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| __TOC__
| | '''List of spells''' includes all the available spells in {{homm3}}. The list is sortable by name, level or class. |
| === Combat Damage Spells ===
| |
| {| class="sortable wikitable" style="background-color:#{{Teal 4}};"
| |
| |- style="font-weight:bold; vertical-align:center;"
| |
| ! style="background-color:#{{Teal 2}};" | Name
| |
| ! style="background-color:#{{Teal 2}};" | School
| |
| ! style="background-color:#{{Teal 2}};" | Lvl
| |
| ! style="background-color:#{{Teal 2}};" | [[File:Spell points small.png|link=Spell Points]]<br>Cost
| |
| ! style="background-color:#{{Teal 2}};" | Damage<br>Equation
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| ! style="background-color:#{{Teal 2}};" | AOE<br>Size
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| ! style="background-color:#{{Teal 2}};" | 1 {{Ps|Power|0=}}<br>Dmg
| |
| ! style="background-color:#{{Teal 2}};" | 1 {{Ps|Power|0=}}<br>Dmg/SP
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| ! style="background-color:#{{Teal 2}};" | 10 {{Ps|Power|0=}}<br>Dmg
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| ! style="background-color:#{{Teal 2}};" | 10 {{Ps|Power|0=}}<br>Dmg/SP
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| ! style="background-color:#{{Teal 2}};" | 25 {{Ps|Power|0=}}<br>Dmg
| |
| ! style="background-color:#{{Teal 2}};" | 25 {{Ps|Power|0=}}<br>Dmg/SP
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| ! style="background-color:#{{Teal 2}};" | Notes
| |
| ! style="background-color:#{{Teal 2}};" | Creature<br>Caster
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| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Magic Arrow}}
| |
| | style="background-color:#{{Teal 3}};" | All
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| | 1
| |
| | 5/4
| |
| | style="background-color:#{{Teal 3}};" | 10/20/30 + (power × 10)
| |
| | style="background-color:#{{Teal 3}};" | 1
| |
| | 40
| |
| | 10
| |
| | style="background-color:#{{Teal 3}};" | 130
| |
| | style="background-color:#{{Teal 3}};" | 32.5
| |
| | 280
| |
| | 70
| |
| |
| |
| | {{cn|Faerie Dragon|noname=|image=Faerie Dragon (HotA)}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Lightning Bolt}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 2
| |
| | 10/8
| |
| | style="background-color:#{{Teal 3}};" | 10/20/50 + (power × 25)
| |
| | style="background-color:#{{Teal 3}};" | 1
| |
| | 75
| |
| | 9.38
| |
| | style="background-color:#{{Teal 3}};" | 300
| |
| | style="background-color:#{{Teal 3}};" | 37.5
| |
| | 675
| |
| | 84.38
| |
| |
| |
| | {{cn|Faerie Dragon|noname=|image=Faerie Dragon (HotA)}}{{cn|Thunderbird|noname=}}<sup>1</sup>
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Destroy Undead}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 3
| |
| | 15/12
| |
| | style="background-color:#{{Teal 3}};" | 10/20/50 + (power × 10)
| |
| | style="background-color:#{{Teal 3}};" | *
| |
| | 60*
| |
| | 5*
| |
| | style="background-color:#{{Teal 3}};" | 150*
| |
| | style="background-color:#{{Teal 3}};" | 12.5*
| |
| | 300*
| |
| | 25*
| |
| | Damages all [[undead]] troops
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Chain Lightning}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 4
| |
| | 24/20
| |
| | style="background-color:#{{Teal 3}};" | 25/50/100 + (power × 40)
| |
| | style="background-color:#{{Teal 3}};" | *
| |
| | 140*
| |
| | 7*
| |
| | style="background-color:#{{Teal 3}};" | 500*
| |
| | style="background-color:#{{Teal 3}};" | 25*
| |
| | 1100*
| |
| | 55*
| |
| | Strikes up to 5 troops
| |
| | {{cn|Faerie Dragon|noname=|image=Faerie Dragon (HotA)}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Titan's Lightning Bolt}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 5
| |
| | 0
| |
| | style="background-color:#{{Teal 3}};" | 600
