Editing Elixir of Life
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Latest revision | Your text | ||
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| cost = 20000 | | cost = 20000 | ||
| event = You trip over the Elixir of Life, dust it off, and stick it in your pack. | | event = You trip over the Elixir of Life, dust it off, and stick it in your pack. | ||
| effect = All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures | | effect = All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or unliving creatures. | ||
}} | }} | ||
In addition to the regular bonuses from combined artifacts, the Elixir of Life increases | In addition to the regular bonuses from combined artifacts, the Elixir of Life increases [[health]] of all living creatures by +25% and they gain a [[Regenerating|regeneration]] ability similar to that of [[Troll]]s or [[Wraith]]s. Neither of these abilities apply to [[Undead]] or [[non-living|non-living (unliving)]] units. | ||
Requires the following artifacts to create: | |||
* [[Ring of Life]] | |||
* [[Ring of Vitality]] | |||
* [[Vial of Lifeblood]]. | |||
{{Artifact 'see also'}} | {{Artifact 'see also'}} | ||
[[Elixir of Life (campaign)]] | |||
[[Category: Relic artifacts]] | [[Category: Relic artifacts]] | ||
[[Category: Combination artifacts]] | [[Category: Combination artifacts]] | ||
__NOTOC__ | __NOTOC__ |