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| {{campaign navigational box|hc=expanded|conquestoftheunderworld=expanded}} | | {{Campaign Conquest of the Underworld}}'''Conquest of the Underworld''' is the second episode in the [[Heroes Chronicles]]. It was sold as a stand-alone game using the [[Shadow of Death]] version of the engine, but missing multiplayer and random or custom maps. |
| [[File:HC2 menu no buttons.png|213px|thumb|left]]
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| {{town|Castle}} campaign. '''Conquest of the Underworld''' is the second episode in the [[Heroes Chronicles]]. It was sold as a stand-alone game using the [[Shadow of Death]] version of the engine, but missing multiplayer and random or custom maps.
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| ==Backstory== | | ==Backstory== |
| The Ancestors send Tarnum to help Queen Allison rescue the soul of her father from the depth of the Underworld. But the demons and undead are the least of his worries when Tarnum faces his past crimes. | | The Ancestors send Tarnum to help Queen Allison rescue the soul of her father from the depth of the Underworld. But the demons and undead are the least of his worries when Tarnum faces his past crimes. |
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| | ==Quest/Objective== |
| ==Prologue== | |
| {{cvid|HC-02 Conquest of the Underworld CD-Data-Hchron vid-Intro-bik-Intro|thumbtime=0:17|float=left}}
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| {{town|Neutral|noname=}} Unnamed male historian: Ever have a dream you can't quite shake? It's called a vision, and Queen Allison had a nasty one. Her father's soul was torn from Paradise and dragged into the Underworld. Allison called for a hero to champion her. But only one responded: Tarnum.
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| ==Maps== | | ==Maps== |
| {{CLevelsTable}} | | {| class="wikitable" |
| {{CLevelsRow|name=Cerberus Gate|size=S|difficulty=Normal|underground=enabled|victory=Defeat Monster|loss=Lose Hero|ally={{red}}|enemy={{blue}}{{purple}}|description=Tarnum must reach the Underworld Gate and defeat the Devils below to secure passage into the Underworld. You must not lose Tarnum. All Heroes will be limited to level six, but Tarnum and two of his Captains will transfer to the next scenario with all of their skills, spells and experience.|bonus={{BonusArt|Equestrian's Gloves|loc=Tarnum}}{{BonusArt|Boots of Speed|loc=Tarnum}}|carry={{Hn|Tarnum (Knight)|noname=}}<br>{{carry|2}}|max_lvl=6}}
| | ! Name !! Size !! Bonus !! Sides !! Victory Condition !! Loss Condition |
| {{CLevelsRow|name=The Boatman|size=M|difficulty=Normal|underground=enabled|victory=Acquire Artifact|vic2=true|loss=Lose Hero|ally={{red}}|enemy=1:{{blue}} 2:{{green}}{{orange}}{{purple}}|description=Find the Orb of Inhibition in order to pay the Boatman for passage. Do not lose Tarnum. All Heroes will be limited to level twelve, but Tarnum and two of his best Captains will transfer to the next scenario with all of their spells, skills and experience.|bonus={{BonusPri|Defense|1|loc=Tarnum}}{{BonusPri|Attack|1|loc=Tarnum}}|carry={{Hn|Tarnum (Knight)|noname=}}<br>{{carry|2}}|max_lvl=12}}
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| {{CLevelsRow|name=Truth Within Nightmares|size=M|difficulty=Hard|underground=enabled|victory=Defeat Hero|vic2=true|loss=Lose Hero|ally={{red}}|enemy={{blue}}{{orange}}{{purple}}|description=Tarnum must kill Sandro to get the key to the next level. All Heroes are limited to level 18, but Tarnum and two of his best Captains will transfer over to the next scenario. The Sword of Judgement will also carry over to the next scenario. Tarnum, of course, must not die.|bonus={{BonusPri|Attack|1|loc=Tarnum}}{{BonusPri|Defense|1|loc=Tarnum}}|carry={{Hn|Tarnum (Knight)|noname=}}{{An|Sword of Judgement|noname=}}<br>{{carry|2}}|max_lvl=18}}
| | ! Cerberus Gate |
| {{CLevelsRow|name=Twisted Tunnels|size=S|difficulty=Hard|underground=disabled|loss=Lose Hero|ally={{red}}|enemy={{blue}}{{green}}{{purple}}|description=Tarnum must defeat the Dungeon Overlords to continue to the next level. As before, the game is lost if Tarnum is killed. All Heroes will be limited to level 20, but Tarnum and two of his best Captains will carry over to the next scenario with all of their skills, spells and experience. |bonus={{BonusPri|Power|1|loc=Tarnum}}{{BonusPri|Knowledge|1|loc=Tarnum}}|carry={{Hn|Tarnum (Knight)|noname=}}<br>{{carry|2}}|max_lvl=20}}
| | | S+ || Either [[Equestrian's Gloves]]s or [[Boots of Speed]]. || Red (player), Blue and purple (enemies) || Defeat Monster || Lose Hero |
| {{CLevelsRow|name=Jorm's Ambush|size=S|difficulty=Hard|underground=enabled|victory=Acquire Artifact|vic2=true|loss=Lose Hero|ally={{red}}|enemy={{teal}}{{purple}}|description=Tarnum must gain access to the Spirit of Oppression without getting himself killed. All Heroes will be limited to level 24, but Tarnum and his two best Captains will transfer to the next scenario with all of their skills, spells and experience. |bonus={{BonusPri|Knowledge|1|loc=Tarnum}}{{BonusPri|Power|1|loc=Tarnum}}|carry={{Hn|Tarnum (Knight)|noname=}}<br>{{carry|2}}|max_lvl=24}}
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| {{CLevelsRow|name=Old Wounds|size=L|difficulty=Normal|underground=enabled|victory=Acquire Artifact|vic2=true|loss=Lose Hero|ally={{red}}|enemy={{orange}}{{purple}}{{teal}}|description=Tarnum must find the Pendant of Second Sight. All Heroes will be limited to level 28, but Tarnum and two of his best Captains will transfer to the next scenario with all of their spells, skills and experience. |bonus={{BonusB|Castle|City Hall}}{{BonusB|Castle|Citadel}}|carry={{Hn|Tarnum (Knight)|noname=}}<br>{{carry|2}}|max_lvl=28}}
