Editing Boat
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{| border | {| border cellspacing=0 cellpadding=6px style="border-style:solid; border-width:1px; border-color: #{{grey 3}}; float:left; margin:0 1em 1em 0;" | ||
|+ style="padding-top:5px; padding-bottom:5px; background-color:#{{ | |+ style="padding-top:5px; padding-bottom:5px; background-color:#{{grey 3}}; color:white;" | '''Boat types ([[Shadow of Death|<span style="color:white;">Shadow of Death</span>]])''' | ||
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! Source !! Appearance | ! Source !! Appearance | ||
|- | |- | ||
| {{town|Necropolis}};<br>{{town|Conflux}};<br>{{ | | {{town|Necropolis}};<br>{{town|Conflux}};<br>{{sn1|spell=Summon Boat}} | ||
| [[File: Boat spell-necro-flux.gif|link=]][[File: Boat spell-necro-flux(d).gif|link=]] | | [[File: Boat spell-necro-flux.gif|link=]][[File: Boat spell-necro-flux(d).gif|link=]] | ||
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'''Boat''' is an [[Adventure Map]] object that allows [[hero]]es to move over [[water]] [[tile]]s. A boat can carry only one hero and | '''Boat''' is an [[Adventure Map]] object, that allows [[hero]]es to move over [[water]] [[tile]]s. A boat can carry only one hero (and his army) at a time. | ||
Boats can be built on [[shipyard]]s, which are always located next to a shoreline. Additionally, [[Castle]], [[Necropolis]], [[Fortress]] [[Conflux]] and [[Cove]]{{-}}{{withhota}} towns can build shipyards if the town is next to a shoreline. Boats cost 10 {{W}} and 1000 {{G}} when | Boats can be built on [[shipyard]]s, which are always located next to a shoreline. Additionally, [[Castle]], [[Necropolis]], [[Fortress]] [[Conflux]] and [[Cove]]{{-}}{{withhota}} towns can build shipyards if the town is next to a shoreline. Boats cost 10 {{W}} and 1000 {{G}} when build in shipyards. Additionally, boats can be acquired with a [[Summon Boat]] spell, if at least one unoccupied boat exists on the map. However, with advanced [[water magic]], Summon Boat spell creates a new boat if there are none available on the Adventure Map. Also, [[Sea Captain's Hat]] allows a hero to cast summon boat spell even if the hero has not learned it. | ||
Boarding or disembarking from a boat takes the remainder of a hero's [[movement]] allowance for the current day. Disembarking is possible to any clear square of land, except if the tile has a [[hole]] in it. It is impossible to disembark to a square with a hole, but it is possible to board a boat from a square with a hole. | Boarding or disembarking from a boat takes the remainder of a hero's [[movement]] allowance for the current day. Disembarking is possible to any clear square of land, except if the tile has a [[hole]] in it. It is impossible to disembark to a square with a hole, but it is possible to board a boat from a square with a hole. | ||
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== {{hota}} == | == {{hota}} == | ||
{| border cellspacing=0 cellpadding=6px style="border-style:solid; border-width:1px; border-color: #{{ | {| border cellspacing=0 cellpadding=6px style="border-style:solid; border-width:1px; border-color: #{{grey 3}}; float:left; margin:0 1em 1em 0;" | ||
|+ style="padding-top:5px; padding-bottom:5px; background-color:#{{ | |+ style="padding-top:5px; padding-bottom:5px; background-color:#{{grey 3}}; color:white;" | '''Boat types ([[Horn of the Abyss|<span style="color:white;">Horn of the Abyss</span>]])''' | ||
|- | |- | ||
! Source !! Appearance | ! Source !! Appearance | ||
|- | |- | ||
| {{town|Necropolis}};<br>{{ | | {{town|Necropolis}};<br>{{sn1|spell=Summon Boat}} | ||
| [[File: Boat spell-necro HotA.gif|link=]][[File: Boat spell-necro-flux(d).gif|link=]] | | [[File: Boat spell-necro HotA.gif|link=]][[File: Boat spell-necro-flux(d).gif|link=]] | ||
|- | |- | ||
| {{town|Castle}} | | {{town|Castle}} | ||
| [[File: Boat castle | | [[File: Boat shipyard-castle.gif|link=]][[File: Boat shipyard-castle(d).gif|link=]] | ||
|- | |- | ||
| {{town|Fortress}} | | {{town|Fortress}} | ||
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| [[File: Boat shipyard HotA.gif|link=]][[File: Boat shipyard(d)HotA.gif|link=]] | | [[File: Boat shipyard HotA.gif|link=]][[File: Boat shipyard(d)HotA.gif|link=]] | ||
|} | |} | ||
[[Category: Adventure Map]] | [[Category: Adventure Map]] | ||
__NOTOC__ | __NOTOC__ |