| |
| | style="background-color:#{{Teal 3}};" | 1
| |
| | 600
| |
| | inf
| |
| | style="background-color:#{{Teal 3}};" | 600
| |
| | style="background-color:#{{Teal 3}};" | inf
| |
| | 600
| |
| | inf
| |
| | Requires {{An|Titan's Thunder}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Death Ripple}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 2
| |
| | 10/8
| |
| | style="background-color:#{{Teal 3}};" | 10/20/30 + (power × 5)
| |
| | style="background-color:#{{Teal 3}};" | *
| |
| | 35*
| |
| | 4.375*
| |
| | style="background-color:#{{Teal 3}};" | 80*
| |
| | style="background-color:#{{Teal 3}};" | 10*
| |
| | 155*
| |
| | 19.38*
| |
| | Damages all [[living]] troops
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Meteor Shower}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 4
| |
| | 16/12
| |
| | style="background-color:#{{Teal 3}};" | 25/50/100 + (power × 25)
| |
| | style="background-color:#{{Teal 3}};" | 3-wide
| |
| | 125*
| |
| | 10.42*
| |
| | style="background-color:#{{Teal 3}};" | 350*
| |
| | style="background-color:#{{Teal 3}};" | 29.17*
| |
| | 725*
| |
| | 60.42*
| |
| |
| |
| | {{cn|Faerie Dragon|noname=|image=Faerie Dragon (HotA)}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Implosion}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 5
| |
| | 25/20
| |
| | style="background-color:#{{Teal 3}};" | 100/200/300 + (power × 75)
| |
| | style="background-color:#{{Teal 3}};" | 1
| |
| | 375
| |
| | 18.75
| |
| | style="background-color:#{{Teal 3}};" | 1050
| |
| | style="background-color:#{{Teal 3}};" | 52.5
| |
| | 2175
| |
| | 108.75
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Fire Wall}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 2
| |
| | 8/6
| |
| | style="background-color:#{{Teal 3}};" | 10/20/50 + (power × 10){{-wa}}<br>10/20/50 + (power × 15){{-wh}}
| |
| | style="background-color:#{{Teal 3}};" | 2/3-hex
| |
| | 60* {{withab}}<br>65* {{withhota}}
| |
| | 10* {{withab}}<br>10.83* {{withhota}}
| |
| | style="background-color:#{{Teal 3}};" | 150* {{withab}}<br>200* {{withhota}}
| |
| | style="background-color:#{{Teal 3}};" | 25* {{withab}}<br>33.33* {{withhota}}
| |
| | 300* {{withab}}<br>425* {{withhota}}
| |
| | 50* {{withab}}<br>70.83* {{withhota}}
| |
| | Damages all units passing through hexes
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Fireball}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 3
| |
| | 15/12
| |
| | style="background-color:#{{Teal 3}};" | 15/30/60 + (power × 10)
| |
| | style="background-color:#{{Teal 3}};" | 3-wide
| |
| | 70*
| |
| | 5.83*
| |
| | style="background-color:#{{Teal 3}};" | 160*
| |
| | style="background-color:#{{Teal 3}};" | 13.34*
| |
| | 310*
| |
| | 25.83*
| |
| |
| |
| | {{cn|Faerie Dragon|noname=|image=Faerie Dragon (HotA)}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Land Mine}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 3
| |
| | 18/15
| |
| | style="background-color:#{{Teal 3}};" | 25/50/100 + (power × 10)
| |
| | style="background-color:#{{Teal 3}};" | 4/6/8-hex
| |
| | 110*
| |
| | 7.33*
| |
| | style="background-color:#{{Teal 3}};" | 200*
| |
| | style="background-color:#{{Teal 3}};" | 13.34*
| |
| | 350*
| |
| | 23.33*
| |
| | Damages first unit passing through each hex
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Armageddon}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 4
| |
| | 24/20
| |
| | style="background-color:#{{Teal 3}};" | 30/60/120 + (power × 50) {{withab}}<br>30/60/120 + (power × 40) {{withhota}}
| |
| | style="background-color:#{{Teal 3}};" | *
| |
| | 170* {{withab}}<br>160* {{withhota}}
| |
| | 8.5* {{withab}}<br>8* {{withhota}}
| |
| | style="background-color:#{{Teal 3}};" | 620* {{withab}}<br>520* {{withhota}}
| |
| | style="background-color:#{{Teal 3}};" | 31* {{withab}}<br>26* {{withhota}}
