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{{campaign navigational box|ab=expanded|playingwithfire=expanded}}
{{Campaign Playing with Fire}}'''Burning of Tatalia''' is the third and final scenario of the [[Playing with Fire]] campaign in {{ab}}{{withab}}.
{{scenario
== Campaign ==
| scenario      = {{PAGENAME}}
=== Right-click text ===
| description    = Defeat Lord Haart and all of his followers, freeing Tatalia from the bony grasp of deadly evil.  If Adrienne dies, you will lose your war against this horrific evil.  Seek the Seer's Huts to find the Tomes of Fire and Earth magic in order to help destroy Lord Haart.
It is time to confront the [[Death Knight]] [[Lord Haart]].  Take your armies and defeat the traitorous fiend.  His loyal followers assist this force of death as he mows a path through [[Tatalia]] several miles wide all the way to the ocean.
| underground    = enabled
| num_play      = 5/1
| size          = XL
| source        = ab
| victory        = def_all
| loss          = hero
| loss_hint      = {{Hn|Adrienne|noname=}}
| allies        = {{red}}
| enemies        = {{---}}{{---}}1:{{blue}}{{orange}}{{purple}}{{teal}}
| difficulty    = Expert
| bonus          = {{BonusCr|Lizardman|30|loc=Adrienne}}{{BonusCr|Serpent Fly|10|loc=Adrienne}}{{BonusCr|Basilisk|5|loc=Adrienne}}
| carry          =  
| max_lvl        =  
| Cmap          = [[File:Cmap ab pwf 3.png|400px|It is time to confront the [[Death Knight]] [[Lord Haart the Death Knight|Lord Haart]].  Take your armies and defeat the traitorous fiend.  His loyal followers assist this force of death as he mows a path through [[Tatalia]] several miles wide all the way to the ocean.]]
}}


== Prologue ==
=== Prologue ===
{{cvid|AB CD-Heroes3-DATA-Heroes3 vid-H3ABpf3-smk-H3ABpf3|thumbtime=0:00|float=left}}
I do not know what the dead remember from their time among the living.  If [[Lord Haart]] had memory of [[Tatalia]], it has failed him.  Scouts report the dead knight has turned northwest and set up along the coast.  Now I have him trapped.  However, army morale is low.  My people do not like following a fire witch, yet they dislike becoming undead even more.   
{{h|Adrienne|0=}}: I do not know what the dead remember from their time among the living.  If [[Lord Haart the Death Knight|Lord Haart]] had memory of [[Tatalia]], it has failed him.  Scouts report the dead knight has turned northwest and set up along the coast.  Now I have him trapped.  However, army morale is low.  My people do not like following a fire witch, yet they dislike becoming undead even more.   


{{clear|both}}
== Scenario ==
== Scenario ==
=== Map description ===
Defeat Lord Haart and all of his followers, freeing Tatalia from the bony grasp of deadly evil.  If Adrienne dies, you will lose your war against this horrific evil.  Seek the Seer's Huts to find the Tomes of Fire and Earth magic in order to help destroy Lord Haart.
=== Starting options ===
*Give 30 {{Cn|Lizardman|name=Lizardmen}} to Most Powerful Hero
*Give 10 {{Cn|Serpent Fly|name=Serpent Flies}} to Most Powerful Hero
*Give 5 {{Cn|Basilisk|name=Basilisks}} to Most Powerful Hero
=== Timed events ===
=== Timed events ===
{{TEheader}}
{| class="sortable wikitable" cellpadding=5px
{{TErow| 1 | Burning|For days you have traveled, following the thick plume of smoke.  Finally, after days of fires burning out of control the smoke thins and you come across the destruction.  Here Lord Haart burned a path through Tatalia, creating an undead army of those killed in the fires.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Burning'''
{{TErow| 8 | Followers|Lord Haart's followers split up and went three ways.  They too burned paths through the once lush swamps.  Even though the burning occurred only a week ago, the swamp is already beginning to repair itself.  }}
|-
{{TErow| 12 | Help!|A messenger returns with news of a few towns that have been able to hold out.  However, they will not hold out for long.  The Undead followers of Lord Haart have whittled their forces down.  They beg you to give them aid before they are forced to become undead.  Their location is on the southern sea.}}
| style="padding-left:7px; padding-right:5px;" | For days you have traveled, following the thick plume of smoke.  Finally, after days of fires burning out of control the smoke thins and you come across the destruction.  Here Lord Haart burned a path through Tatalia, creating an undead army of those killed in the fires.
