Editing Armadillo and Bellwether Armadillo

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{{user commentary|
{{user commentary|
Armadillos are slow and have no abilities but serve as a living shield and backup for shooters. Due to absence of useful abilities and relatively bad characteristics among level 3 creatures (Armadillos are worse than [[Griffins]] with analogical characteristics) and Factory creatures separately, they may be used as an "extra" creature before the introduction of both Factory level 7 creatures at mid-late game. Otherwise, they have to be used like "reserve" units in Factory garrisons.
Armadillos are slow and have no abilities but serve as a living shield and backup for shooters. Due to absence of useful abilities and relatively bad characteristics among level 3 creatures (Armadillos are worse than [[Griffins]] with analogical characteristics) and Factory creatures separately, they may be used as an "extra" creature before the introduction of both Factory level 7 creatures at mid-late game. Otherwise, they have to be used like "reserve" units in Factory garrisons.}}{{end of user commentary}}
 
While both Armadillos and Bellwether Armadillos have very poor attack skill (even below average of all level 2 units), their high defence skill and above average HP make them somewhat durable. [[Celestine]]'s specialty improves on their paltry speed, but doesn't provide much of a boost to their meek attack skill. Since their defence skill is high, [[Frenzy]] (especially [[Wrathmont]]'s) should have a drastic effect on both Armadillos' offensive output at the cost of their durability.
}}{{end of user commentary}}


{{creature 'see also'}}
{{creature 'see also'}}
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