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| {{About|Not to be confused with the [[Conflux]] town.}}
| | The Elemental Conflux(not to be confused with the [[Conflux]] town) is a dwelling for the four basic, unupgraded [[Elemental]]s- the [[Air Elemental|Air]], [[Water Elemental|Water]], [[Fire Elemental|Fire]] and [[Earth Elemental]]s. It has 9 [[Earth Elemental]]s as guards, similar to other level 5 [[External Dwelling]]s. |
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| {{Location|image=Elemental Conflux-dwelling|Elemental Conflux as seen on the [[Adventure Map]]}}
| | [[Category:Adventure map]] |
| | | [[Category: Creature dwellings]] |
| The Elemental Conflux is a dwelling for the four basic, unupgraded [[Elemental]]s: the [[Air Elemental|Air]], [[Water Elemental|Water]], [[Fire Elemental|Fire]] and [[Earth Elemental]]s. It has 12 [[Earth Elemental]]s as guards, which is more than usual guard of level 5 [[External Dwelling]], but follows an average dwelling guard scheme: basic growth x 3.
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| Though Elemental Conflux allows hiring all four basic Elementals, it gives +1 weekly town growth bonus to [[Air Elemental|Air/Storm Elementals]] only.
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| '''Creatures available in Elemental Conflux:'''
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| * 6 x {{Cn|Air Elemental}} - cost per troop 250 {{G}}
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| * 6 x {{Cn|Water Elemental}} - cost per troop 300 {{G}}
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| * 5 x {{Cn|Fire Elemental}} - cost per troop 350 {{G}}
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| * 4 x {{Cn|Earth Elemental}} - cost per troop 400 {{G}}
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| =={{roe}}==
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| In {{roe}} the dwelling was not guarded, and allowed to hire just 3 elementals of each type per week (the only [[neutral]] creatures except for [[Gold Golem|Gold]] and [[Diamond Golem]]s).
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| == {{hota}} ==
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| Now increases the growth of all four elementals in towns.
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| Flag was added to the appearance:
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| [[file: Elemental Conflux (HotA)-dwelling.gif]]
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| {{dwelling 'see also'}}
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| {{Neutral dwellings navigational box}}
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| [[Category:Creature dwellings]] | |
| __NOTOC__
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