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=== Dragogeddon === A tactical maneuver, wherein the hero aims to cast the [[Armageddon]] spell without harming his own troops. In the original {{roe}}, [[Black Dragon]]s and [[Gold Dragon]]s were the best creatures to have when using this tactic, hence the name dragogeddon. Important note is that [[Red Dragon|Red]] and [[Green Dragon]]s, who are, respectively, basic versions of Black and Gold ones, are immune only to 1-3 level spells, and thus will be normally damaged by Armageddon which is level 4 spell. In order for dragogeddon tactics to work in the best possible way, the hero requires: * at least advanced [[Wisdom]] to learn Armageddon * high [[Primary skill#power_skill|power skill]] for Armageddon to cause as much damage as possible * reasonable [[Primary skill#knowledge_skill|knowledge]] for sufficient spell points to cast the spell at least few times * creatures with appropriate spell immunity to cause damage only to enemy units. Possible creatures for the dragogeddon tactics are: * [[Black Dragon]]s from [[Dungeon]] (but not Red!) * [[Gold Dragon]]s from [[Rampart]] (but not Green!) * [[Efreet Sultan]]s from [[Inferno]] * [[Fire Elemental]]s, [[Magma Elemental]]s, [[Magic Elemental]]s or [[Phoenix]]es from [[Conflux]] Additionally, [[golem]]s may be used for the tactic because of their [[Spell damage reduction]] ability. For this purpose, [[Tower]]'s [[Stone and Iron Golem]]s are typically the easiest to gather. However, dragogeddon tactics are often used in situations where it is essential to rapidly β preferably in the first round of combat β destroy enemy forces, and therefore golems with a slow [[speed]] rating are not a preferable choice. Conflux's Fire Elementals and Magic Elementals are not significantly better. Another option is using [[Angel and Archangel|Archangels]] or [[Devil and Arch Devil|Arch Devils]] who are faster than Gold or Black Dragons, casting [[Anti-magic]] on them in the first turn and Armageddon afterwards (beware that Anti-magic disallows you to [[Resurrection|resurrect]] units). The combination artifact [[Power of the Dragon Father]], while hard to obtain, makes all of the hero's units immune to Armageddon, allowing dragogeddon usage with any army. Another situation for dragogeddon is when a player needs to weaken an enemy hero's main force. When used for this purpose, the attacking method is typically hit-and-run, which makes speed essential and Phoenixes the best choice. It is vital for the hero to act first in the combat, cast Armageddon and then [[surrender]] (or [[retreat]]), and then repeat the process. In an ideal situation, the enemy hero's movement has ended up near the defending player's town, when it is a short distance to attack the enemy hero over and over again with Phoenixes combined with Armageddon. The biggest threats for dragogeddon are [[Orb of Inhibition]], disallowing the use of all spells in combat and [[Recanter's Cloak]], suppressing spells any higher than level 3. In general, Dungeon's Black Dragons are more likely to be part of Dragogeddon than Rampart's Gold Dragons, since Armageddon spell appears only in [[Alignment|evil alignment]] towns (Inferno, [[Necropolis]], and Dungeon). If a map has Rampart and/or Conflux but no evil alignment towns, it is almost impossible to use dragogeddon tactics.
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