Editing Bone Dragon and Ghost Dragon
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| Res = [[File: Resource Mercury 20x18.gif]] | | Res = [[File: Resource Mercury 20x18.gif]] | ||
| U_ResCost = 1 | | U_ResCost = 1 | ||
| U_special = • [[Undead]]<br>• Decreases enemy [[morale]] by -1<br>• [[Dragon]]<br>• | | U_special = • [[Undead]]<br>• Decreases enemy [[morale]] by -1<br>• [[Dragon]]<br>• [[Aging]] 20% | ||
| No_shots = | | No_shots = | ||
| No_ushots = | | No_ushots = | ||
}} | }} | ||
{{ | {{Cram|Dragon Vault|Bone Dragon|Ghost Dragon|no_dwelling=}} | ||
'''Bone | '''Bone and Ghost Dragons''' are level 7 creatures of [[Necropolis town]]. They are recruited from the [[Dragon Vault]]. | ||
''"Bone and ghost dragons are raised from [[dragon]] corpses. Both of these creatures have a ferocious biting attack and lower the [[morale]] of enemy units by one when they appear on the battlefield. Ghost | ''"Bone and ghost dragons are raised from [[dragon]] corpses. Both of these creatures have a ferocious biting attack and lower the [[morale]] of enemy units by one when they appear on the battlefield. Ghost Dragon attacks have a 20% chance of [[aging]] their targets. Aged troops have the hit points of all their members halved."{{-}}<sup>[[Restoration of Erathia Manual Page 103|RoE manual]]''</sup> | ||
Placing [[Hydra]]s, as well as [[Sea Serpent|Sea Serpents and Haspids]]{{-wh}}, or any living [[Dragon]]s into the [[Skeleton Transformer]] will give you Bone Dragons instead of regular Skeletons. But Bone and Ghost Dragons themselves will be turned there into Skeletons. | |||
<div style="clear:left;"></div> | <div style="clear:left;"></div> | ||
== | == Aging special ability == | ||
Ghost | Ghost Dragons have the special ability ''aging'', which has 20% probability to occur after they have attacked target creature stack and before the stack has a chance to [[Retaliation|retaliate]]. It causes maximum [[health]] of every creature in the target stack to be halved. The effect lasts for 3 combat rounds, and can only be removed with the [[Cure]] or [[Dispel]] spell. Additionally, [[non-living]] creatures are immune to aging. | ||
When | When Ghost Dragons successfully ages a stack, any health lost before the aging takes effect remains lost. However, the aging cannot kill the unit, but it will have 1 health left. For example, a Ghost Dragon attacks one Angel and deals 60 points melee damage before the aging occurs. The Angel will have 40 points health left, which is the result of calculation | ||
{{Math|200÷2-60<nowiki> = </nowiki>40}} | {{Math|200÷2-60<nowiki> = </nowiki>40}} | ||
If the | If the damage of the Ghost Dragon would have been 130, the Angel would have had 1 health left, which would have been the result of calculation that is two process: | ||
First | First. {{Math|200-130<nowiki> = </nowiki>70}} | ||
Second | Second. {{Math|Max(70- (200- 100),1)<nowiki> = </nowiki>1}} . | ||
200 is | 200 is previous maximum health and 100 is maximum health after aging. Also 70 is remain health after first process (usual process). | ||
If cure | If you use cure spell whose the amount of health is 30, the Angel would have had 131 health left, which would have been the result of calculation also: | ||
First | First {{Math|1+30<nowiki> = </nowiki>31}} | ||
Second | Second. {{Math|Min(200,31 + (200- 100))<nowiki> = </nowiki>131}} . | ||
200 is | 200 is previous maximum health and 100 is maximum health after aging. Also 31 is remain health after first process(usual process). | ||
The effect of aging has a multiplicative effect with [[Wyvern Monarch]]s' [[poisonous]] ability. This means, that the creature stack's health could potentially be quartered. | |||
'''Creatures immune to aging:''' | '''Creatures immune to aging:''' | ||
*{{cn|Black Dragon}}s | *{{cn|Black Dragon}}s | ||
*{{cn|Peasant}}s (animation plays but no health is lost) | |||
{{Non-living}} | |||
*{{ | |||
{{user commentary| | {{user commentary| | ||
Bone Dragons are the only type of dragon that doesn't require any [[magical resource]]s to recruit. | Bone Dragons are the only type of dragon that doesn't require any [[magical resource]]s to recruit. | ||
Bone Dragons and Ghost Dragons are often considered to be among the weakest level 7 creatures. They are not as powerful as dragons | Bone Dragons and Ghost Dragons are often considered to be among the weakest level 7 creatures. They are not as powerful as regular dragons, and do not share most of their features, like [[breath attack]]. While Aging can effectively cripple an enemy stack, it is quite unreliable. | ||
They are fast, | They are relatively fast, even for 7th level creatures, and have slightly above average attack stat as well, but the lowest defense of a level 7 unit. Use them defensively to clean up [[Troop stacks]] in the first few rounds of combat and try to keep them from being overwhelmed as they will falter when they get teamed up on. They also bear the lowest minimal damage for a tier 7 unit, sharing this stat with the [[Hydra and Chaos Hydra|Hydras and Chaos Hydras]]. | ||
They are also one of the three flying Necropolis units, the others being the [[Vampire and Vampire Lord|Vampires]] and [[Wight and Wraith|Wights/Wraiths]], making them good for sieges, especially since the [[Wight and Wraith|Wights and Wraiths]] have low stats. | They are also one of the three flying Necropolis units, the others being the [[Vampire and Vampire Lord|Vampires]] and [[Wight and Wraith|Wights/Wraiths]], making them good for sieges, especially since the [[Wight and Wraith|Wights and Wraiths]] have low stats. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
{{creature 'see also' | {{creature 'see also'}} | ||
{{morale navigational box|pic=-1}} | {{morale navigational box|pic=-1}} |