{{TErow| 20 | Thanel Falls|A message arrives from the north, from the citizens of Thanel Falls.  They are holding out thus far, but do not know how much longer it will be when their supplies run out.  If you could send some, they might be able to hold out longer.  Realizing you can't lose anymore ground you send resources.|effect=-10 {{w}} [[Wood]], -3 {{m}} [[Mercury]], -5 {{o}} [[Ore]], -3 {{s}} [[Sulfur]], -3 {{c}} [[Crystal|Crystals]], -3 {{gem}} [[Gems]], -5000 {{g}} [[Gold]]}}
|-
{{TErow| 30 | Cry for help|Hacking your way through the underbrush a small creature skitters just out of view.  Drawing weapons and readying spells the men clear away some more underbrush, and corner the vicious Gnoll child in a small outcropping of rock.  Relaxing, you carefully approach the young child. He is battered and bruised, smudges of ash and smoke spattered on his face and clothes.  Realizing you are an ally he immediately begins to babble, "There is a town north of here, called Terisan.  We've been holding out against the undead for a few months now, but the tide will turn soon enough.  We beg of you, help us be free from this menace.  Please, I don't want my family to die.  We promise to follow you if you help us.  I am the only one to survive the expedition outside of our immediate area.  Please, I beg you."  You must do something soon or this town will fall, only to be raised against you.}}
| style="background-color:#f2f2f2; text-align:center;" | '''(17, 128, 0) Necropolis: Day 1 - Troops (every 7 days)'''
{{TErow| 35 | Message|You send messengers out to the towns still out of your reach.  The messages read, "Please hold out just a while longer.  We are working as quickly as possible through the swamps.  With luck we should be there soon."  Hopefully they will be able to hold out against the waves of undead. }}
|-
{{TErow| 45 | A message|A messenger, out of breath and exhausted runs into camp, shouting for Adrienne.  Taking the message you quickly scan the contents and smile.  The leaders have taken notice of the events in Northern Tatalia.  They now know your value to them - at least for the moment.  Help will arrive soon.}}
| style="padding-left:7px; padding-right:5px;" | This will give the computer player troops.<p><center>{{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}</center></p>
{{TErow| 55 | Cash|Four riders, moving swiftly through the swamps arrive at camp.  Each horse is trailing two more, all loaded with saddlebags.  They dismount quickly and pull bags off the horses, dropping them heavily to the ground.  Inspection quickly reveals supplies.  One of the riders says, "Greeting Adrienne, we have brought word from the leaders.  They cannot send troops right now, but have sent supplies in order to help the construction of towns and cities here. Troops will begin to arrive soon."|effect=+30 {{m}} [[Mercury]], +30 {{s}} [[Sulfur]], +30 {{c}} [[Crystal|Crystals]], +30 {{gem}} [[Gems]], +10000 {{g}} [[Gold]]}}
|-
{{TErow| 60 | Slow carts|Lumbering into camp are two covered carts.  Each are drawn by four horses, lathered with sweat and wild-eyed from a terrifying ride through enemy territory.  Uncovering the carts you quickly discover the wood and ore you greatly need.|effect=+60 {{w}} [[Wood]], +60 {{o}} [[Ore]]}}
| style="background-color:#f2f2f2; text-align:center;" | '''(50, 15, 0) Necropolis: Day 1 - Troops (every 7 days)'''
{{TErow| 70 | Troops!|Finally!  Troops are arriving at your main camps.  Now available, you can recruit those you need and let the others rest.  These troops will be great additions to your army.  }}
|-
| style="padding-left:7px; padding-right:5px;" | This will give the computer player troops.<p><center>{{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(51, 136, 0) Necropolis: Day 1 - Troops (every 7 days)'''
|-
| style="padding-left:7px; padding-right:5px;" | This will give the computer player troops.<p><center>{{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(54, 74, 0) Necropolis: Day 1 - Troops (every 7 days)'''
|-
| style="padding-left:7px; padding-right:5px;" | This will give the computer player troops.<p><center>{{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(68, 39, 0) Necropolis: Day 1 - Troops (every 7 days)'''
|-
| style="padding-left:7px; padding-right:5px;" | This will give the computer player troops.<p><center>{{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(86, 5, 0) Necropolis: Day 1 - Troops (every 7 days)'''
|-
| style="padding-left:7px; padding-right:5px;" | This will give the computer player troops.<p><center>{{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(140, 57, 0) Necropolis: Day 1 - Troops (every 7 days)'''
|-
| style="padding-left:7px; padding-right:5px;" | This will give the computer player troops.<p><center>{{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 8 - Followers'''
|-
| style="padding-left:7px; padding-right:5px;" | Lord Haart's followers split up and went three ways.  They too burned paths through the once lush swamps.  Even though the burning occurred only a week ago, the swamp is already beginning to repair itself. 
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 12 - Help!'''
|-
| style="padding-left:7px; padding-right:5px;" | A messenger returns with news of a few towns that have been able to hold out.  However, they will not hold out for long.  The Undead followers of Lord Haart have whittled their forces down.  They beg you to give them aid before they are forced to become undead.  Their location is on the southern sea.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 20 - Thanel Falls'''
|-
| style="padding-left:7px; padding-right:5px;" | A message arrives from the north, from the citizens of Thanel Falls.  They are holding out thus far, but do not know how much longer it will be when their supplies run out.  If you could send some, they might be able to hold out longer.  Realizing you can't lose anymore ground you send resources.<p><center> -10 {{w}} [[Wood]], -3 {{m}} [[Mercury]], -5 {{o}} [[Ore]], -3 {{s}} [[Sulfur]], -3 {{c}} [[Crystal|Crystals]], -3 {{gem}} [[Gems]], -5000 {{g}} [[Gold]]</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 30 - Cry for help'''
|-
| style="padding-left:7px; padding-right:5px;" | Hacking your way through the underbrush a small creature skitters just out of view.  Drawing weapons and readying spells the men clear away some more underbrush, and corner the vicious Gnoll child in a small outcropping of rock.  Relaxing, you carefully approach the young child. He is battered and bruised, smudges of ash and smoke spattered on his face and clothes.  Realizing you are an ally he immediately begins to babble, "There is a town north of here, called Terisan.  We've been holding out against the undead for a few months now, but the tide will turn soon enough.  We beg of you, help us be free from this menace.  Please, I don't want my family to die.  We promise to follow you if you help us.  I am the only one to survive the expedition outside of our immediate area.  Please, I beg you."  You must do something soon or this town will fall, only to be raised against you.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 35 - Message'''
|-
| style="padding-left:7px; padding-right:5px;" | You send messengers out to the towns still out of your reach.  The messages read, "Please hold out just a while longer.  We are working as quickly as possible through the swamps.  With luck we should be there soon."  Hopefully they will be able to hold out against the waves of undead.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 45 - A message'''
|-
| style="padding-left:7px; padding-right:5px;" | A messenger, out of breath and exhausted runs into camp, shouting for Adrienne.  Taking the message you quickly scan the contents and smile.  The leaders have taken notice of the events in Northern Tatalia.  They now know your value to them - at least for the moment.  Help will arrive soon.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 55 - Cash'''
|-
| style="padding-left:7px; padding-right:5px;" | Four riders, moving swiftly through the swamps arrive at camp.  Each horse is trailing two more, all loaded with saddlebags.  They dismount quickly and pull bags off the horses, dropping them heavily to the ground.  Inspection quickly reveals supplies.  One of the riders says, "Greeting Adrienne, we have brought word from the leaders.  They cannot send troops right now, but have sent supplies in order to help the construction of towns and cities here.  Troops will begin to arrive soon."<p><center> +30 {{m}} [[Mercury]], +30 {{s}} [[Sulfur]], +30 {{c}} [[Crystal|Crystals]], +30 {{gem}} [[Gems]], +10000 {{g}} [[Gold]]</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 60 - Slow carts'''
|-
| style="padding-left:7px; padding-right:5px;" | Lumbering into camp are two covered carts.  Each are drawn by four horses, lathered with sweat and wild-eyed from a terrifying ride through enemy territory.  Uncovering the carts you quickly discover the wood and ore you greatly need.<p><center> +60 {{w}} [[Wood]], +60 {{o}} [[Ore]]</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 70 - Troops!'''
|-
| style="padding-left:7px; padding-right:5px;" | Finally!  Troops are arriving at your main camps.  Now available, you can recruit those you need and let the others rest.  These troops will be great additions to your army. 