| |
| | 1370* {{withab}}<br>1120* {{withhota}}
| |
| | 68.5* {{withab}}<br>56* {{withhota}}
| |
| | Damages all troops
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Inferno|spell_link=Inferno (spell)}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 4
| |
| | 16/12
| |
| | style="background-color:#{{Teal 3}};" | 20/40/80 + (power × 10)
| |
| | style="background-color:#{{Teal 3}};" | 5-wide
| |
| | 90*
| |
| | 7.5*
| |
| | style="background-color:#{{Teal 3}};" | 180*
| |
| | style="background-color:#{{Teal 3}};" | 15*
| |
| | 330*
| |
| | 27.5*
| |
| |
| |
| | {{cn|Faerie Dragon|noname=|image=Faerie Dragon (HotA)}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Ice Bolt}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 2
| |
| | 8/6
| |
| | style="background-color:#{{Teal 3}};" | 10/20/50 + (power × 20)
| |
| | style="background-color:#{{Teal 3}};" | 1
| |
| | 70
| |
| | 11.67
| |
| | style="background-color:#{{Teal 3}};" | 250
| |
| | style="background-color:#{{Teal 3}};" | 41.67
| |
| | 550
| |
| | 91.67
| |
| |
| |
| | {{cn|Faerie Dragon|noname=|image=Faerie Dragon (HotA)}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Frost Ring}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 3
| |
| | 12/9
| |
| | style="background-color:#{{Teal 3}};" | 15/30/60 + (power × 10)
| |
| | style="background-color:#{{Teal 3}};" | 3-wide
| |
| | 70*
| |
| | 7.78*
| |
| | style="background-color:#{{Teal 3}};" | 160*
| |
| | style="background-color:#{{Teal 3}};" | 17.78*
| |
| | 310*
| |
| | 34.4*
| |
| | Does not damage center hex.
| |
| | {{cn|Faerie Dragon|noname=|image=Faerie Dragon (HotA)}}
| |
| | |
| |}
| |
| | |
| <sup>1</sup> NOTE: These creatures cast a modified version of the spell. See the corresponding creature page for details.
| |
| | |
| (*) NOTE: All damage/spell point efficiency is calculated based on:
| |
| * Hitting one target
| |
| * Expert proficiency
| |
| | |
| === Combat Non-Damage Spells ===
| |
| {| class="sortable wikitable" style="background-color:#{{Teal 4}};"
| |
| |- style="font-weight:bold; vertical-align:center;"
| |
| ! style="background-color:#{{Teal 2}};" | Name
| |
| ! style="background-color:#{{Teal 2}};" | School
| |
| ! style="background-color:#{{Teal 2}};" | Lvl
| |
| ! style="background-color:#{{Teal 2}};" | [[File:Spell points small.png|link=Spell Points]]<br>Cost
| |
| ! style="background-color:#{{Teal 2}};" | Type
| |
| ! style="background-color:#{{Teal 2}};" | Effect
| |
| ! style="background-color:#{{Teal 2}};" | Creature<br>Caster
| |
| ! style="background-color:#{{Teal 2}};" | Artifact<br>Caster
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Haste}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 1
| |
| | 6/5
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Increases the [[speed]] of the selected/all friendly unit(s) by 3/5.
| |
| | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}}
| |
| | {{An|Ironfist of the Ogre|noname=}}{{-wh}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Disrupting Ray}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 2
| |
| | 10/8
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | Reduces the [[defense]] of the selected unit by 3/4/5.
| |
| | {{cnu|Sea Witch|Sorceress|noname=}}{{-wh}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Fortune}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 2
| |
| | 7/5
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Increases the [[luck]] of the selected/all friendly unit(s) by 1/2.
| |
| | {{cn|Master Genie|noname=}}{{cn|Leprechaun|noname=}}{{-wh}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Precision}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 2
| |
| | 8/6
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Increases the [[ranged attack]] of the selected/all friendly unit(s) by 3/6.
