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'''Event''' is an invisible [[adventure map]] object, that is triggered when a hero enters the [[square]]. The map-maker can set the event to be triggered only by computer players, only by human players, or by both of them. It can also be set, that only a certain [[Kingdom|player]] may trigger it. Additionally, the event can be canceled after a hero first time triggers it, or it can be triggered unlimited times. However, if the event contains any guardians, they will not be reset. When the event is triggered, and if the possible guardians are defeated, the hero may: * Gain [[experience]] * Gain or lose [[spell point]] * Gain positive or negative [[luck]] * Gain positive or negative [[morale]] * Gain or lose [[resources]] * Gain [[primary skill]]s * Gain [[secondary skill]]s * Gain [[artifact]]s * Learn [[spell]]s * Receive [[creature]]s * Gain, lose, have negated, set or replenished [[Movement|movement points]]. {{withhota}} It should be noted, that if a hero has empty secondary skill slots left, he will learn any secondary skill; even if it is restricted from his hero class. Spells learned from events require a corresponding level of [[wisdom]] and a [[spell book]] for a hero to learn them. Heroes may not disembark on tiles with an event on them, and neither can ships be summoned on water tiles with an event placed on them. {{map objects 'see also'}} {{morale navigational box}} {{luck navigational box}} {{primary skill navigational box}} [[Category: Adventure Map]] __NOTOC__
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