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(98, 136, 0) Fortress: Day 70 - Troops'''
|-
| style="padding-left:7px; padding-right:5px;" | There are troops available in Rakops.<p><center>{{Cn|Gnoll|noname=}}{{Cn|Gnoll Marauder|name=200 Gnolls and Gnoll Marauders}}, {{Cn|Lizardman|noname=}}{{Cn|Lizard Warrior|name=100 Lizardmen and Lizard Warriors}}, {{Cn|Serpent Fly|noname=}}{{Cn|Dragon Fly|name=50 Serpent Flies and Dragon Flies}}, {{Cn|Basilisk|noname=}}{{Cn|Greater Basilisk|name=40 Basilisks and Greater Basilisks}}, {{Cn|Gorgon|noname=}}{{Cn|Mighty Gorgon|name=30 Gorgons and Mighty Gorgons}}, {{Cn|Wyvern|noname=}}{{Cn|Wyvern Monarch|name=20 Wyverns and Wyvern Monarchs}}, {{Cn|Hydra|noname=}}{{Cn|Chaos Hydra|name=10 Hydras and Chaos Hydras}}</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(127, 94, 0) Fortress: Day 70 - Troops'''
|-
| style="padding-left:7px; padding-right:5px;" | There are troops available in Aseranton.<p><center>{{Cn|Gnoll|noname=}}{{Cn|Gnoll Marauder|name=200 Gnolls and Gnoll Marauders}}, {{Cn|Lizardman|noname=}}{{Cn|Lizard Warrior|name=100 Lizardmen and Lizard Warriors}}, {{Cn|Serpent Fly|noname=}}{{Cn|Dragon Fly|name=50 Serpent Flies and Dragon Flies}}, {{Cn|Basilisk|noname=}}{{Cn|Greater Basilisk|name=40 Basilisks and Greater Basilisks}}, {{Cn|Gorgon|noname=}}{{Cn|Mighty Gorgon|name=30 Gorgons and Mighty Gorgons}}, {{Cn|Wyvern|noname=}}{{Cn|Wyvern Monarch|name=20 Wyverns and Wyvern Monarchs}}, {{Cn|Hydra|noname=}}{{Cn|Chaos Hydra|name=10 Hydras and Chaos Hydras}}</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(135, 120, 0) Fortress: Day 70 - Troops'''
|-
| style="padding-left:7px; padding-right:5px;" | The troops are ready for hire in Sehithwa.<p><center>{{Cn|Gnoll|noname=}}{{Cn|Gnoll Marauder|name=200 Gnolls and Gnoll Marauders}}, {{Cn|Lizardman|noname=}}{{Cn|Lizard Warrior|name=100 Lizardmen and Lizard Warriors}}, {{Cn|Serpent Fly|noname=}}{{Cn|Dragon Fly|name=50 Serpent Flies and Dragon Flies}}, {{Cn|Basilisk|noname=}}{{Cn|Greater Basilisk|name=40 Basilisks and Greater Basilisks}}, {{Cn|Gorgon|noname=}}{{Cn|Mighty Gorgon|name=30 Gorgons and Mighty Gorgons}}, {{Cn|Wyvern|noname=}}{{Cn|Wyvern Monarch|name=20 Wyverns and Wyvern Monarchs}}, {{Cn|Hydra|noname=}}{{Cn|Chaos Hydra|name=10 Hydras and Chaos Hydras}}</center></p>
|}
|}


=== Rumors ===
=== Rumors ===
{{Rheader}}
{| class="sortable wikitable" cellpadding=5px
{{Rrow| Water Elementals|Water Elementals are taking advantage of the chaos and invading our lands!}}
| style="background-color:#f2f2f2; text-align:center;" | '''Water Elementals'''
|-
| style="padding-left:7px; padding-right:5px;" | Water Elementals are taking advantage of the chaos and invading our lands!
