Editing
Homecoming (HotA)
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===== Town timed events ===== {{TEheader}} {{TErow| 1 | Red AI - minus crystals|loc={{town|Inferno}} (18, 16, 0) | freq = 1 | effect=-500 {{Crystal}} [[Crystal]]}} {{TErow| 1 | Red AI - minus gems|loc={{town|Inferno}} (36, 91, 0) | freq = 1 | effect=-500 {{Gem}} [[Gems]]}} {{TErow| 1 | Orange AI - minus crystals|loc={{town|Dungeon}} (70, 24, 1) | freq = 1 | effect=-1000 {{Crystal}} [[Crystal]]}} {{TErow| 8 | Player - 121 - bonus|loc={{town|Factory|name=Kergar}} (84, 58, 0) | freq = 7 | effect=2 {{Cn|Dreadnought}}s, 2 {{Cn|Crimson Couatl}}s, 4 {{Cn|Bounty Hunter}}s, 6 {{Cn|Olgoi-Khorkhoi}},<p>8 {{Cn|Sentinel Automaton}}s, 12 {{Cn|Bellwether Armadillo}}s, 16 {{Cn|Engineer}}s, 20 {{Cn|Halfling Grenadier}}s}} {{TErow| 43 | 231 - Orange AI - crystals|loc={{town|Dungeon}} (85, 65, 1) | effect=99999 {{Crystal}} [[Crystal]]}} {{TErow| 77 | Red AI - 337 - Extra strength|loc={{town|Inferno}} (18, 16, 0) | effect=[[Hall of Sins|Upg. Hall of Sins]], [[Demon Gate|Upg. Demon Gate]], [[Hell Hole|Upg. Hell Hole]], [[Fire Lake|Upg. Fire Lake]], [[Forsaken Palace|Upg. Forsaken Palace]]<p>300 {{Cn|Arch Devil}}s, 700 {{Cn|Efreet Sultan}}s, 1100 {{Cn|Pit Lord}}s, 1900 {{Cn|Horned Demon}}s, 3500 {{Cn|Magog}}s}} {{TErow| 77 | Red AI - 337 - Extra strength|loc={{town|Inferno}} (36, 91, 0) |effect=[[Imp Crucible|Upg. Imp Crucible & Birthing Pools]], [[Hall of Sins|Upg. Hall of Sins]], [[Kennels|Upg. Kennels]], [[Demon Gate|Upg. Demon Gate]], [[Hell Hole|Upg. Hell Hole]], [[Fire Lake|Upg. Fire Lake]], [[Forsaken Palace|Upg. Forsaken Palace]]<p>300 {{Cn|Arch Devil}}s, 600 {{Cn|Efreet Sultan}}s, 900 {{Cn|Pit Lord}}s, 1400 {{Cn|Horned Demon}}s, 2000 {{Cn|Cerberus|name=Cerberi}}, 3000 {{Cn|Magog}}s, 7000 {{Cn|Familiar}}s}} {{TErow| 78 | Player - 341 - Finale - Huge bonus|loc={{town|Factory|name=Kergar}} (84, 58, 0) | {{H|Henrietta|0=}}: Things were going from bad to worse. Maybe our plans to defeat the [[Kreegan]] forces in the region on our own were too daring—but at least we could have made it so that they would feel the constant painful jabs from all sides and not be able to pull themselves together. Instead, we sat in the fortress, keeping a tight defense. Every soldier counted, and we couldn't afford risky forays into the enemy camp, even if we knew it could weaken the [[demon]] legions. Unlike the infernal spawn, we couldn't bring back the dead—and we certainly couldn't afford to gift them the bodies of our fighters. I hadn't slept in days, trying to come up with a workable plan that would turn the tide of the war. After another sleepless night, I climbed the stairs to the landing around one of the castle's chimneys and just stared into the distance. In the golden rays of the morning sun, which miraculously broke through the gaps in the dense clouds, I could see the balloons of airships. One, too, three... I continued to stare blankly into the distance, as if in a daze and afraid to scare the vision away. Suddenly I realized that I could hear the choppy noise of the propeller blades. It was so loud that the fence of the observation deck shook. My mind refused to believe that what was happening was real, but all my senses told me otherwise. The [[airship]]s came so close that I could see the figure of a blonde woman waving at me from lead ship’s forecastle. I rushed down the ladder, barely escaping falling off the chimney. It took a good half an hour to get ready for the anchors to drop, but I hardly notice it. The ships’ gondolas softly touched the ground.