Editing Imp Cache
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{{Creature bank row|30 %|Imp|200|2000 {{Gold}}<br>4 {{Mercury}}||XP=800|T1=}} | {{Creature bank row|30 %|Imp|200|2000 {{Gold}}<br>4 {{Mercury}}||XP=800|T1=}} | ||
{{Creature bank row|10 %|Imp|300|3000 {{Gold}}<br>6 {{Mercury}}||XP=1200|T1=}} | {{Creature bank row|10 %|Imp|300|3000 {{Gold}}<br>6 {{Mercury}}||XP=1200|T1=}} | ||
}} | |||
The '''imp cache''' is an [[Adventure Map|adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 100-300 [[Imp and Familiar|imps]] divided into five stacks, one of which may be a stack of [[Imp and Familiar|familiars]]. The more guards there are, the better the reward. The treasure contains 1000-3000 {{G}} and 2-6 {{M}}. | The '''imp cache''' is an [[Adventure Map|adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 100-300 [[Imp and Familiar|imps]] divided into five stacks, one of which may be a stack of [[Imp and Familiar|familiars]]. The more guards there are, the better the reward. The treasure contains 1000-3000 {{G}} and 2-6 {{M}}. | ||
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 20/30/40/60 [[Imps]] (red hexes). 50% probability of getting a stack of [[Familiars]] in the left lower corner (C hex). | [[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 20/30/40/60 [[Imps]] (red hexes). 50% probability of getting a stack of [[Familiars]] in the left lower corner (C hex). All the guard stacks with the same speed are attack in alphabetic order: from A to E. | ||
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots. | |||
Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active. | |||
Slain enemies do not respawn (should the hero retreat or be defeated). | |||
<div style="clear:left;"></div> | <div style="clear:left;"></div> | ||
== Guards preview == | == Guards preview == | ||
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{ | {| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;" | ||
|- style="text-align:left; background-color:#{{ | |- style="text-align:left; background-color:#{{grey 2}};" | ||
! Guards !! Stacks !! Guards preview !! Upgraded stack | ! Guards !! Stacks !! Guards preview !! Upgraded stack | ||
|- | |- | ||
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== Default settings for [[Random map|random map generator]] == | == Default settings for [[Random map|random map generator]] == | ||
* Terrain: any dry land | * Terrain: any dry land. | ||
* Value: 5000 | * Value: 5000. | ||
* Density: 100 | * Density: 100. | ||
== See also == | == See also == | ||
{{map objects 'see also'}} | {{map objects 'see also'}} | ||
{{creature bank navigational box}} | {{creature bank navigational box}} | ||