Editing Dendroid Guard and Dendroid Soldier
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[[File:Dendroid Soldier_portrait.gif]]{{-}}[[File:ArrowL-R.gif]]{{-}}[[File:Dendroid Soldier_portrait_(HotA).gif]]{{-}}{{-}}[[File:Dendroid Soldier (HotA) (adventure map).gif]]{{-}}{{-}}[[File:Creature Dendroid Soldier (HotA).gif]] | [[File:Dendroid Soldier_portrait.gif]]{{-}}[[File:ArrowL-R.gif]]{{-}}[[File:Dendroid Soldier_portrait_(HotA).gif]]{{-}}{{-}}[[File:Dendroid Soldier (HotA) (adventure map).gif]]{{-}}{{-}}[[File:Creature Dendroid Soldier (HotA).gif]] | ||
{{Fanopinion| | {{Fanopinion| | ||
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During a defensive siege in which a section of the wall has been destroyed, the Dendroids' binding ability can be utilized by binding an opponent's creature to the moat. The creature will therefore not only take 70-90 dmg per turn, but also block the entrance into the castle, rendering other non-flying units stuck outside the walls. | During a defensive siege in which a section of the wall has been destroyed, the Dendroids' binding ability can be utilized by binding an opponent's creature to the moat. The creature will therefore not only take 70-90 dmg per turn, but also block the entrance into the castle, rendering other non-flying units stuck outside the walls. | ||
[[Berserk]] | [[Berserk]] will work horribly on Dendroids, since they will not only attack their fellow units, but bind them. | ||
}}<!-- end of fan opinion --> | }}<!-- end of fan opinion --> | ||