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Typical ways for heroes to gain experience is through [[combat]] or from [[treasure chest]]s. Additionally, [[Pandora's Box]]es, [[Event]]s and [[Seer's Hut|Quests]] can give experience. The [[Dungeon]] town has a special building, the [[Battle Scholar Academy]], which gives 1,000 experience points to every visiting hero. There are also objects on the map which give experience: The [[Learning Stone]] gives 1,000 experience points, the [[Tree of Knowledge]] allows a hero to level-up and the [[Altar of Sacrifice]] allows to sacrifice creatures or artifacts for experience.
Typical ways for heroes to gain experience is through [[combat]] or from [[treasure chest]]s. Additionally, [[Pandora's Box]]es, [[Event]]s and [[Seer's Hut|Quests]] can give experience. The [[Dungeon]] town has a special building, the [[Battle Scholar Academy]], which gives 1,000 experience points to every visiting hero. There are also objects on the map which give experience: The [[Learning Stone]] gives 1,000 experience points, the [[Tree of Knowledge]] allows a hero to level-up and the [[Altar of Sacrifice]] allows to sacrifice creatures or artifacts for experience.


From winning a combat, the hero receives one experience point for each [[health|HP]] of the enemy creatures he managed to vanquish in the battle (clones, [[war machine]]s and bonus health from artifacts do not count). Resurrected creatures are only counted once, except [[Demon and Horned Demon|Demons]] raised by [[Pit Fiend and Lord|Pit Lords]]. If an enemy hero is defeated or an enemy town is captured during a siege, the hero receives 500 extra experience points. A hero will not receive this bonus if the enemy hero escapes or surrenders. If a hero escapes or surrenders, then that hero does not gain any experience, even if he/she managed to kill creatures from the victorious hero. A hero from whom the enemy hero escaped receives experience for the killed enemy creatures, but does not gain experience for the defeated hero. Β 
From winning a combat the hero receives one experience point for each [[health|HP]] of the enemy creatures he managed to vanquish in the battle (clones, [[war machine]]s and bonus health from artifacts do not count). Resurrected creatures are only counted once, except [[Demon and Horned Demon|Demons]] raised by [[Pit Fiend and Lord|Pit Lords]]. If an enemy hero is defeated or an enemy town is captured during a siege, the hero receives 500 extra experience points. A hero will not receive this bonus if the enemy hero escapes or surrenders. If a hero escapes or surrenders, then that hero does not gain any experience, even if he/she managed to kill creatures from the victorious hero. A hero from whom the enemy hero escaped receives experience for the killed enemy creatures, but does not gain experience for the defeated hero. Β 


Heroes with [[Learning]] gain extra experience.
Heroes with [[Learning]] gain extra experience.
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