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A Friendly Visit
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==== Seer's Huts ==== {{SorQheader}} {{SorQrow|seer=2|loc=26, 22, 0|quest=Defeat:<br>{{Cn|Dragon Fly|name=Dragon Flies}}<br>at (23, 18, 0)|rew=15 {{Cn|Sea Dog}}s|prop=<p>{{H|Dargem|0=}}: A small gang settled down in a rickety hut with a [[pirate]] flag on the roof. They looked at me appraisingly as I entered, and then their leader said:<p>{{Cn|Sea Dog}}: "So it's you who [[Jimmie]] found, huh? Listen, brother, there are giant [[dragonflies]] in the north of the island. We have tried everything in our failed attempts to get rid of those critters! Maybe you can do it."|prog=<p>{{Cn|Sea Dog}}: "Dragonflies live in the north of the island. From our house, head straight, and you'll surely meet them."|comp=<p>{{Cn|Sea Dog}}: "You're a jolly good lad," the [[pirate]] leader said. "We aren't seeing any more [[dragonflies]]. Thank you! It'll be quieter here now, so you can take some of my boys with you if you want."}} {{SorQrow|seer=6|rpt=y|loc=27, 69, 0|quest=Return with:<br>5000 {{Gold}} [[Gold]]<br>20 {{Ore}} [[Ore]]<br>20 {{Wood}} [[Wood]]|rew=10 {{Cn|Ayssid}}s|prop=On the seashore, near the remains of a sea bird's nest broken up by the waves, you are met by a mysterious [[lizardman]]. With sad eyes, he turns to you:<p>{{Cn|Lizardman}}: "Good man! I am begging for your help. The [[Ayssid]]s need a new nest. This must be done to preserve their species and balance in nature. I want to create a cozy and safe place where these creatures will breed and raise their young in peace, but my own pair of hands is insufficient. Help me gather branches, shells, and other things we can use, and then we'll build a new nest on a cliff by the sea. You will be satisfied with the reward!"|prog=In addition to the shells, we will need something shiny to attract the [[Ayssid]]s to the nest, as well as branches and stones.|comp=As soon as you finished building the nest, numerous [[Ayssid]]s flocked to you.<p>{{Cn|Lizardman}}: "Thank you, good man! I have been feeding these creatures for a long time now, and they have grown quite tame. I think some of them would like to become your pets."}} {{SorQrow|seer=w|numQ=2|loc=33, 1, 0|quest=Be:<br>{{H|Miriam|Captain}}|rew=(none)|prop=It looks like [[Miriam]] lives in this cabin, but no one's home right now. Perhaps you should seek out the home's owner?|prog=Unfortunately, the door can only be opened by the home's owner.|comp=<p>{{H|Miriam|0=}}: "How nice to be back home! [[Miriam]] exclaimed. "[[Dargem]]! Would you like to come in and have a drink with me?"}} {{SorQrow|quest=Be:<br>{{H|Dargem|Navigator}}|rew=+2 {{Ps|Power}}|prop=<p>{{H|Miriam|0=}}: "You old scoundrel, [[Dargem]]! I'm so grateful that you helped me out of the trap. Listen, I've heard some stories about you becoming a big shot in [[Jadame]] and then heeling it out of there. What gives?"|prog=[[Miriam]] is clearly in high spirits and is eager to talk to [[Dargem]].|comp=<p>{{H|Dargem|0=}}: "Yeah... I had to leave. There were some issues with the [[Burton|local bandit landlubbers]]. They crushed the [[ogre]] tribes and raised a bunch of [[undead|deaders]]," I said reluctantly.<p>{{H|Miriam|0=}}: "What a mess! Mingling with the [[walking dead]], and even with [[ogre]]s... These guys don't seem to have any sense of dignity, much less a sense of smell.<p>{{H|Dargem|0=}}: "Utter bastards they are, you're right."<p>{{H|Miriam|0=}}: "Alright, my dear [[Dargem]]," the [[pirate]] woman said, handing me a glass flask. "I see aren't enjoying reminiscing about that, but this thing here, I swear, it'll give you the best memories of your life. Have a sip!"<p>{{H|Dargem|0=}}: "What's that?" I asked, sniffing the bottle carefully. It didn't smell like anything I knew.<p>{{H|Miriam|0=}}: "Tincture made with the roots of a very special cactus—it is only found on the surface of [[Nighon]], in the very middle of the island. I swear, getting my hands on it was the biggest challenge of my life!"<p>{{H|Dargem|0=}}: I took a small sip of the tart liquid... and the whole world suddenly took on the hues of the rainbow! I hope the effect is not permanent.}} {{SorQrow|seer=2|loc=54, 37, 0|quest=Defeat:<br>{{Cn|Black Knight|name=Black Knights}}<br>at (50, 35, 0)|rew={{Ss2|Navigation|Expert}}|prop=The [[Black Knight]]s chased this fisherman away from his favorite spot where the sea bass always bit well. The old man claims he was once an admiral, and fishing is just a way for him to pass his old days in peace. He asks you to chase the knights off; as a token of gratitude, he will tell you some secrets of handling a ship.|prog=The fisherman says that the knights have settled town next to three palm trees, by the coast.|comp=Great! The knights are exiled! Would you like to take a lesson in [[navigation]] from the retired admiral?}} {{SorQrow|seer=1|loc=65, 23, 0|quest=Return with:<br>{{An|Spirit of Oppression}}|rew=+2 {{Ps|Defense}}|prop=<p>{{H|Dargem|0=}}: A hermit [[knight]] lives here. He promises to teach me everything he knows if I find the unholy relic known as the [[Spirit of Despondency]].|prog=The knight believes that the artifact is somewhere very close to his home.|comp=Finally, the [[Spirit of Despondency]] will be in dependent hands, to never again be of help to the [[Necromancers|black wizards]] in their rituals. In return, the knight offers to teach you effective defensive tactics.}} {{SorQrow|seer=2|loc=71, 0, 0|quest=Return with:<br>{{An|Thunder Helmet}}|rew=5 {{Cn|Titan|name=Titans}}|prop=<p>{{H|Dargem|0=}}: A very nervous old man with an astonishingly long moustache was standing outside the hut. He looked me over carefully before he said:<p>{{Cn|Arch Mage}}: "You are an adventurer, aren't you, young man?"<p>{{H|Dargem|0=}}: "That's right," I said.<p>{{Cn|Arch Mage}}: "But not a thief, are you?" No, you don't look like a thief, although I can't say I like the look on your face. Well, what other options do I have! Like attracts like—so I may have use for your talents. You see, I came here from [[Bracada]] on an archaeological expedition, and we managed to unearth an ancient artifact—the helmet of [[Rion Gryphonheart]] himself! He was the first King of [[Erathia]], just so you know. And then... the helmet was stolen by some thieves. If you can find it, I'd appreciate it.|prog=<p>{{Cn|Arch Mage}}: "You didn't find the helmet? Let me know if you have any news."|comp=<p>{{H|Dargem|0=}}: Seeing [[Rion Gryphonheart]]'s helmet in my hands, the elderly [[mage]] cheered. He examined it eagerly.<p>{{Cn|Arch Mage}}: "Undoubtedly, young man, you deserve a great reward! Since my expedition is now over, you can take the [[Titan]]s who have been guarding me all this time."}} |}
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