| |
| | {{cn|Master Genie|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Protection from Air}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 2
| |
| | 7/5
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | {{wa-}}Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{wh-}}Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 50%/75%.
| |
| | {{cn|Master Genie|noname=}}{{cn|Storm Elemental|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Air Shield}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 3
| |
| | 12/9
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Reduces the damage received from [[ranged attack]]s by the selected/all friendly unit(s) by 25%/50%.
| |
| | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Hypnotize}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 3
| |
| | 18/15
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | Target enemy troop of less than (10/20/50 + (power × 25)) health is put under your control.
| |
| | {{Cn|Fangarm|noname=}}{{-wh}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Counterstrike}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 4
| |
| | 24/20
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Target/All allied troop(s) can [[retaliation|retaliate]] against 1/2 additional attacks per round.
| |
| | {{cn|Master Genie|noname=}}
| |
| | {{An|Ironfist of the Ogre|noname=}}{{-wh}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Magic Mirror}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 5
| |
| | 25/20
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Target allied troop has a 20%/30%40% chance of being reflecting enemy spells to a random enemy troop.
| |
| | {{cn|Master Genie|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Summon Air Elemental}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 5
| |
| | 25/20
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Summons a troop of (power × 2/3/4) {{Cn|Air Elemental}}s.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Shield}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 1
| |
| | 5/4
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Reduces the damage received from hand-to-hand attacks by the selected/all friendly unit(s) by 15%/30%.
| |
| | {{cn|Master Genie|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Slow}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 1
| |
| | 6/5
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | {{wa-}}Reduces the [[speed]] of by the selected/all enemy unit(s) to 75%/50%.<br>{{wh-}}Reduces the [[speed]] of by the selected/all enemy unit(s) to 75%/(50% + 1).
| |
| | {{cn|Enchanter|noname=}}
| |
| | {{An|Armor of the Damned|noname=}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Stone Skin}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 1
| |
| | 5/4
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Increases the [[defense]] of the selected/all friendly unit(s) by 3/6.
| |
| | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Quicksand}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 2
| |
| | 8/6
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Quicksand pits are placed in 4/6/8 random hexes.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Animate Dead}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 3
| |
| | 15/12
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Reanimates (30/60/160 + (power × 50)) HP of killed friendly [[undead]] creatures permanently.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Anti-Magic}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 3
| |
| | 15/12
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Target, allied troop becomes immune to spells with max level 3/4/5.
| |
| | {{cn|Master Genie|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Earthquake}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 3
| |
| | 20/17
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Does one point of damage to 2/3/4 random castle walls during [[siege]] combat.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Force Field}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 3
| |
| | 12/9
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | A 2/3-hex wide force wall is created at target hex. Movement through these hexes is blocked.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Protection from Earth}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 3
| |
| | 12/9
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | {{wa-}}Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{wh-}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 50%/75%.
| |
| | {{cn|Master Genie|noname=}}{{cn|Magma Elemental|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Resurrection}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 4
| |
| | 20/16
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Reanimates (40/80/160 + (power × 50)) HP of killed friendly [[living]] creatures for the current battle/permanently.
| |
| | {{cn|Archangel|noname=}}<sup>1</sup>
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Sorrow}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 4
| |
| | 16/12
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | Reduces the [[morale]] of the selected/all enemy unit(s) by 1/2.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Summon Earth Elemental}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 5
| |
| | 25/20
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Summons a troop of (power × 2/3/4) (power × 2/2.5/3{{-wh}}) {{Cn|Earth Elemental}}s.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Bloodlust}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 1
| |
| | 5/4
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Increases the [[attack]] strength for hand-to-hand attacks of the selected/all friendly unit(s) by 3/6.
| |
| | {{cn|Master Genie|noname=}}{{cn|Ogre Mage|noname=}}{{cn|Enchanter|noname=}}
| |
| | {{An|Ironfist of the Ogre|noname=}}{{-wh}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Curse}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 1
| |
| | 6/5
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | Causes the selected/all enemy unit(s) to inflict minimum damage/(minimum damage - 1) when attacking.
| |
| | {{cn|Black Knight|noname=}}{{cn|Dread Knight|noname=}}{{cn|Mummy|noname=}}
| |
| | {{An|Armor of the Damned|noname=}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Protection from Fire}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 1
| |
| | 5/4
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | {{wa-}}Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{-wh}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 50%/75%.
