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User:Csaros/Mod - Changelog
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== Buildings == * [-] Reverted the changes to the Monastery build path: once again, it requires Barracks to be built. * [-] Incorporated the “Griffins without Barracks” setting into the base version of the mod, removing it from the HexSwapper. * [-] Giants no longer require a Golden Pavillon. Cloud Temple’s cost increased by 5 wood and 5 ore. * [-] Mage Tower no longer requires the Golem Factory. Cost reduced by 2 of each rare resource. * [-] Reduced the price of the Altar of Wishes by 3 gems and 3 crystals. * [-] Increased the price of the Upg. Altar of Wishes by 3 gems and 3 crystals. * [-] Reduced the price of the Unicorn Glade by 5 gems. * [-] Increased the price of the Upg. Unicorn Glade by 5 wood and 5 ore. * [-] Reduced the price of Training Grounds by 5 wood. * [-] Increased the price of the Upg. Portal of Glory by 5 gems, crystals, mercury and sulphur. * [-] Upg. Estate’s price increased by 5 ore. * [-] Necromancy Amplifier requires Mage Guild 2, instead of Mage Guild 1. * [-] Mausoleum requires Wights instead of the Cemetery. * [-] Bone Dragons require Liches, but no longer require Black Knights. * [-] Dragon Vault and the Upg. Dragon Vault now cost extra 5 wood and 5 ore each. * [-] Castle Gate only requires the Fort, not Citadel. * [-] Demon Gate requires the Imp Crucible, not the Hall of Sins. * [-] Cliff Nest requires the Citadel instead of the Wolf Pen. * [-] Increased the price of the Cliff Nest to 4000 gold. * [-] Upg. Cyclops Cave cost reduced by 5 crystals, but increased by 5 ore. * [-] Changed the price of the Manticore Lair to 3000 gold, 5 ore and 5 wood. * [-] Hydra Pond requires Lizardmen, not Wyverns * [-] Upg. Gnoll’s huts cost reverted to 10 wood, 0 ore.
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