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Elemental Conflux
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{{About|Not to be confused with the [[Conflux]] town.}} {{Location|image=Elemental Conflux-dwelling}} The Elemental Conflux is a dwelling for the four basic, unupgraded [[Elemental]]s: the [[Air Elemental|Air]], [[Water Elemental|Water]], [[Fire Elemental|Fire]] and [[Earth Elemental]]s. It has 12 [[Earth Elemental]]s as guards, which is more than usual guard of level 5 [[External Dwelling]], but follows an average dwelling guard scheme: basic growth x 3. Though Elemental Conflux allows hiring all four basic Elementals, it gives +1 weekly town growth bonus to [[Air Elemental|Air/Storm Elementals]] only. '''Creatures available in Elemental Conflux:''' * 6 x {{Cn|Air Elemental}} - cost per troop 250 {{G}} * 6 x {{Cn|Water Elemental}} - cost per troop 300 {{G}} * 5 x {{Cn|Fire Elemental}} - cost per troop 350 {{G}} * 4 x {{Cn|Earth Elemental}} - cost per troop 400 {{G}} =={{roe}}== In {{roe}} the dwelling was not guarded, and allowed to hire just 3 elementals of each type per week (the only [[neutral]] creatures except for [[Gold Golem|Gold]] and [[Diamond Golem]]s). == {{hota}} == Now increases the growth of all four elementals in towns. Flag was added to the appearance: [[file: Elemental Conflux (HotA)-dwelling.gif]] {{dwelling 'see also'}} {{Neutral dwellings navigational box}} [[Category:Creature dwellings]] __NOTOC__
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