| |
| | {{cn|Master Genie|noname=}}{{cn|Energy Elemental|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Blind}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 2
| |
| | 10/8
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | Selected enemy unit cannot act until attacked, dispelled or effect wears off. [[retaliation|Retaliates]] at 50%/25%/0% strength.
| |
| | {{cn|Unicorn|noname=}}{{cn|War Unicorn|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Misfortune}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 3
| |
| | 12/9
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | Reduces the [[luck]] of the selected/all friendly unit(s) by 1/2.
| |
| |
| |
| | {{An|Armor of the Damned|noname=}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Berserk}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 4
| |
| | 20/16
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | Target attacks nearest troop. All creatures in a 1/2/3 hex radius affected.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Fire Shield}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 4
| |
| | 16/12
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | 20%/25%/30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
| |
| | {{cn|Master Genie|noname=}}
| |
| | {{An|Ironfist of the Ogre|noname=}}{{-wh}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Frenzy}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 4
| |
| | 16/12
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Friendly troop's [[attack]] is increased by 100%/150%/200% of its [[defense]] and its [[defense]] is reduced to 0.
| |
| | {{cn|Master Genie|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Slayer}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 4
| |
| | 16/12
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Target allied troop's [[attack]] is increased by 8 against (Bsc) behemoths, dragons, hydras,<br>firebirds{{-wh}}, and sea serpents/haspids{{-wh}}/(Adv) devils and angels/(Exp) giants/titans.
| |
| | {{cn|Master Genie|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Sacrifice}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 5
| |
| | 25/20
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Target, non-[[undead]] friendly troop is sacrificed.<br>Reanimates (power + sac'd troop's base HP + 3/6/10) × # sac'd) HP of non-[[undead]] friendly creatures permanently.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Summon Fire Elemental}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Fire Magic.gif|x30px|link=School of Fire Magic]]
| |
| | 5
| |
| | 25/20
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Summons a troop of (power × 2/3/4) (power × 2/2.5/3 {{-wh}}) {{Cn|Fire Elemental|image=Fire Elemental (HotA)}}s.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Bless}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 1
| |
| | 5/4
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Causes the selected/all friendly unit(s) to inflict maximum damage/(maximum damage + 1) when attacking.
| |
| | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Cure}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 1
| |
| | 6/5
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Removes all negative spell effects from the selected/all friendly unit(s) and heals for (10/20/30 + (power x 5)) HP
| |
| | {{cn|Master Genie|noname=}}{{cn|Enchanter|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Dispel}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 1
| |
| | 5/4
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Removes all spell effects from the (Bsc) selected friendly/(Adv) selected enemy/(Exp) all unit(s).
| |
| | {{Cn|Serpent Fly||noname=}}{{Cn|Dragon Fly||noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Protection from Water}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 1
| |
| | 5/4
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | {{wa-}}Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{wh-}}Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 50%/75%.
| |
| | {{cn|Master Genie|noname=}}{{cn|Ice Elemental|noname=}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Remove Obstacle}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 2
| |
| | 7/5
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Removes a (Bsc) non-magic obstacle/(Adv) Fire Wall/(Exp) magical obstacle from the battlefield.<br>Integrated obstacles (such as cliffs) are not affected.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Weakness}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 2
| |
| | 8/6
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | Reduces the [[attack]] of the selected/all enemy unit(s) by 3/6.
| |
| | {{Cn|Dragon Fly||noname=}}{{cnu|Sea Witch|Sorceress|noname=}}{{-wh}}{{-}}{{cn|Enchanter|noname=}}
| |
| | {{An|Armor of the Damned|noname=}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Forgetfulness}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 3
| |
| | 12/9
| |
| | Debuff
| |
| | style="background-color:#{{Teal 3}};" | Targets a selected/all enemy ranged troop(s).<br>(Bsc) Half/(Adv) All the creatures cannot shoot. Half the creatures cannot melee attack.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Mirth}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 3
| |
| | 12/9
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Increases the [[morale]] of the selected/all friendly unit(s) by 1/2.