<p>“[[Sam]]! [[Todd]]! Fla... Flu... [[Floribert]]!”, I shouted through tears of joy over the rumble of the engines. More and more of those familiar, beloved faces appeared over the sides. At last my friends were on the ground, followed by [[gunslinger]]s, [[automaton]]s, and even [[dreadnought]]s loaded with crates of all sizes. [[Sam]] ran up and hugged me.<p>{{H|Sam|0=}}: “[[Henrietta]]! I'm so glad we made it!”<p>{{H|Henrietta|0=}}: “But how? Didn't you stay at [[Burton]], with [[Kastore]]?”<p>{{H|Sam|0=}}: “With that toad? No way! When you escaped right from under his nose, it felt like we grew wings. I wish you'd seen how green he turned when he found out you'd gotten away and taken all the resources from the [[Southlands]]. He looked just like his stupid [[goblin]]s! Well, to be honest, [[Kastore]] did appear to be a good enough leader at first, but the further into the steppe, the thicker the gophers. He's a tyrant! Even we, people of some importance in [[Burton]], got treated like servants, let alone laborers; not to mention the [[halfling]]s. We got them out of the dungeons, too, and brought them with us!<p>{{H|Todd|0=}}: [[Todd]] interrupted [[Sam]]:<p>“Brilliant! [[Sam]]'s work was brilliant! I don't know who taught her the art of hidden messages, but encrypting messages in the serial numbers of produced parts… that was just brilliant! We spent months fooling [[Kastore]] while he reveled in power. And one day, yes, yes, one day, a plan with hundreds of small, moving, constantly changing elements came together and worked perfectly! The [[goblin]]s, [[minotaur]]s, and all the other beasts that served him—they didn't even realize what had happened when the charges detonated simultaneously in all the factories, under all the bridges. And by then, we were already gone!<p>{{H|Sam|0=}}: “Damn it, I'd give all the ground oil in the world to see if he could turn any greener! He'll soon become a cactus at this rate! [[Henrietta]], girl, let me hug you! We're here, we've come, and we’re with you now!”<p>|effect=+1000 {{Crystal}} [[Crystal]], +3000 {{Gem}} [[Gems]], All Buildings (except Grail)<p>200 {{Cn|Dreadnought}}s, 300 {{Cn|Bounty Hunter}}s, 500 {{Cn|Olgoi-Khorkhoi}}, 750 {{Cn|Sentinel Automaton}}s, 1500 {{Cn|Engineer}}s}} {{TErow| 87 | Red AI - 413 - Devils|loc={{town|Inferno|name=Ullah}} (9, 53, 0) |effect=+90000 {{Gold}} [[Gold]], +90000 {{Mercury}} [[Mercury]], [[Forsaken Palace|Upg. Forsaken Palace]]}} {{TErow| 92 | Red AI - 421 - Dead end|loc={{town|Inferno}} (18, 16, 0) | effect=1000 {{Cn|Arch Devil}}s, 2000 {{Cn|Efreet Sultan}}s, 3000 {{Cn|Pit Lord}}s, 4000 {{Cn|Horned Demon}}s, 9500 {{Cn|Magog}}s}} {{TErow| 92 | Red AI - 421 - Dead end|loc={{town|Inferno}} (36, 91, 0) |effect=1000 {{Cn|Arch Devil}}s, 2000 {{Cn|Efreet Sultan}}s, 3000 {{Cn|Pit Lord}}s, 4000 {{Cn|Horned Demon}}s, 7000 {{Cn|Cerberus|name=Cerberi}}, 9000 {{Cn|Magog}}s, 9000 {{Cn|Familiar}}s}} |}
Summary:
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information