Editing Liberation
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{{campaign navigational box|roe=expanded|liberation=expanded}} | {{campaign navigational box|roe=expanded|liberation=expanded}} | ||
[[File:GOOD2C.png|213px|thumb|left]] | |||
[[Castle]] and [[Tower]] Campaign. | |||
Liberation is not available until you have completed the first three campaigns in {{hommroe}}: [[Long Live the Queen]], [[Dungeons and Devils]], and [[Spoils of War]]. | |||
==Backstory== | ==Backstory== | ||
We have established a solid foothold in [[Erathia]], but the nation lies in near ruin. We start by freeing the capitol city of [[Steadwick]], and we do not stop until every invader has been driven from our lands. | We have established a solid foothold in [[Erathia]], but the nation lies in near ruin. We start by freeing the capitol city of [[Steadwick]], and we do not stop until every invader has been driven from our lands. | ||
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{{CLevelsRow|name=Tunnels and Troglodytes|size=L|difficulty=Hard|underground=enabled|ally={{red}}|enemy={{orange}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSec|Navigation|Expert}}{{BonusB|Good|Mage Guild level 1|ext=png|loc=Tower (8, 92, 0), Rampart (12, 10, 0) and Castle (12, 35, 0)}}{{BonusB|Castle|Mage Guild level 3|loc=Castle (12, 35, 0)}}}} | {{CLevelsRow|name=Tunnels and Troglodytes|size=L|difficulty=Hard|underground=enabled|ally={{red}}|enemy={{orange}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSec|Navigation|Expert}}{{BonusB|Good|Mage Guild level 1|ext=png|loc=Tower (8, 92, 0), Rampart (12, 10, 0) and Castle (12, 35, 0)}}{{BonusB|Castle|Mage Guild level 3|loc=Castle (12, 35, 0)}}}} | ||
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[[Category: Campaign]] | [[Category: Campaign]] |