| |
| | {{cn|Master Genie|noname=}}{{cn|Satyr|noname=}}{{-wh}}
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Teleport}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 3
| |
| | 15/12/6/3
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Target allied troop instantly moves to an unoccupied target hex.<br>(Bsc) Except over walls or moats. (Adv) Except over moats. (Exp) No restrictions.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Clone}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 4
| |
| | 24/20
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Creates a duplicate of target, friendly troop with max level 5/6/7. The duplicate is dispelled if it receives any damage.
| |
| |
| |
| |
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Prayer}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 4
| |
| | 16/12
| |
| | Buff
| |
| | style="background-color:#{{Teal 3}};" | Increases the [[attack]], [[defense]], and [[speed]] of the selected/all friendly unit(s) by 2/4.
| |
| | {{cn|Master Genie|noname=}}
| |
| | {{An|Angelic Alliance|noname=}}
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Summon Water Elemental}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 5
| |
| | 25/20
| |
| | Utility
| |
| | style="background-color:#{{Teal 3}};" | Summons a troop of (power × 2/3/4) {{Cn|Water Elemental}}s.
| |
| |
| |
| |
| |
| | |
| |}
| |
| | |
| <sup>1</sup> NOTE: These creatures cast a modified version of the spell. See the corresponding creature page for details.
| |
| | |
| === Adventure Map Spells ===
| |
| {| class="sortable wikitable" style="background-color:#{{Teal 4}};"
| |
| |- style="font-weight:bold; vertical-align:center;"
| |
| ! style="background-color:#{{Teal 2}};" | Name
| |
| ! style="background-color:#{{Teal 2}};" | School
| |
| ! style="background-color:#{{Teal 2}};" | Lvl
| |
| ! style="background-color:#{{Teal 2}};" | [[File:Spell points small.png|link=Spell Points]]<br>Cost
| |
| ! style="background-color:#{{Teal 2}};" | Effect
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Visions}}
| |
| | style="background-color:#{{Teal 3}};" | All
| |
| | 2
| |
| | 4/2
| |
| | style="background-color:#{{Teal 3}};" | ''(Bas)'' Increases information shown in scouting reports about wandering creatures. Range = SP <br />''(Adv)'' Additionally reveals the information about enemy heroes. Range is increased to SP×2<br /> ''(Exp)'' Additionally reveals the information about enemy towns. Range is increased to SP×3
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|View Air}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 1
| |
| | 2/1
| |
| | style="background-color:#{{Teal 3}};" | ''(Bas)'' Displays the location of all artifacts on the view world screen.<br>''(Adv)'' Displays the location of all artifacts and heroes on the view world screen.<br>''(Exp)'' Displays the location of all artifacts, heroes, and towns on the view world screen.
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Disguise}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 2
| |
| | 4/2
| |
| | style="background-color:#{{Teal 3}};" | ''(Bas)'' Shows to enemies all the units in the caster's army as the most powerful unit.<br />''(Adv)'' Hides the numbers of creatures in each stack.<br />''(Exp)'' Shows all the units in the caster's army as the most powerful unit affiliated to the starting town.
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Dimension Door}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 5
| |
| | 25/20
| |
| | style="background-color:#{{Teal 3}};" | Teleports hero to a selected location on the adventure map.<br>The spell may be cast 1/2/3/4 times per day.<br>Reduces the hero's movement by 300 ''(bas)''/200 ''(exp)'' [[movement points]].
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Fly}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Air Magic.gif|x30px|link=School of Air Magic]]
| |
| | 5
| |
| | 20/15
| |
| | style="background-color:#{{Teal 3}};" | Allows the hero to move over water/obstacles with 40%/20%/0% penalty.
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|View Earth}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 1
| |
| | 2/1
| |
| | style="background-color:#{{Teal 3}};" | ''(Bas)'' Displays the location of all resources on the view world screen.<br>''(Adv)'' Displays the location of all resources and mines on the view world screen.<br>''(Exp)'' Displays the location of all resources, mines and terrain on the view world screen.
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Town Portal}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Earth Magic.gif|x30px|link=School of Earth Magic]]
| |
| | 4
| |
| | 16/12
| |
| | style="background-color:#{{Teal 3}};" | Hero is teleported to the nearest ''(bas)'' or any ''(adv)'' allied unoccupied town.<br>Reduces the hero's [[movement]] by 300 ''(bas)''/200 ''(exp)'' [[movement points]].
