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==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 5, 16, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A large group of [[Peasant]]s walk from the nearby town with their meager possessions on their back. Their mistake. They should've stayed inside the walls of the town. Your men attack. |- | style="text-align:center;" | 6, 27, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | Ahead is a sizable force of filthy [[Wizard]]-loving [[Peasant]]s. They obviously think that their large numbers might be a match for your armies.<p>"We'll run no longer, murderer!" shouts their leader.<p>"You should have!" you scream back. Then you attack.</p> |- | style="text-align:center;" | 7, 19, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | Your scouts come to you with reports of campfires in the nearby trees. Possibly an army preparing for an ambush, or maybe more of those sniveling cowards who wouldn't join your army?<p>Either way, they're in for a surprise. Mounting, you shout, "Attack!"</p> |- | style="text-align:center;" | 10, 14, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A large group moves slowly through the swamp ahead.<p>"Another band of those weakling villagers, my King," says one of your captains. "Not worth our time, I think."<p>You say, "I'll be the judge of that. Kill them all!"</p> |- | style="text-align:center;" | 11, 31, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | Not long after your army burns an abandoned village to the ground, you discover a group a refugees attempting to hide in the wilderness. Like the others, they're probably trying to avoid you so they can join their [[Wizard]] masters later.<p>"Nice try," you say. "No traitor escapes King [[Tarnum]]!"</p> |- | style="text-align:center;" | 15, 29, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A group of [[Barbarian]] traitors have come to a magical shrine to pray for help. How ridiculous! These people have truly turned their backs on their heritage, and there is nothing you can do to help them. They'll join the [[Wizard]]s if given a chance. |- | style="text-align:center;" | 17, 24, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A bunch of tired, ragged-looking miners step from the caves. You see the picks and shovels in their hands, held like weapons. Their leader steps to the front.<p>"We can't let you have this mine," he says. "Please, go away. We don't want to fight you, but the [[Wizard]]s will punish us if we join you."<p>"Does anyone in this valley have true [[Barbarian]] blood?" you shout to the skies before you attack. </p> |- | style="text-align:center;" | 23, 32, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | A group of [[Peasant]]s blocks the path before you, but when they recognize who you are, they try to get out of your way. When you ask them to join your cause, they shake their heads.<p>"The [[Wizard]]s would punish us if we help you. Besides, we hear you'll be dead soon, and then where would we be?"<p>You can't believe it. [[Jarg]]'s own blood is siding with the spellcasters! Sensing that they would join the [[Wizard]]s if commanded, you think it best to eliminate this threat now.</p> |- | style="text-align:center;" | 26, 25, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | "Please!" one of the [[Peasant]]s shouts. "This is all we have. Please don't take our mill!"<p>"We don't want to take it! Join us, fight off the [[Wizard]]s, and you won't have to fear anyone ever again!"<p>But the [[Peasant]]s shake their heads. Their spokesman says, "You don't understand what they would do to us! We can't join you, and we can't surrender."<p>You clench your hand around your sword. What's wrong with these people? Have they been slaves so long they've forgotten to fight?</p> |- | style="text-align:center;" | 32, 30, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Peasant}} | style="padding-left:7px; padding-right:5px;" | Your men have tracked this group of [[Peasant]]s through the rough countryside, and now they're trapped. No where to go.<p>And as you talk to them you realize why they ran. They're trying to avoid you because they refuse to join your forces. Perhaps they were fleeing to join the [[Wizard]]s? You can't let that happen.</p> |} [[Category:Campaign scenarios]]
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