|}
|}


Line 99: Line 161:
|-
|-
| style="text-align:center;" | 124, 70, 0
| style="text-align:center;" | 124, 70, 0
| style="padding-left:7px; padding-right:5px;" | Up ahead are loose resources for gathering. Since you had defeated the undead in the Garrison you didn't expect the ambush!  Water Elementals come at your forces from all sides, protecting their loot!<p><center>'''Guardians:''' {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}</center></p>
| style="padding-left:7px; padding-right:5px;" | TUp ahead are loose resources for gathering. Since you had defeated the undead in the Garrison you didn't expect the ambush!  Water Elementals come at your forces from all sides, protecting their loot!<p><center>'''Guardians:''' {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}, {{Cn|Water Elemental|name=30 Water Elementals}}</center></p>
|-
|-
| style="text-align:center;" | 129, 54, 0
| style="text-align:center;" | 129, 54, 0
Line 126: Line 188:
{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Color
! Player
! Type
! Type
! Name
! Name
Line 137: Line 199:
| style="text-align:center;" | 6, 90, 1
| style="text-align:center;" | 6, 90, 1
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Hounde
| style="padding-left:7px; padding-right:5px;" | Hounde
|-
|-
Line 157: Line 219:
| style="text-align:center;" | 25, 15, 1
| style="text-align:center;" | 25, 15, 1
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Djibo
| style="padding-left:7px; padding-right:5px;" | Djibo
|-
|-
| style="text-align:center;" | 26, 50, 1
| style="text-align:center;" | 26, 50, 1
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Tougane
| style="padding-left:7px; padding-right:5px;" | Tougane
|-
|-
Line 202: Line 264:
| style="text-align:center;" | 60, 134, 1
| style="text-align:center;" | 60, 134, 1
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Rundu
| style="padding-left:7px; padding-right:5px;" | Rundu
|-
|-
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| style="text-align:center;" | 71, 125, 0
| style="text-align:center;" | 71, 125, 0
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Kuruman
| style="padding-left:7px; padding-right:5px;" | Kuruman
|-
|-
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| style="text-align:center;" | 98, 136, 0
| style="text-align:center;" | 98, 136, 0
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Rakops
| style="padding-left:7px; padding-right:5px;" | Rakops
|-
|-
| style="text-align:center;" | 105, 6, 0
| style="text-align:center;" | 105, 6, 0
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Bangassou
| style="padding-left:7px; padding-right:5px;" | Bangassou
|-
|-
| style="text-align:center;" | 115, 72, 0
| style="text-align:center;" | 115, 72, 0
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Terisan
| style="padding-left:7px; padding-right:5px;" | Terisan
|-
|-
| style="text-align:center;" | 119, 47, 0
| style="text-align:center;" | 119, 47, 0
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Thanel Falls
| style="padding-left:7px; padding-right:5px;" | Thanel Falls
|-
|-
Line 257: Line 319:
| style="text-align:center;" | 127, 94, 0
| style="text-align:center;" | 127, 94, 0
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Aseranton
| style="padding-left:7px; padding-right:5px;" | Aseranton
|-
|-
| style="text-align:center;" | 135, 120, 0
| style="text-align:center;" | 135, 120, 0
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Sehithwa
| style="padding-left:7px; padding-right:5px;" | Sehithwa
|-
|-
| style="text-align:center;" | 139, 22, 0
| style="text-align:center;" | 139, 22, 0
| style="text-align:center;" |
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | Ghanzi
| style="padding-left:7px; padding-right:5px;" | Ghanzi
|-
|-
Line 274: Line 336:
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |  
| style="padding-left:7px; padding-right:5px;" |  
|}
===== Town timed events =====
{{TEheader}}
{{TErow| 1 | loc={{town|Necropolis}} (17, 128, 0) (AI)|Troops|freq=7|This will give the computer player troops.|effect={{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}}}
{{TErow| 1 | loc={{town|Necropolis}} (50, 15, 0) (AI)|Troops|freq=7|This will give the computer player troops.|effect={{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}}}
{{TErow| 1 | loc={{town|Necropolis}} (51, 136, 0) (AI)|Troops|freq=7|This will give the computer player troops.|effect={{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}}}
{{TErow| 1 | loc={{town|Necropolis}} (54, 74, 0) (AI)|Troops|freq=7|This will give the computer player troops.|effect={{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}}}
{{TErow| 1 | loc={{town|Necropolis}} (68, 39, 0) (AI)|Troops|freq=7|This will give the computer player troops.|effect={{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}}}
{{TErow| 1 | loc={{town|Necropolis}} (86, 5, 0) (AI)|Troops|freq=7|This will give the computer player troops.|effect={{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}}}
{{TErow| 1 | loc={{town|Necropolis}} (140, 57, 0) (AI)|Troops|freq=7|This will give the computer player troops.|effect={{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=30 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=25 Walking Dead and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=20 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=15 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=10 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=5 Black Knights and Dread Knights}}}}
