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| '''Joining''' is a feature where a stack of [[wandering creature]]s are willing to become a part of hero's army for free or in exchange for [[gold]]. Whether or not the stack will join depends on several factors, but basically if the hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. If charisma is greater there are three possible outcomes: | | '''Joining''' is a feature where a stack of [[wandering creature]]s are willing to become a part of hero's army for free or in exchange for [[gold]]. Whether or not the stack will join depends on several factors, but basically if hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. |
| # the stack will join for free,
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| # the stack will join for gold, or
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| # the stack will fight.
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| In other words, if the charisma value is greater than mood value there is a possibility that the stack will join, but they may still be willing to fight.
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| The creature mood is a set by the map creator. The default map setting is "Aggressive", giving a random mood value between 1 and 10.
| | {{Math|M > C → Creature stack will fight}}<br><br> |
| | {{Math|M ≤ C → Creature may join}}<br><br> |
| | {{Math|C <nowiki>=</nowiki> P + D + S}} |
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| == Calculation and factors ==
| | {| border =1 cellspacing=0 cellpadding=3 style="float:right" |
| {| class="wikitable" style="margin: 0 0 0 1em; float:right; width:400px;" | | |+ Power factor values |
| ! colspan=2 style="border-bottom: 1px solid black;" | Mood values
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| |-
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| | style="padding-left: 0.5em; width:75px;" | '''M'''
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| | style="padding-left: 0.5em;" | '''Aggression:'''
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| |-
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| | style="padding-left: 0.5em;" | -4
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| | style="padding-left: 0.5em;" | Compliant
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| |-
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| | style="padding-left: 0.5em;" | 1–7
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| | style="padding-left: 0.5em;" | Friendly
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| |-
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| | style="padding-left: 0.5em;" | 1–10
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| | style="padding-left: 0.5em;" | Aggressive
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| |-
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| | style="padding-left: 0.5em;" | 4–10
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| | style="padding-left: 0.5em;" | Hostile
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| |-
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| | style="padding-left: 0.5em;" | 10
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| | style="padding-left: 0.5em;" | Savage
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| |- | |
| ! colspan=2 style="border-bottom: 1px solid black;" | Strength values
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| |- | | |- |
| | style="padding-left: 0.5em;" | '''S<sub>t</sub>'''
| | ! k |
| | style="padding-left: 0.5em;" | '''k'''
| | ! P |
| |- | | |- |
| | style="padding-left: 0.5em;" | 11
| | | k ≥ 7 |
| | style="padding-left: 0.5em;" | k ≥ 7
| | | 11 |
| |- | | |- |
| | style="padding-left: 0.5em;" | 2 × (k-1)<sup>*</sup> | | | 1 ≤ k < 7 |
| | style="padding-left: 0.5em;" | 1 ≤ k < 7
| | | 2×(k-1), rounded down |
| |-
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| | style="padding-left: 0.5em;" | -1
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| | style="padding-left: 0.5em;" | 0,5 ≤ k < 1
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| |-
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| | style="padding-left: 0.5em;" | -2
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| | style="padding-left: 0.5em;" | 0,333 ≤ k < 0,5
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| |- | | |- |
| | style="padding-left: 0.5em;" | -3 | | | 0,5 ≤ k < 1 |
| | style="padding-left: 0.5em;" | k < 0,333 | | | -1 |
| |- | | |- |
| | colspan=2 style="padding-left: 0.5em;" | <sup>''* rounded down''</sup> | | | 0,333 ≤ k < 0,5 |
| | | -2 |
| |- | | |- |
| ! colspan=2 style="border-bottom: 1px solid black;" | Diplomacy values
| | | k < 0,333 |
| |-
| | | -3 |
| | style="padding-left: 0.5em;" | '''D'''
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| | style="padding-left: 0.5em;" | '''Level of Diplomacy'''
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| |-
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| | style="padding-left: 0.5em;" | 1
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| | style="padding-left: 0.5em;" | No [[Diplomacy]] skill
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| |-
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| | style="padding-left: 0.5em;" | 2
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| | style="padding-left: 0.5em;" | Basic level [[Diplomacy]]
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| |-
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| | style="padding-left: 0.5em;" | 3 | |
| | style="padding-left: 0.5em;" | Advanced level [[Diplomacy]]
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| |-
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| | style="padding-left: 0.5em;" | 4
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| | style="padding-left: 0.5em;" | Expert level [[Diplomacy]]
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| |-
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| ! colspan=2 style="border-bottom: 1px solid black;" | Sympathy values
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| |-
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| | style="padding-left: 0.5em;" | '''S<sub>y</sub>'''
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| | style="padding-left: 0.5em;" | '''Sympathy description'''
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| |-
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| | style="padding-left: 0.5em;" | 0
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| | style="padding-left: 0.5em; font-size:90%;" | No creatures from the same creature type.
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| |-
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| | style="padding-left: 0.5em;" | 1
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| | style="padding-left: 0.5em; font-size:90%;" | At least one creature from the same creature type.
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| |-
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| | style="padding-left: 0.5em;" | 2
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| | style="padding-left: 0.5em; font-size:90%;" | Over 50% creatures from the same creature type.
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| |} | | |} |
| {{Math|C < M → Creatures will fight}}<br/><br/>
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| {{Math|C ≥ M |<br/>1. Stack will join for free if S<sub>y</sub> + D ≥ M |<br/> 2. Stack will join for gold if S<sub>y</sub> + D + 2 ≥ M | <br/>3. Stack will fight if S<sub>y</sub> + D + 2 < M|}}<br/><br/>
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| {{Math|C <nowiki>=</nowiki> S<sub>t</sub> + D + S<sub>y</sub>|<br/> C is Charisma value |<br/> S<sub>t</sub> is is strength factor |<br/> D is [[Diplomacy]] value |<br/> S<sub>y</sub> is sympathy value}}<br/><br/>
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| {{Math|H <nowiki>=</nowiki> {{sqrt|(1 + 0,05 × A) × (1 + 0,05 × D)}}|<br/>H is hero strength value<br>A is [[Primary skills|attack skill]] value<br>D is [[Primary skills|defense skill]] value}}<br/><br/>
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| {{Math|k <nowiki>=</nowiki> A<sub>TOT = H * Hero army Strength</sub> / N |<br/> A<sub>TOT</sub> is total army strength. Army strength = Hero strength value(H) * Army Strength value, which can be calculated using the links below to sum the army strength.|<br/> N is neutral army strength}}<br/><br/>
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| {{Math|AI is sum of all creatures' [[AI value]]}}<br/><br/>
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| {{Math|A<sub>TOT</sub> }}
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| <!--
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| | style="padding-left: 0.5em; font-size:90%;" | There are no creatures of the same kind as neutrals in hero's army. This includes upgraded creatures as well, and works in both ways for all, except for Magma/Earth, Ice/Water and Energy/Fire Elementals.
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| |-
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| | 1
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| | style="padding-left: 0.5em; font-size:90%;" | There is at least one creature of the same kind as neutrals (including upgrades as in paragraph above) in hero's army.
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| |-
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| | 2
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| | style="padding-left: 0.5em; font-size:90%;" | Total number of creatures of the same kind as neutrals in hero's army (including upgrades as in paragraphs above) compromises more then 50% of the army.
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| !-->
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| == External links == | | == External links == |