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{{Secondary skills}} {{Secondary skill | B_effect = increases a hero's normal maximum spell points by {{swh|20%|25%}}. | A_effect = increases a hero's normal maximum spell points by {{swh|35%|50%}}. | E_effect = increases a hero's normal maximum spell points by {{swh|50%|100%}}. }} '''Heroes with Intelligence as a starting skill:''' * {{H2|Caitlin|Cleric|himage=(HotA)}} * {{H2|Iona|Alchemist|himage=(HotA)}} * {{H2|Daremyth|Wizard}} * {{H2|Nagash|Necromancer}} * {{H2|Sephinroth|Warlock|himage=(HotA)}} * {{H2|Eovacius|Navigator}}{{-}}{{withhota}} * {{H2|Wrathmont|Artificer}}{{-wh}} * {{H2|Frederick|Artificer}} {{withmapedhota}} '''Heroes with {{PAGENAME}} as a specialty and a starting skill''' ''(5% bonus per level to the skill)''''':''' * {{H2|Ayden|Heretic|himage=(HotA)}} * {{H2|Elleshar|Druid}} * {{H2|Andra|Witch}} '''Increased max mana per level with Intelligence specialty:''' {| class="wikitable" | Basic || 1.25% || 1.00%{{-wh}} |- | Advanced || 2.50% || 1.75%{{-wh}} |- | Expert || 5.00% || 2.50%{{-wh}} |} =={{hota}}== In [[Horn of the Abyss]] {{withhota}}, the skill percentages are decreased to 20%, 35%, and 50%. == Chance to get == {{Secondary skill chance explanation}} {{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 6| 2| 7| 4|10 (highest)| 2| 6| 5| 6| 1 (lowest)| 8| 1 (lowest)| 5| 1 (lowest)| 7| 1 (lowest)| 8| 3| 8| 2| 7}} {{user commentary| For a mostly magical hero, Intelligence is useful. The best time of Intelligence is mid-game, when getting e.g. 100 spell points instead of 50 may be crucial for a major battle. {{hota}}{{-wh}} debuffs this skill and buffs [[Mysticism]], possibly so as to balance them between each other. Don't forget to reload mana prior to major missions. Intelligence is a excellent supportive secondary skill. Especially in large and extra large maps, where heroes grow to be more "mighty and magical", the amount of mana points may become crucial. For example, [[Resurrection|resurrecting]] a large army can consume massive amount of mana points. Dungeon heroes may be able to pass Intelligence, because they typically have the opportunity to build [[Mana Vortex]] in their cities, which basically has the same effect as expert Intelligence – the spell point maximum is doubled. However, enormous spell points amount (4 times more than usual) can make a Warlock with Intelligence almost invincible. }}{{end of user commentary}} {{secondary skill 'see also'}} [[Category: Secondary skills]] __NOTOC__
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