{{TErow| 70 | loc={{town|Fortress|name=Rakops}} (98, 136, 0)| Troops|There are troops available in Rakops.|effect={{Cn|Gnoll|noname=}}{{Cn|Gnoll Marauder|name=200 Gnolls and Gnoll Marauders}}, {{Cn|Lizardman|noname=}}{{Cn|Lizard Warrior|name=100 Lizardmen and Lizard Warriors}}, {{Cn|Serpent Fly|noname=}}{{Cn|Dragon Fly|name=50 Serpent Flies and Dragon Flies}}, {{Cn|Basilisk|noname=}}{{Cn|Greater Basilisk|name=40 Basilisks and Greater Basilisks}}, {{Cn|Gorgon|noname=}}{{Cn|Mighty Gorgon|name=30 Gorgons and Mighty Gorgons}}, {{Cn|Wyvern|noname=}}{{Cn|Wyvern Monarch|name=20 Wyverns and Wyvern Monarchs}}, {{Cn|Hydra|noname=}}{{Cn|Chaos Hydra|name=10 Hydras and Chaos Hydras}}}}
{{TErow| 70 | loc={{town|Fortress|name=Aseranton}} (127, 94, 0)| Troops|There are troops available in Aseranton.|effect={{Cn|Gnoll|noname=}}{{Cn|Gnoll Marauder|name=200 Gnolls and Gnoll Marauders}}, {{Cn|Lizardman|noname=}}{{Cn|Lizard Warrior|name=100 Lizardmen and Lizard Warriors}}, {{Cn|Serpent Fly|noname=}}{{Cn|Dragon Fly|name=50 Serpent Flies and Dragon Flies}}, {{Cn|Basilisk|noname=}}{{Cn|Greater Basilisk|name=40 Basilisks and Greater Basilisks}}, {{Cn|Gorgon|noname=}}{{Cn|Mighty Gorgon|name=30 Gorgons and Mighty Gorgons}}, {{Cn|Wyvern|noname=}}{{Cn|Wyvern Monarch|name=20 Wyverns and Wyvern Monarchs}}, {{Cn|Hydra|noname=}}{{Cn|Chaos Hydra|name=10 Hydras and Chaos Hydras}}}}
{{TErow| 70 | loc={{town|Fortress|name=Sehithwa}} (135, 120, 0)| Troops|There are troops available in Sehithwa.|effect={{Cn|Gnoll|noname=}}{{Cn|Gnoll Marauder|name=200 Gnolls and Gnoll Marauders}}, {{Cn|Lizardman|noname=}}{{Cn|Lizard Warrior|name=100 Lizardmen and Lizard Warriors}}, {{Cn|Serpent Fly|noname=}}{{Cn|Dragon Fly|name=50 Serpent Flies and Dragon Flies}}, {{Cn|Basilisk|noname=}}{{Cn|Greater Basilisk|name=40 Basilisks and Greater Basilisks}}, {{Cn|Gorgon|noname=}}{{Cn|Mighty Gorgon|name=30 Gorgons and Mighty Gorgons}}, {{Cn|Wyvern|noname=}}{{Cn|Wyvern Monarch|name=20 Wyverns and Wyvern Monarchs}}, {{Cn|Hydra|noname=}}{{Cn|Chaos Hydra|name=10 Hydras and Chaos Hydras}}}}
|}
==== Heroes ====
{| class="sortable wikitable" cellpadding=5px
! Location
! Player
! Hero
|-
| style="text-align:center;" | 15, 131, 0
| style="text-align:center;" | {{teal}}
| style="padding-left:7px; padding-right:5px;" | {{H|Ajorn|image=Sandro|Necromancer}}
|-
| style="text-align:center;" | 16, 129, 0
| style="text-align:center;" | {{teal}}
| style="padding-left:7px; padding-right:5px;" | {{H|Tejveer|image=Aislinn|Necromancer}}
|-
| style="text-align:center;" | 48, 137, 0
| style="text-align:center;" | {{teal}}
| style="padding-left:7px; padding-right:5px;" | {{H|Obekan|image=Straker|Death Knight}}
|-
| style="text-align:center;" | 50, 17, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Hortensia|image=Septienna|Necromancer}}
|-
| style="text-align:center;" | 52, 138, 0
| style="text-align:center;" | {{teal}}
| style="padding-left:7px; padding-right:5px;" | {{H|Jelan|image=Vokial|Death Knight}}
|-
| style="text-align:center;" | 54, 19, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Godomir|image=Galthran|Death Knight}}
|-
| style="text-align:center;" | 54, 75, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Lord Haart|hero_link=Lord Haart Death Knight|image=Lord Haart Death Knight|Death Knight}}
|-
| style="text-align:center;" | 57, 78, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Sethe|image=Thant|Necromancer}}
|-
| style="text-align:center;" | 68, 40, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Kajitianna|image=Tamika|Death Knight}}
|-
| style="text-align:center;" | 72, 41, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Nuzrath|image=Nimbus|Necromancer}}
|-
| style="text-align:center;" | 85, 7, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Mihalis|image=Moandor|Death Knight}}
|-
| style="text-align:center;" | 86, 10, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Qenay|image=Nagash|Necromancer}}
|-
| style="text-align:center;" | 112, 91, 1
| style="text-align:center;" | {{imprisoned}}
| style="padding-left:7px; padding-right:5px;" | {{H|Drakon|hero_link=Drakon (Burning of Tatalia)|image=Alamar|Beastmaster}}
|-
| style="text-align:center;" | 122, 9, 1
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Zartaj|image=Clavius|Death Knight}}
|-
| style="text-align:center;" | 124, 11, 1
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Dikisha|image=Charna|Death Knight}}
|-
| style="text-align:center;" | 139, 60, 0
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Photima|image=Vidomina|Necromancer}}
|-
| style="text-align:center;" | 139, 141, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Adrienne|Witch}}
|-
| style="text-align:center;" | 140, 140, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{mph|4|March of the Undead}}
|-
| style="text-align:center;" | 140, 142, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{mph|5|March of the Undead}}
|-
| style="text-align:center;" | 141, 139, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{mph|3|March of the Undead}}
|-
| style="text-align:center;" | 142, 59, 0
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Vellore|image=Isra|Death Knight}}
|-
| style="text-align:center;" | 142, 143, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{mph|1|March of the Undead}}
|-
| style="text-align:center;" | 143, 139, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{mph|2|March of the Undead}}
|}
|}


Line 502: Line 451:
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Gnoll Marauder}}
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Gnoll Marauder}}
| style="padding-left:7px; padding-right:5px;" | We were told of your coming and have been here protecting this area from Lord Haart and his followers.  They have moved on, but we stand here - just in case.  Some undead have gotten past us, but not many.  We will help you purge the land.
| style="padding-left:7px; padding-right:5px;" | We were told of your coming and have been here protecting this area from Lord Haart and his followers.  They have moved on, but we stand here - just in case.  Some undead have gotten past us, but not many.  We will help you purge the land.
