Editing Imp and Familiar
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
| Defense = 3 | | Defense = 3 | ||
| Speed = 5 | | Speed = 5 | ||
| Growth = 15 [[Birthing | | Growth = 15 [[Birthing Pools|(+8)]] | ||
| Damage = 1–2 | | Damage = 1–2 | ||
| Health = 4 | | Health = 4 | ||
Line 27: | Line 27: | ||
''"Small, frail, and armed only with their natural scratching claws, imps and familiars are among the weakest units in the game. They are, however, produced in great numbers. When familiars are on the battlefield, they channel 20% of [[spell points]] spent by enemy spellcasters directly into their hero's [[spell point]] pool. "{{-}}<sup>[[Restoration of Erathia Manual Page 97|RoE manual]]''</sup> | ''"Small, frail, and armed only with their natural scratching claws, imps and familiars are among the weakest units in the game. They are, however, produced in great numbers. When familiars are on the battlefield, they channel 20% of [[spell points]] spent by enemy spellcasters directly into their hero's [[spell point]] pool. "{{-}}<sup>[[Restoration of Erathia Manual Page 97|RoE manual]]''</sup> | ||
Building the [[Birthing | Building the [[Birthing Pools]] increases [[Imp and Familiar]] growth by 8 per week. With the [[Grail]] building of Inferno built, the Deity of Fire, will also make every upcoming week to be the week of the imp, which will double their growth. | ||
== Special Ability: Magic Channel == | == Special Ability: Magic Channel == | ||
Line 36: | Line 36: | ||
== Heroes with a specialty == | == Heroes with a specialty == | ||
*{{H|Ignatius|Demoniac}} has imps as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any imps or familiars for each level attained after 1st level and gives them a [[speed]] bonus of 1. | *{{H|Ignatius|Demoniac}} has imps as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any imps or familiars for each level attained after 1st level and gives them a [[speed]] bonus of 1. | ||
{{Fanopinion| | {{Fanopinion| | ||
Line 54: | Line 49: | ||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ | __NOTOC__{{keywords}} |