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Summon Boat}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 1
| |
| | 8/7
| |
| | style="background-color:#{{Teal 3}};" | 50%/75%/100% chance to summon the closest unoccupied boat to the hero's location.<br>Can summon player/neutral owned ''(bas)'' or enemy's ''(adv)'' boats.<br>''(Adv)'' Creates a boat if no eligible boats exist.
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Scuttle Boat}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 2
| |
| | 8/6
| |
| | style="background-color:#{{Teal 3}};" | 50%/75%/100% chance to destroy an unoccupied boat in the visibility zone.
| |
| | |
| |-
| |
| | style="background-color:#{{Teal 3}};" | {{Sn|Water Walk}}
| |
| | style="background-color:#{{Teal 3}};" | [[File:School of Water Magic.gif|x30px|link=School of Water Magic]]
| |
| | 4
| |
| | 12/8
| |
| | style="background-color:#{{Teal 3}};" | Allows the hero to move over water with 40%/20%/0% movement cost penalty.
| |
|
| |
|
| | {{St}} |
| | {{Sr|Bloodlust|1|Fire magic|Increases [[Melee]] dmg<br />Counters [[Weakness]]}} |
| | {{Sr|Cure|1|Water magic|Remove all Negative spell effects<br />Heals unit<br />No. of hitpoints healed depends on skill level}} |
| | {{Sr|Curse|1|Fire magic|Unit inflicts minimum damage}} |
| | {{Sr|Dispel|1|Water magic|Removes all spells}} |
| | {{Sr|Bless|1|Water magic|Causes unit to deal maximum [[damage]]}} |
| | {{Sr|Haste|1|Air magic|Increases [[speed]]}} |
| | {{Sr|Magic Arrow|1|All|Damages unit with a magical arrow}} |
| | {{Sr|Protection from Fire|1|Fire magic|Reduces damage received from [[fire spells]]}} |
| | {{Sr|Protection from Water|1|Water magic|Reduces damage recieved from [[water spells]]}} |
| | {{Sr|Shield|1|Earth magic|Reduces damaged recieved from [[Melee]] attacks}} |
| | {{Sr|Slow|1|Earth magic|[[Speed]] of unit decreases}} |
| | {{Sr|Summon Boat|1|Water magic|Summons an existing, friendly, unoccupied boat from anywhere in the world to your location}} |
| | {{Sr|Stone Skin|1|Earth magic|Increases [[defence]] of unit}} |
| | {{Sr|View Air|1|Air magic|Reveals the location of all unclaimed [[artifacts]]}} |
| | {{Sr|View Earth|1|Earth magic|Reveals location of all [[resources]] to caster}} |
| | {{Sr|Blind|2|Fire magic|Unit cannot move until spell is removed or until unit is attacked<br />Unit retaliates at a reduced strength<br />[[Retaliation]] strength depends on skill level of caster}} |
| | {{Sr|Death Ripple|2|Earth magic|Damages all non-[[undead]] units}} |
| | {{Sr|Disguise|2|Air magic|Gives false information to an enemy attempting to view your hero}} |
| | {{Sr|Disrupting Ray|2|Air magic|Reduces the selected enemy's unit's [[defence]] strength.<br />A single enemy may be targeted multiple times by this spell}} |
| | {{Sr|Fire Wall|2|Fire magic|Wildfire appears on battlefield specified by caster<br />Units passing through it will take damage<br />Damage and size depends on skill level}} |
| | {{Sr|Fortune|2|Air magic|Increases selected unit's luck}} |
| | {{Sr|Ice Bolt|2|Water magic|Damages unit woth an ice bolt}} |
| | {{Sr|Lightning Bolt|2|Air magic|Damages unit with a lightning bolt}} |
| | {{Sr|Precision|2|Air magic|Increases the ranged attack damage of unit}} |
| | {{Sr|Protection from Air|2|Air magic|Reduces damage from air spells}} |
| | {{Sr|Quicksand|2|Earth magic|Places quicksand randomly around the battlefield<br />Only visable to caster and creatures native to terrian<br />Ends unit's turn if passing through the quicksand and makes it visable to all<br />No. of quicksands placed depends on skill level}} |
