Editing Grail
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| '''Spirit<br>Guardian''' | | '''Spirit<br>Guardian''' | ||
| Increases the [[luck]] of all of the owner's heroes by 2. | | Increases the [[luck]] of all of the owner's heroes by 2. | ||
| | | Although the documentation states that it increases all allied heroes’ luck, this appears to be wrong. | ||
|- | |- | ||
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| [[File:Grail Necropolis Soul Prison.gif|border|150px]] | | [[File:Grail Necropolis Soul Prison.gif|border|150px]] | ||
| '''Soul<br>Prison''' | | '''Soul<br>Prison''' | ||
| Increases the [[Necromancy]] skill of all the | | Increases the [[Necromancy]] skill of all the owners' heroes by 20%. | ||
| Although the documentation states that it increases all allied heroes’ Necromancy skill, this appears to be wrong. | | Although the documentation states that it increases all allied heroes’ Necromancy skill, this appears to be wrong. | ||
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{{fanopinion| | {{fanopinion| | ||
*Castle: One of the less impactful grails, which is often made redundant by | *Castle: One of the less impactful grails, which is often made redundant by Knights' [[Leadership]] skill. The bonus can be seen as Advanced Leadership without needing to waste a skill slot. | ||
*Rampart: Similar to the Castle grail, but even less impactful. | *Rampart: Similar to the Castle grail, but even less impactful. | ||
*Tower: Having this building gives a massive tactical advantage, and any player will be perfectly able to spot any attempt of siege or attack not only to this town but to all friendly heroes and buildings. | *Tower: Having this building gives a massive tactical advantage, and any player will be perfectly able to spot any attempt of siege or attack not only to this town but to all friendly heroes and buildings. |