Editing Beyond the Horizon
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{{TErow| 40 | Third conversation| I watched [[Burton]] prepare to come face to face with [[Zog]]. Yesterday's plowmen and shepherds, the [[halfling]]s were hastily learning the craft of war. Most of my countrymen are good shots with a sling, but we'd never had to practice on green giant-shaped dummies or fire volleys on command before. Hopefully, when the time comes, real bombs will hit real [[ogre]]s with the same accuracy. I discussed the preparations with [[Frederick]], but he was completely calm. I only ever saw him so impassive during crucial experiments or the launch of a fancy new machine.<p>“[[Frederick]], do we have a chance of defeating [[Zog]]?”<p>“While [[Zog]] and his chums are sitting in their fortress picking their noses with clubs, more and more batches of battle-ready [[automaton]]s are coming out of our workshops. We're going to give this savage a nasty surprise. Even if he expects to meet resistance, he's probably imagining something like a bunch of barely trained women and midgets not capable of anything,” I took no offense at [[Frederick]] for comparing halflings to midgets.<p>“You know, that's good, but I wouldn't say it makes me feel much better. [[Zog]] doesn't see us as a threat, sure, but we too only have a vague idea of what we might encounter in his lair. The scouts are doing their best, but they have little experience and even less reliable information. We need more scouts, more spyglasses. New ones, better than the ones we have.<p>“You're a smart girl, [[Henrietta]], and I'm glad I wasn't wrong in thinking you were a quick study. Once you've been caught off guard by [[demon]]s, you're doing your best to learn everything you can about your enemy before you meet him face to face. I have already thought about how to improve the design of the spyglasses so that the [[halfling]]s would be more comfortable with them. A shorter focal length at the same magnification, compact size... Your talent for silent walking and short stature will allow you to infiltrate deeper into enemy territory than [[Sam]]'s scouts can. Can you find and capable [[halfling]]s ready for such an endeavor?”<p>“Yes", I answered calmly enough. Without meaning to, I'd been gaining experience in organizing my brethren since the first day of the invasion, and I was getting the hang of it.</p>}} | {{TErow| 40 | Third conversation| I watched [[Burton]] prepare to come face to face with [[Zog]]. Yesterday's plowmen and shepherds, the [[halfling]]s were hastily learning the craft of war. Most of my countrymen are good shots with a sling, but we'd never had to practice on green giant-shaped dummies or fire volleys on command before. Hopefully, when the time comes, real bombs will hit real [[ogre]]s with the same accuracy. I discussed the preparations with [[Frederick]], but he was completely calm. I only ever saw him so impassive during crucial experiments or the launch of a fancy new machine.<p>“[[Frederick]], do we have a chance of defeating [[Zog]]?”<p>“While [[Zog]] and his chums are sitting in their fortress picking their noses with clubs, more and more batches of battle-ready [[automaton]]s are coming out of our workshops. We're going to give this savage a nasty surprise. Even if he expects to meet resistance, he's probably imagining something like a bunch of barely trained women and midgets not capable of anything,” I took no offense at [[Frederick]] for comparing halflings to midgets.<p>“You know, that's good, but I wouldn't say it makes me feel much better. [[Zog]] doesn't see us as a threat, sure, but we too only have a vague idea of what we might encounter in his lair. The scouts are doing their best, but they have little experience and even less reliable information. We need more scouts, more spyglasses. New ones, better than the ones we have.