Editing A Cage in the Hand
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=== Timed events === | === Timed events === | ||
{{TEheader}} | {{TEheader}} | ||
{{TErow| 1 |[[Sandro]] meeting 3|"Splendid! I see you have been successful once again, [[Crag Hack|Mister Hack]]!" [[Sandro]] says back at the [[Wingtail | {{TErow| 1 |[[Sandro]] meeting 3|"Splendid! I see you have been successful once again, [[Crag Hack|Mister Hack]]!" [[Sandro]] says back at the [[Wingtail tavern]].<p>"[[Crag Hack|CRAG Hack]]," you grunt. "That stinking [[Death Knight]] [[Marzeth]] is now a dead Knight."<p>"Now, the third item I require is the [[Rib Cage]] of Power, which is being held by a group of [[Necromancer]]s somewhere in the small swamp called [[Ferris]]." He hands you a small map. "It was being kept safe for me in a [[Sanctuary]], but the [[Necromancer]]s, knowing its importance to my research, burned the [[Sanctuary]] to the ground and stole the [[Rib Cage]]. They will do everything in their power to stop you from obtaining it."<p>"[[Undead]] people to fight? I don't like their smell. They stink." You frown as you look at the map.<p>[[Sandro]] takes out a sack and opens it partially, revealing gold and gems. "Think of the rewards I promised and the evil you will have eliminated from [[Enroth (planet)|Enroth]] once you have gotten me all four items."<p>You think a bit and then, slowly, you nod in agreement. After all, these [[Necromancer]]s did burn down the one place where a hero ought to be safe. They should be made to pay for the evil they have done. However, doing battle for this [[wizard]] is turning out not to be as much fun as you had hoped. [[Sandro]] makes you think too much.}} | ||
{{TErow| 1 |Entering the region.|As you enter region marked on [[Sandro]]'s map, your first thought is to set up a [[Stronghold]]. The [[wizard]] apparently doesn't have any [[Barbarian]] friends in this land willing to lend you their home, but luckily your scouts report an occupied [[Stronghold]] nearby...}} | {{TErow| 1 |Entering the region.|As you enter region marked on [[Sandro]]'s map, your first thought is to set up a [[Stronghold]]. The [[wizard]] apparently doesn't have any [[Barbarian]] friends in this land willing to lend you their home, but luckily your scouts report an occupied [[Stronghold]] nearby...}} | ||
{{TErow| 21 |Send Message|You order a scout to send a message to the [[Necromancer]]s: "Give up the [[Rib Cage]] or [[Crag Hack]] will crush your bones to dust just as surely as you burned that [[Sanctuary]] to ashes." The messenger runs off and disappears quickly into the underbrush.}} | {{TErow| 21 |Send Message|You order a scout to send a message to the [[Necromancer]]s: "Give up the [[Rib Cage]] or [[Crag Hack]] will crush your bones to dust just as surely as you burned that [[Sanctuary]] to ashes." The messenger runs off and disappears quickly into the underbrush.}} |