Editing Damage
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Because the Arch Devils are petrified, R<sub>5</sub> = 0.50 | Because the Arch Devils are petrified, R<sub>5</sub> = 0.50 | ||
Substituting these values in the damage formula above shows that total damage is equal to 100 × 50 × (1 + 0.30 + 0.06 + 1.00 + 0.50) × (1 - 0.50) × (1 - 0. | Substituting these values in the damage formula above shows that total damage is equal to 100 × 50 × (1 + 0.30 + 0.06 + 1.00 + 0.50) × (1 - 0.50) × (1 - 0.80) × (1 - 0.70) × (1 - 0.50) = 2002. | ||
However, because this damage is exactly 2002 (i.e., an integer value) and Tazar has learned Armorer, damage is reduced by one additional damage point, for a total of 2001. | However, because this damage is exactly 2002 (i.e., an integer value) and Tazar has learned Armorer, damage is reduced by one additional damage point, for a total of 2001. |