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Map Editor
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==Tools== <span style='float:right;'> [[File:Eraser tool maped.png|Eraser tool]] [[File:Tools maped.png|200px|Tools menu]] </span> * Tools -> ''Erase'' (also available through the Mode Bar as the pencil eraser icon) can be used to remove all objects except [[Terrain#Basic terrains|Basic Terrains]]. The size of the brush is customizable - 1x1, 2x2, 4x4 or Area Brush. These Eraser brushes are available by pressing Shift + Z, Shift + X, Shift + C and Shift + V respectively. * Tools -> ''Validate Map'' (or pressing M {{withmapedhota}}) can be used to find errors or issues in the map. Note that maps may work without fixing some of the issues. Possible issues include, among others, lack of players, inaccessible visitable cells, lack of customization in the Map Specifications (particularly the title, description and the players), presence of [[Border Guard]]s without their appropriate [[Keymaster's Tent]]s and vice versa, presence of unconnected [[Monolith]]s or [[Subterranean Gate]]s and presence of [[Subterranean Gate]]s without the underground layer. Note that some issues will ''not'' be pointed by this tool, for example presence of Airships on Water, not next to shore (where they cannot be accessed). {{clear|both}} * Tools -> ''Options'' can be used to customize the following Map Editor features: ** "Frequency of decorative terrain tiles" (they will automatically appear whenever a new terrain patch is placed), ** "Repaint entire map with this setting" may be used to "beautify" the map with decorative terrain tiles. ** "AutoSave options" (whether it's unabled and how often should the map AutoSave), ** Object panel size (in the number of objects per line and the size of each object, respectively).
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