|}
==== Heroes ====
{| class="sortable wikitable" cellpadding=5px
! Location
! Player
! Hero
|-
| style="text-align:center;" | 15, 131, 0
| style="text-align:center;" | {{teal}}
| style="padding-left:7px; padding-right:5px;" | {{H|Ajorn|hero_link=Sandro|image=Sandro|Necromancer}}
|-
| style="text-align:center;" | 16, 129, 0
| style="text-align:center;" | {{teal}}
| style="padding-left:7px; padding-right:5px;" | {{H|Tejveer|hero_link=Aislinn|image=Aislinn|Necromancer}}
|-
| style="text-align:center;" | 48, 137, 0
| style="text-align:center;" | {{teal}}
| style="padding-left:7px; padding-right:5px;" | {{H|Obekan|hero_link=Straker|image=Straker|Death Knight}}
|-
| style="text-align:center;" | 50, 17, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Hortensia|hero_link=Septienna|image=Septienna|Necromancer}}
|-
| style="text-align:center;" | 52, 138, 0
| style="text-align:center;" | {{teal}}
| style="padding-left:7px; padding-right:5px;" | {{H|Jelan|hero_link=Vokial|image=Vokial|Death Knight}}
|-
| style="text-align:center;" | 54, 19, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Godomir|hero_link=Galthran|image=Galthran|Death Knight}}
|-
| style="text-align:center;" | 54, 75, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Lord Haart|hero_link=Lord Haart Death Knight|image=Lord Haart Death Knight|Death Knight}}
|-
| style="text-align:center;" | 57, 78, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Sethe|hero_link=Thant|image=Thant|Necromancer}}
|-
| style="text-align:center;" | 68, 40, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Kajitianna|hero_link=Tamika|image=Tamika|Death Knight}}
|-
| style="text-align:center;" | 72, 41, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Nuzrath|hero_link=Nimbus|image=Nimbus|Necromancer}}
|-
| style="text-align:center;" | 85, 7, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Mihalis|hero_link=Moandor|image=Moandor|Death Knight}}
|-
| style="text-align:center;" | 86, 10, 0
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{H|Qenay|hero_link=Nagash|image=Nagash|Necromancer}}
|-
| style="text-align:center;" | 112, 91, 1
| style="text-align:center;" | [[File:Prison.gif|30px|link=Prison]]
| style="padding-left:7px; padding-right:5px;" | {{H|Drakon|hero_link=Drakon|image=Alamar|Beastmaster}}
|-
| style="text-align:center;" | 122, 9, 1
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Zartaj|hero_link=Clavius|image=Clavius|Death Knight}}
|-
| style="text-align:center;" | 124, 11, 1
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Dikisha|hero_link=Charna|image=Charna|Death Knight}}
|-
| style="text-align:center;" | 139, 60, 0
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Photima|hero_link=Vidomina|image=Vidomina|Necromancer}}
|-
| style="text-align:center;" | 139, 141, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Adrienne|Witch}}
|-
| style="text-align:center;" | 140, 140, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | Your strongest hero from [[March of the Undead|previous scenario]]
|-
| style="text-align:center;" | 140, 142, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | Your strongest hero from [[March of the Undead|previous scenario]]
|-
| style="text-align:center;" | 141, 139, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | Your strongest hero from [[March of the Undead|previous scenario]]
|-
| style="text-align:center;" | 142, 59, 0
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{H|Vellore|hero_link=Isra|image=Isra|Death Knight}}
|-
| style="text-align:center;" | 142, 143, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | Your strongest hero from [[March of the Undead|previous scenario]]
|-
| style="text-align:center;" | 143, 139, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | Your strongest hero from [[March of the Undead|previous scenario]]
|}
|}


Line 522: Line 570:
|-
|-
| style="text-align:center;" | 119, 104, 1
| style="text-align:center;" | 119, 104, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_wood.png|30px|link=Wood]] [[Wood]]
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_wood.png|30px|link=Resource wood]] [[Wood]]
| style="padding-left:7px; padding-right:5px;" | Hey, now you can finally build the gnolls that treehouse they wanted.
| style="padding-left:7px; padding-right:5px;" | Hey, now you can finally build the gnolls that treehouse they wanted.
|-
|-
| style="text-align:center;" | 120, 102, 1
| style="text-align:center;" | 120, 102, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_mercury.png|30px|link=Mercury]] [[Mercury]]
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_mercury.png|30px|link=Resource mercury]] [[Mercury]]
| style="padding-left:7px; padding-right:5px;" | Guess they were guarding the area for a reason.  Lots of mercury down here.
| style="padding-left:7px; padding-right:5px;" | Guess they were guarding the area for a reason.  Lots of mercury down here.
|-
|-
| style="text-align:center;" | 120, 104, 1
| style="text-align:center;" | 120, 104, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_gems.gif|30px|link=Gems]] [[Gems]]
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_gems.gif|30px|link=Resource gems]] [[Gems]]
| style="padding-left:7px; padding-right:5px;" | These will cover some costs quite nicely.
| style="padding-left:7px; padding-right:5px;" | These will cover some costs quite nicely.
|-
|-
| style="text-align:center;" | 122, 104, 1
| style="text-align:center;" | 122, 104, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_sulfur.png|30px|link=Sulfur]] [[Sulfur]]
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_sulfur.png|30px|link=Resource sulfur]] [[Sulfur]]
| style="padding-left:7px; padding-right:5px;" | What are you going to do with all this sulfur?
| style="padding-left:7px; padding-right:5px;" | What are you going to do with all this sulfur?
|-
|-
| style="text-align:center;" | 123, 101, 1
| style="text-align:center;" | 123, 101, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_crystal.gif|30px|link=Crystal]] [[Crystal|Crystals]]
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_crystal.gif|30px|link=Resource crystal]] [[Crystal|Crystals]]
| style="padding-left:7px; padding-right:5px;" | No wonder they were guarding this area!
| style="padding-left:7px; padding-right:5px;" | No wonder they were guarding this area!
|-
|-
| style="text-align:center;" | 123, 104, 1
| style="text-align:center;" | 123, 104, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_ore.png|30px|link=Ore]] [[Ore]]
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_ore.png|30px|link=Resource ore]] [[Ore]]
| style="padding-left:7px; padding-right:5px;" | You'll never be short on Ore again.
| style="padding-left:7px; padding-right:5px;" | You'll never be short on Ore again.
|-
|-
| style="text-align:center;" | 127, 100, 1
| style="text-align:center;" | 127, 100, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_gold.gif|30px|link=Gold]] [[Gold]]
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_gold.gif|30px|link=Resource gold]] [[Gold]]
| style="padding-left:7px; padding-right:5px;" | Guess that tuition is taken care of.
| style="padding-left:7px; padding-right:5px;" | Guess that tuition is taken care of.
