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In the Wake of Gods/Commanders
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{{inwog}}{{WOGCommanders}} == Overview == Commanders are special units that assist a [[hero]] and fight for them on the battlefield, in addition to the regular army stacks. Each hero's commander will gain experience and skills in battle like the hero does. This is a gameplay element similar to how in {{homm4}}, the hero can participate in the fight directly. The commander's character sheet can be accessed from the Commander icon [[File:WoG Commander Icon.png]] from the Hero's character sheet. A commander can die in combat, if their hero is not defeated, they can resurrect their fallen commander by visiting a friendly [[town]]. By gaining levels and skills, a Commander's stats increase and it becomes more and more powerful. A high-level commander can single-handedly turn the tide of a battle. == Commander List == {{CreatureNew | name = Paladin (WoG) | display_name = Paladin | faction = Castle | attack = 5+ | defense = 5+ | shots = 0+ | damage = 6β12+ | health = 40+ | speed = 4+ | move = Ground | size = 1 | growth = N/A | aivalue = 130 | fightvalue = 140 | goldcost = 1000 | resource = | rescost = | abilities = | float = left }} {{CreatureNew | name = Hierophant (WoG) | display_name = Hierophant | faction = Rampart | attack = 5+ | defense = 5+ | shots = 0+ | damage = 6β12+ | health = 40+ | speed = 4+ | move = Ground | size = 1 | growth = N/A | aivalue = 130 | fightvalue = 140 | goldcost = 1000 | resource = | rescost = | abilities = | float = left }} {{CreatureNew | name = Temple Guardian (WoG) | display_name = Temple Guardian | faction = Tower | attack = 5+ | defense = 5+ | shots = 0+ | damage = 6β12+ | health = 40+ | speed = 4+ | move = Ground | size = 1 | growth = N/A | aivalue = 130 | fightvalue = 140 | goldcost = 1000 | resource = | rescost = | abilities = | float = left }} {{clear|left}} {{CreatureNew | name = Succubus (WoG) | display_name = Succubus | faction = Inferno | attack = 5+ | defense = 5+ | shots = 0+ | damage = 6β12+ | health = 40+ | speed = 4+ | move = Ground | size = 1 | growth = N/A | aivalue = 130 | fightvalue = 140 | goldcost = 1000 | resource = | rescost = | abilities = | float = left }} {{CreatureNew | name = Soul Eater (WoG) | display_name = Soul Eater | faction = Necropolis | attack = 5+ | defense = 5+ | shots = 0+ | damage = 6β12+ | health = 40+ | speed = 4+ | move = Ground | size = 1 | growth = N/A | aivalue = 130 | fightvalue = 140 | goldcost = 1000 | resource = | rescost = | abilities = | float = left }} {{CreatureNew | name = Brute (WoG) | display_name = Brute | faction = Dungeon | attack = 5+ | defense = 5+ | shots = 0+ | damage = 6β12+ | health = 40+ | speed = 4+ | move = Ground | size = 1 | growth = N/A | aivalue = 130 | fightvalue = 140 | goldcost = 1000 | resource = | rescost = | abilities = | float = left }} {{clear|left}} {{CreatureNew | name = Ogre Leader (WoG) | display_name = Ogre Leader | faction = Stronghold | attack = 5+ | defense = 5+ | shots = 0+ | damage = 6β12+ | health = 40+ | speed = 4+ | move = Ground | size = 1 | growth = N/A | aivalue = 130 | fightvalue = 140 | goldcost = 1000 | resource = | rescost = | abilities = | float = left }} {{CreatureNew | name = Shaman (WoG) | display_name = Shaman | faction = Fortress | attack = 5+ | defense = 5+ | shots = 0+ | damage = 6β12+ | health = 40+ | speed = 4+ | move = Ground | size = 1 | growth = N/A | aivalue = 130 | fightvalue = 140 | goldcost = 1000 | resource = | rescost = | abilities = | float = left }} {{CreatureNew | name = Astral Spirit (WoG) | display_name = Astral Spirit | faction = Conflux | attack = 5+ | defense = 5+ | shots = 0+ | damage = 6β12+ | health = 40+ | speed = 4+ | move = Ground | size = 1 | growth = N/A | aivalue = 130 | fightvalue = 140 | goldcost = 1000 | resource = | rescost = | abilities = | float = left }} {{clear|left}} [[Category:In the Wake of Gods]]
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