| | | colspan="6"| Tarnum must reach the [[Subterranean Gate|Underworld Gate]] and defeat the [[Devil]]s below to secure passage into the Underworld. You must not lose Tarnum. All Heroes will be limited to level 6, but Tarnum and two of his Captains will transfer to the next scenario with all of their skills, spells, and experience. |
| {{CLevelsRow|name=The Queen's Command|size=S|difficulty=Normal|underground=enabled|victory=Defeat Hero|vic2=true|loss=Lose Hero|ally={{red}}|enemy=1:{{orange}}{{purple}}|description=Tarnum must defeat all of his enemies. Tarnum and Queen Allison must not be killed. All Heroes will be limited to level 32, but Tarnum will transfer over to the next scenario.|bonus={{BonusArt|Endless Sack of Gold|loc=Tarnum}}{{BonusSec|Estates|Expert|loc=Allison}}|carry={{Hn|Tarnum (Knight)|noname=}}|max_lvl=32}}
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| {{CLevelsRow|name=Never Deal with a Demon|size=M|difficulty=Expert|underground=enabled|victory=Defeat Hero|vic2=true|loss=Lose Hero|ally={{red}}|enemy=1:{{blue}}{{green}}{{orange}}{{pink}}|description=Tarnum must defeat Deezelisk and all of his allies in order to rescue Queen Allison. |bonus={{BonusCr|Royal Griffin|20|loc=Tarnum}}{{BonusCr|Sharpshooter|25|loc=Tarnum}}}}
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| | ! The Boatman |
| | | M || Either +1 [[Attack Skill]] or +1 [[Defense]] Skill || Red (player), Purple (ally), Blue, Green, and Orange (enemies) || Acquire Artifact || Lose Hero |
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| | | colspan="6"| Find the [[Orb of Inhibition]] in order to pay the Boatman for passage. Do not lose Tarnum. All Heroes will be limited to level twelve, but Tarnum and two of his Captains will transfer to the next scenario with all of their skills, spells, and experience. |
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| | | colspan="6"| |
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| | ! Truth Within Nightmares |
| | | M+ || Either +1 [[Attack]] Skill or +1 [[Defense]] Skill || Red (player), Blue, Orange, and Purple (enemies) || Defeat Hero or Defeat All Enemies || Lose Hero |
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| | | colspan="6"| Tarnum must kill [[Sandro]] to get the key to the next level. All Heroes are limited to level 18, but Tarnum and two of his best Captains will transfer over to the next scenario. The [[Sword of Judgement]] will also carry over to the next scenario. Tarnum, of course, must not die. |
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| | ! Twisted Tunnels |
| | | S || Either +1 [[Spell Power]] or +1 [[Knowledge]] || Red (player), Blue, Green, and Purple (enemies) || Defeat All Enemies || Lose Hero |
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| | | colspan="6"| Tarnum must defeat the [[Dungeon]] [[Overlord]]s to continue to the next level. As before, the game is lost if Tarnum is killed. All Heroes will be limited to level 20, but Tarnum and two of his best Captains will carry over to the next scenario with all of their skills, spells and experience. |
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| | ! Jorm's Ambush |
| | | S+ || Either +1 [[Knowledge]] or +1 [[Spell Power]] || Red (player), Blue (ally), Purple (enemy) || Acquire Artifact || Lose Hero |
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| | | colspan="6"| Tarnum must gain access to the [[Spirit of Oppression]] without getting himself killed. All Heroes will be limited to level 24, but Tarnum and his two best Captains will transfer to the next scenario with all of their skills, spells and experience. |
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| | ! Old Wounds |
| | | L || Either [[City Hall]] or [[Citadel]] || Red (player), Orange, Purple and Blue (enemies) || Acquire Artifact || Lose Hero |
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| | | colspan="6"| Tarnum must find the [[Pendant of Second Sight]]. All Heroes will be limited to level 28, but Tarnum and two of his best Captains will transfer to the next scenario with all of their spells, skills and experience. |
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| | ! The Queen's Command |
| | | S+ || Either [[Endless Sack of Gold]] or Expert [[Estates]] || Red (player), Blue and Green (allies), Orange and Purple (enemies) || Defeat All Enemies || Lose Hero |
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| | | colspan="6"| Tarnum must defeat all of his enemies. Tarnum and [[Allison|Queen Allison]] must not be killed. All Heroes will be limited to level 32, but Tarnum will transfer over to the next scenario. |
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| | ! Never Deal with a Demon |
| | | M+ || Either 20 [[Royal Griffin]]s or 25 [[Marksman|Marksmen]] || Red (player), Purple (ally), Blue, Green, Orange and Pink (enemy)|| Defeat Hero or Defeat All Enemies || Lose Hero |
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| | | colspan="6"| Tarnum must defeat [[Deezelisk]] and all of his allies in order to rescue Queen Allison. |
| |} | | |} |
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| ==Strategy== | | ==Strategy== |
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| {{Campaign 'see also'}}
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| [[Category: Campaign]] | | [[Category: Campaign]] |
| [[Category:Chronicles Campaigns]] | | [[Category:Chronicles]]{{keywords}} |