|-
|-
| style="text-align:center;" | 131, 1, 0
| style="text-align:center;" | 131, 1, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_wood.png|30px|link=Wood]] [[Wood]]
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_wood.png|30px|link=Resource wood]] [[Wood]]
| style="padding-left:7px; padding-right:5px;" | A large pile of wood lies before you in the road, beside the pile are the bodies of the woodcutters.  They died trying to do their part in the Tatalian effort.  Starting to collect the wood you discover the murderers...<p><center>'''Guardians:''' {{Cn|Zombie|name=19 Zombies}}, {{Cn|Zombie|name=28 Zombies}}, {{Cn|Wraith|name=29 Wraiths}},{{Cn|Vampire Lord|name=27 Vampire Lord}}, {{Cn|Wraith|name=20 Wraiths}},{{Cn|Zombie|name=16 Zombies}}, {{Cn|Zombie|name=15 Zombies}}</center></p>
| style="padding-left:7px; padding-right:5px;" | A large pile of wood lies before you in the road, beside the pile are the bodies of the woodcutters.  They died trying to do their part in the Tatalian effort.  Starting to collect the wood you discover the murderers...<p><center>'''Guardians:''' {{Cn|Zombie|name=19 Zombies}}, {{Cn|Zombie|name=28 Zombies}}, {{Cn|Wraith|name=29 Wraiths}},{{Cn|Vampire Lord|name=27 Vampire Lord}}, {{Cn|Wraith|name=20 Wraiths}},{{Cn|Zombie|name=16 Zombies}}, {{Cn|Zombie|name=15 Zombies}}</center></p>
|}
|}


==== Seer's Huts ====
==== Seer's Huts ====
{{SorQheader}}
{| class="wikitable" cellpadding=5px
{{SorQrow|seer=1|loc=67, 113, 0|quest=Return with:<br>200 {{Cn|Skeleton Warrior}}s</br>|rew=20,000 [[File:Exp2.gif|30px|link=Experience]] experience points|prop=I am researching a better way to kill the undead plaguing our lands.  Bring me 200 Skeleton Warriors and I will teach you what I know about the undead.|comp=At last, the 200 Skeleton Warriors that will help our war effort.  Give them to me and you will gain 20,000 experience.}}
! [[File:Seer's_Hut_1.gif|30px]] 67, 113, 0 - Seer's Hut
{{SorQrow|seer=3|loc=74, 89, 0|quest=Return with:<br>{{An|Armor of Wonder}}</br>|rew={{An|Tome of Earth}}|prop=I have heard of your need, but also have needs of my own.  In order to leave my humble home I should be well protected before giving up my only other defense - the Tome of Earth Magic.  Bring me the Armor of Wonder and I will give you the Tome.}}
|-
{{SorQrow|seer=1|loc=83, 24, 0|quest=Defeat:<br>{{H|Qenay|hero_link=Nagash|image=Nagash|Necromancer}}</br>|rew={{Sn|Fly}}|prop=Qenay is an evil and horrid beastly thing.  He is a scourge of this land, killing all in sight.  He used to be my beloved husband, but was slaughtered and turned into a hideous thing.  I will teach you the spell Fly if you put his soul to rest.|comp=Qenay is finally at rest.  Thank you so much for doing this for me.  I am glad his soul will be able to find redemption for his actions as a Necromancer.  Study the scroll and you will know how to Fly.}}
! Proposal Message
{{SorQrow|seer=2|loc=84, 76, 0|quest=Return with:<br>{{An|Sword of Hellfire}}</br>|rew={{An|Tome of Fire}}|prop=In order to finish my Tome of Fire Magic I need the Sword of Hellfire.  Bring it to me and I will donate the Tome to your cause.}}
|-
{{SorQrow|seer=2|loc=95, 59, 0|quest=Achieve:<br>{{exp2|0=}} Level 32</br>|rew=10000 {{g}} [[Gold]]|prop=If you prove your worth, I will give you money to help your war fund.  Reach thirty-second level and I will give you 10,000 gold pieces. Until then do not bother me!|comp=I thought you had promise.  You have indeed reached level 32. Come in, come in.  Here is the money I have promised you.}}
| style="background-color:#f2f2f2; text-align:center;" | I am researching a better way to kill the undead plaguing our lands.  Bring me 200 Skeleton Warriors and I will teach you what I know about the undead.<p><center>'''Quest:''' Return with {{Cn|Skeleton Warrior|name=200 Skeleton Warriors}}</center></p>
{{SorQrow|seer=3|loc=110, 41, 0|quest=Return with:<br>{{SmCost|vert=y|w=20|m=10|o=20|s=10|c=10|gem=10|g=5000}}|rew={{An|Sword of Hellfire}}|prop=I can help you create the Sword of Hellfire.  To do so you must return with 20 Wood and Ore, 20 Mercury, Sulfur, Gems and Crystal, and 5,000 gold I will make the weapon for the war effort.|comp=Finally!  Here, give the 10 Wood, 5 Mercury, 10 Ore, 5 Sulfur, 5 Crystal, 5 Gems and 3000 Gold to me, and I'll make the sword for you.}}
|-
{{SorQrow|seer=2|loc=113, 59, 0|quest=Defeat:<br>{{H|Photima|hero_link=Vidomina|image=Vidomina|Necromancer}}</br>|rew=20 {{m}} [[Mercury]]|prop=Photima has betrayed her people and joined the side of darkness and evil.  I want her dead.  I will pay 20 Mercury for any who puts her soul in Hell where it belongs.|comp=I thought the day would never come!  Photima is no more.  You have earned your 20 Mercury.}}
! Completion Message
{{SorQrow|seer=1|loc=115, 86, 0|quest=Defeat:<br>{{Cn|Wight}}s at (106, 93, 0)</br>|rew=30{{Cn|Serpent Fly|Serpent Flies}}|prop=Wights have taken over our home!  If you defeat them we will have our males join your cause for the war.  They are just south and east of here, beyond the Garrison.|comp=Excellent!  Our wives and children can go home.  We will help you with the war effort.}}
|-
| style="background-color:#f2f2f2; text-align:center;" | At last, the 200 Skeleton Warriors that will help our war effort.  Give them to me and you will gain 20,000 experience.<p><center>'''Reward:''' 20000 [[File:Exp2.gif|30px|link=Experience]] experience points</center></p>
|-
|
|-
! [[File:Seer's_Hut_3.gif|30px]] 74, 89, 0 - Seer's Hut
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | I have heard of your need, but also have needs of my own.  In order to leave my humble home I should be well protected before giving up my only other defense - the Tome of Earth Magic.  Bring me the Armor of Wonder and I will give you the Tome.<p><center>'''Quest:''' Return with {{An|Armor of Wonder}}</center></p>
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Reward:''' {{An|Tome of Earth}} </center>
|-
|
|-
! [[File:Seer's_Hut_1.gif|30px]] 83, 24, 0 - Seer's Hut
