There must be at least one spell from each level enabled. * {{Sn|Anti-Magic}} can only be removed with {{Sn|Dispel}} or with {{Cnu|Serpent Fly|Dragon Fly|name=Serpent or Dragon Flies'}} dispel ability (the ability was introduced in {{roe}} {{withroe}} [[1.4]]). * {{Sn|Berserk}} can be cast on [[Undead]] creatures if {{An|Orb of Vulnerability}} is present. However, they are still immune to {{Sn|Blind}}. * {{Sn|Clone}}d creatures are affected by artifacts. * {{Sn|Clone}}d creatures copy their [[Special Abilities]], including the ability to cast spells. ** {{Sn|Clone}}d {{Cn|Ogre Mage}} can cast {{Sn|Bloodlust}}. ** {{Sn|Clone}}d {{Cn|Archangel}} can cast {{Sn|Resurrection}}. ** {{Sn|Clone}}d {{Cnu|Couatl|Crimson Couatl|name=Couatls and Crimson Couatls}}{{-wh}} can become immune when using the [[Couatl#Meditation|Meditation]] ability. ** {{Sn|Clone}}d {{Cnu|Automaton|Sentinel Automaton|name=Automatons and Sentinel Automatons}}{{-wh}} can [[Automaton#Special Ability: Detonation|detonate at death]]. * {{Sn|Cure}} can remove [[poison]] (from {{Cn|Wyvern Monarch}}s or {{Cnu|Sea Serpent|Haspid|name=Sea Serpents and Haspids}}{{-wh}}). * {{Sn|Dispel}} can remove all effects of creature abilities (e.g. {{Cn|Dendroid Guard|noname=}}{{Cn|Dendroid Soldier|image=Dendroid Soldier (HotA)|name=Dendroids'}} [[bind]]ing), except for [[poison]]. * {{Sn|Disrupting Ray}} cannot be removed by either {{Sn|Dispel}} or {{Sn|Cure}}. * {{Sn|Land Mine}}s do not affect creatures with magic immunity (e.g. {{Cn|Magic Elemental}}s) ({{roe}} {{withroe}} [[1.4|1.2]] or [https://www.gog.com/game/heroes_of_might_and_magic_3_complete_edition Complete Edition]). * {{Sn|Land Mine}} cannot be cast if any enemy troops are on their native terrain (this includes [[Cove]] troops if a [[Lodestar]] is controlled by any player). * {{Sn|Quicksand}} affects creatures who are on their [[native terrain]], but they can always see the quicksands (only placed by heroes, not included [[Dunes]]) and try to bypass them. [[Flying]] creatures are always immune to {{Sn|Quicksand}}. * When there are {{Sn|Quicksand}} (only placed by heroes, not included [[Dunes]]) or {{Sn|Land Mine}}s on the battlefield (included {{town|Tower}} [[moat|moat's]] landmines), you can locate them without casting a spell by selecting {{Sn|Remove Obstacle}} with Expert [[Water Magic]] and mousing over hexes on the battlefield. Just cancel the spell when done! * {{Sn|Resurrection}} can appear in the [[Mage Guild]] of {{town|Necropolis}} despite the fact that it cannot be used on any of the creatures it creates, hence the use of {{Sn|Animate Dead}}.
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