<p>“You're a smart girl, [[Henrietta]], and I'm glad I wasn't wrong in thinking you were a quick study. Once you've been caught off guard by [[demon]]s, you're doing your best to learn everything you can about your enemy before you meet him face to face. I have already thought about how to improve the design of the spyglasses so that the [[halfling]]s would be more comfortable with them. A shorter focal length at the same magnification, compact size... Your talent for silent walking and short stature will allow you to infiltrate deeper into enemy territory than [[Sam]]'s scouts can. Can you find and capable [[halfling]]s ready for such an endeavor?”<p>“Yes", I answered calmly enough. Without meaning to, I'd been gaining experience in organizing my brethren since the first day of the invasion, and I was getting the hang of it.</p>}} | ||
{{TErow| 140 | [[Zog]] Warning| “[[Frederick]], how much longer should our preparations take?”, I asked.<p>“The enemy is serious, so the preparations should be just as serious, my little friend.”<p>“But the scouts report that [[Zog]] has already begun to realize our growing strength. He's about to leave his lair; either he’ll drag us into a fight on his own terms or may very well run away! We must pin him down in his fortress where he has no chance to retreat or escape!”</p>}} | {{TErow| 140 | [[Zog]] Warning| “[[Frederick]], how much longer should our preparations take?”, I asked.<p>“The enemy is serious, so the preparations should be just as serious, my little friend.”<p>“But the scouts report that [[Zog]] has already begun to realize our growing strength. He's about to leave his lair; either he’ll drag us into a fight on his own terms or may very well run away! We must pin him down in his fortress where he has no chance to retreat or escape!”</p>}} | ||
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{{town row|44, 4, 0|tan|Stronghold}} | {{town row|44, 4, 0|tan|Stronghold}} | ||
{{town row|68, 47, 0|tan|Stronghold}} | {{town row|68, 47, 0|tan|Stronghold}} | ||
{{town row|0, 0, 1|tan|Tower| | {{town row|0, 0, 1|tan|Tower|<sup>''(Has [[Skyship]])''</sup>|nofort=y}} | ||
{{town row|29, 33, 0| |Stronghold|nofort=y}} | {{town row|29, 33, 0| |Stronghold|nofort=y}} | ||
|} | |} | ||
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{{TEheader}} | {{TEheader}} | ||
{{TErow| 1 | AI - bonus gold | loc={{town|Stronghold}} (44, 4, 0) {{tan}} | freq=1 |effect=+15000 {{G}} [[Gold]]}} | {{TErow| 1 | AI - bonus gold | loc={{town|Stronghold}} (44, 4, 0) {{tan}} | freq=1 |effect=+15000 {{G}} [[Gold]]}} | ||
{{TErow| 15 | 131 - AI - bonus troops + citadel | loc={{town|Stronghold}} (68, 47, 0) {{tan}} | freq=14 |effect=+20000 {{G}} [[Gold]], [[Citadel]], 5 {{Cn|Ogre Mage|name=Ogre Magi}}, 11 {{Cn|Wolf Raider}}s, 22 {{Cn|Hobgoblin}}s}} | {{TErow| 15 | 131 - AI - bonus troops + citadel | loc={{town|Stronghold}} (68, 47, 0) {{tan}} | freq=14 |effect=+20000 {{G}} [[Gold]], [[Fort]], [[Citadel]], 5 {{Cn|Ogre Mage|name=Ogre Magi}}, 11 {{Cn|Wolf Raider}}s, 22 {{Cn|Hobgoblin}}s}} | ||
{{TErow| 27 | 146 - AI - big bonus | loc={{town|Stronghold}} (68, 47, 0) {{tan}} | freq=21 |effect=+50000 {{G}} [[Gold]], 12 {{Cn|Ogre Mage|name=Ogre Magi}}, 24 {{Cn|Wolf Raider}}s, 52 {{Cn|Hobgoblin}}s}} | {{TErow| 27 | 146 - AI - big bonus | loc={{town|Stronghold}} (68, 47, 0) {{tan}} | freq=21 |effect=+50000 {{G}} [[Gold]], 12 {{Cn|Ogre Mage|name=Ogre Magi}}, 24 {{Cn|Wolf Raider}}s, 52 {{Cn|Hobgoblin}}s}} | ||
{{TErow| 29 | Player - 211 - Reinforcement | loc={{town|Factory|noname=}} [[Burton]] (13, 61, 0) {{teal}} | freq=28 |The heroes' success has raised the spirits in Burton: new volunteers can't wait to join the fighters and rid the town of the vile ogres!|effect=4 {{Cn|Sentinel Automaton}}s, 8 {{Cn|Bellwether Armadillo}}s, 12 {{Cn|Engineer}}s, 16 {{Cn|Halfling Grenadier}}s}} | {{TErow| 29 | Player - 211 - Reinforcement | loc={{town|Factory|noname=}} [[Burton]] (13, 61, 0) {{teal}} | freq=28 |The heroes' success has raised the spirits in Burton: new volunteers can't wait to join the fighters and rid the town of the vile ogres!|effect=4 {{Cn|Sentinel Automaton}}s, 8 {{Cn|Bellwether Armadillo}}s, 12 {{Cn|Engineer}}s, 16 {{Cn|Halfling Grenadier}}s}} |