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | Qenay is an evil and horrid beastly thing.  He is a scourage of this land, killing all in sight.  He used to be my beloved husband, but was slaughtered and turned into a hideous thing.  I will teach you the spell Fly if you put his soul to rest.<p><center>'''Quest:''' Defeat {H|Qenay|hero_link=Nagash|image=Nagash|Necromancer}} at (86, 10, 0)</center></p>
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | Qenay is finally at rest.  Thank you so much for doing this for me.  I am glad his soul will be able to find redemption for his actions as a Necromancer.  Study the scroll and you will know how to Fly.<p><center>'''Reward:''' {{Sn|Fly}} spell</center></p>
|-
|
|-
! [[File:Seer's_Hut_2.gif|30px]] 84, 76, 0 - Seer's Hut
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | In order to finish my Tome of Fire Magic I need the Sword of Hellfire.  Bring it to me and I will donate the Tome to your cause.<p><center>'''Quest:''' Return with {{An|Sword of Hellfire}}</center></p>
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Reward:''' {{An|Tome of Fire}}</center>
|-
|
|-
! [[File:Seer's_Hut_2.gif|30px]] 95, 59, 0 - Seer's Hut
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | If you prove your worth, I will give you money to help your war fund.  Reach thirty-second level and I will give you 10,000 gold pieces. Until then do not bother me!<p><center>'''Quest:''' Achieve [[File:Exp2.gif|30px|link=Experience]] experience level 32</center></p>
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | I thought you had promise.  You have indeed reached level 32. Come in, come in.  Here is the money I have promised you.<p><center>'''Reward:'''  10000 {{g}} [[Gold]]</center></p>
|-
|
|-
! [[File:Seer's_Hut_3.gif|30px]] 110, 41, 0 - Seer's Hut
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | I can help you create the Sword of Hellfire.  To do so you must return with 20 Wood and Ore, 20 Mercury, Sulfur, Gems and Crystal, and 5,000 gold I will make the weapon for the war effort.<p><center>'''Quest:''' Return with the following: 20 {{w}} [[Wood]], 10 {{m}} [[Mercury]], 20 {{o}} [[Ore]], 10 {{s}} [[Sulfur]], 10 {{c}} [[Crystal|Crystals]], 10 {{gem}} [[Gems]], 5000 {{g}} [[Gold]]</center></p>
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | Finally!  Here, give the 10 Wood, 5 Mercury, 10 Ore, 5 Sulfur, 5 Crystal, 5 Gems and 3000 Gold to me, and I'll make the sword for you.<p><center>'''Reward:''' {{An|Sword of Hellfire}}</center></p>
|-
|
|-
! [[File:Seer's_Hut_2.gif|30px]] 113, 59, 0 - Seer's Hut
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | Photima has betrayed her people and joined the side of darkness and evil.  I want her dead.  I will pay 20 Mercury for any who puts her soul in Hell where it belongs. <p><center>'''Quest:''' Defeat {{H|Photima|hero_link=Vidomina|image=Vidomina|Necromancer}} at (139, 60, 0)</center></p>
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | I thought the day would never come!  Photima is no more.  You have earned your 20 Mercury.<p><center>'''Reward:''' 20 {{m}} [[Mercury]]</center></p>
|-
|
|-
! [[File:Seer's_Hut_1.gif|30px]] 115, 86, 0 - Seer's Hut
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | Wights have taken over our home!  If you defeat them we will have our males join your cause for the war.  They are just south and east of here, beyond the Garrison.<p><center>'''Quest:''' Defeat the {{Cn|Wight|name=Wights}} at (106, 93, 0)</center></p>
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | Excellent!  Our wives and children can go home.  We will help you with the war effort.<p><center>'''Reward:''' {{Cn|Serpent Fly|name=30 Serpent Flies}}</center></p>
|}
|}


==== Quest Guards ====
==== Quest Guards ====
{{SorQheader}}
{| class="wikitable" cellpadding=5px
{{SorQrow|guard=1|loc=114, 143, 0|quest=Defeat:<br>{{Cn|Vampire Lord}}s at (93, 138, 0)</br>|prop=Our doors do not open for anyone. Prove your loyalty by defeating our enemies, the Vampire Lords. Only then will you be allowed to pass.}}
! [[File:Quest_Guard.gif|30px]] 114, 143, 0 - Quest Guard
{{SorQrow|guard=1|loc=127, 119, 0|quest=Defeat:<br>{{Cn|Bone Dragon}}s at (124, 113, 0)</br>|prop=We have been forced to live here, rather than at our home near the fountain.  Not until the Bone Dragons have been destroyed shall we leave here, and no one shall pass until then.}}
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <p><center>'''Quest:''' Defeat the {{Cn|Vampire Lord|name=Vampire Lords}} at (93, 138, 0)</center></p>
|-
|
|-
! [[File:Quest_Guard.gif|30px]] 127, 119, 0 - Quest Guard
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | We have been forced to live here, rather than at our home near the fountain.  Not until the Bone Dragons have been destroyed shall we leave here, and no one shall pass until then.<p><center>'''Quest:''' Defeat the {{Cn|Bone Dragon|name=Bone Dragons}} at (124, 113, 0)</center></p>
|}
|}


Line 582: Line 726:


== Epilogue ==
== Epilogue ==
{{cvid|AB CD-Heroes3-DATA-Heroes3 vid-H3ABpf4-smk-H3ABpf4|thumbtime=0:00|float=left}}
Tomorrow, I will wake and this nightmare will end for both myself, [[Tatalia]], and its people.  I do not know if I have buried a hero... or a villan.  In my travels I have heard many stories of [[Lord Haart]]'s bravery and ultimate downfall.  When I lay to rest, I wonder if the stories my countrymen tell will speak of me as a fire witch in a land of earth and water... or as hero.
{{h|Adrienne|0=}}: Tomorrow, I will wake and this nightmare will end for both myself, [[Tatalia]], and its people.  I do not know if I have buried a hero... or a villan.  In my travels I have heard many stories of [[Lord Haart the Death Knight|Lord Haart]]'s bravery and ultimate downfall.  When I lay to rest, I wonder if the stories my countrymen tell will speak of me as a fire witch in a land of earth and water... or as hero.


{{DEFAULTSORT:With Blinders On, A}}
[[Category: Campaign scenarios]]
[[Category: Campaign scenarios]]
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