| | {{Sr|Remove Obstacle|2|Air magic|Removes any normal obstacle(trees, rocks, etc.) of caster's choice<br />Advanced skill allow removal of fire walls}} |
| | {{Sr|Scuttle Boat|2|Water magic|Chance of destroying an unoccupied boat that you own<br />% chance depends on skill level}} |
| | {{Sr|Visions|2|All|Displays enemy heros or creatures statistics as if they were your own troops depending on skill level.}} |
| | {{Sr|Weakness|2|Water magic|Reduces unit's [[attack]] strength}} |
| | {{Sr|Air Shield|3|Air magic|Reduces damage received from ranged attacks}} |
| | {{Sr|Animate Dead|3|Earth magic|Re-animates selected undead by retoring a fixed no. of hitpoints to unit<br />No. of hitpoint restored depends on skill level}} |
| | {{Sr|Anti-Magic|3|Earth magic|Protects unit from spells<br />Level of spells protected from depends on skill level}} |
| | {{Sr|Destroy Undead|3|Air magic|Damages all undead units}} |
| | {{Sr|Earthquake|3|Earth magic|Damages a no. of sections of castle wall at random<br />No. os sections and damage done depends on skill level of caster}} |
| | {{Sr|Fireball|3|Fire magic|Units within radius damaged by ball of fire (similar to Magog's attack)}} |
| | {{Sr|Force Field|3|Earth magic|Places a force field on the battlefield specified by caster<br />Units cannot pass this field<br />Size of force field depends on skill level}} |
| | {{Sr|Forgetfulness|3|Water magic|Unit forgets to use its ranged attack}} |
| | {{Sr|Frost Ring|3|Water magic|Damages units in range with a frost ring<br />Does not damage target hex}} |
| | {{Sr|Hypnotize|3|Air magic|Puts enemy unit temporarily under your control}} |
| | {{Sr|Land Mine|3|Fire magic|Places landmines on battlefield at random places<br />Only visable to caster and creatures native to the terrain<br />No. of mines placed and damage output depends on skill level}} |
| | {{Sr|Mirth|3|Water magic|}} |
| | {{Sr|Misfortune|3|Fire magic|Unit's luck reduced}} |
| | {{Sr|Protection from Earth|2|Earth magic|Reduces damage recieved from [[earth spells]]}} |
| | {{Sr|Teleport|3|Water magic|}} |
| | {{Sr|Armageddon|4|Fire magic|All units take damage}} |
| | {{Sr|Berserk|4|Fire magic|Targeted unit attacks nearest unit, friend or foe}} |
| | {{Sr|Chain Lightning|4|Air magic|Damages units with lightning<br />Full damage on selected unit, then travels to nearest unit inflicting half damage, then again to nearest unit inflicting quarter damage etc.<br />No. of units hit depends on skill level<br />Can damage own troops}} |
| | {{Sr|Clone|4|Water magic|}} |
| | {{Sr|Counterstrike|4|Air magic|Retaliations per round increased<br />No. increased by depends on skill level}} |
| | {{Sr|Fire Shield|4|Fire magic|Does not provide additional protection<br />Unit attacking through a fire shield will suffer damage proportional to its attack<br />Proportion inflicted depends on skill level of caster}} |
| | {{Sr|Frenzy|4|Fire magic|Unit has increased attack strength but zero defence<br />Increased attack is proportional to original defence stength<br />Proportion depends on skill level of caster}} |
| | {{Sr|Inferno (spell)|4|Fire magic|Damages unit within blast radius}} |
| | {{Sr|Meteor Shower|4|Earth magic|Causes damages via meteors within radius}} |
| | {{Sr|Prayer|4|Water magic|}} |
| | {{Sr|Resurrection|4|Earth magic|Resurrects units in a selected group by restoring a fixed no. of hitpoints<br />No. of hitpoints restored depends on skill level}} |
| | {{Sr|Slayer|4|Fire magic|Damage inflicted to Dragons, Behemoths and Hydras increases for selected unit}} |
| | {{Sr|Sorrow|4|Earth magic|Reduces morale of unit}} |
| | {{Sr|Town Portal|4|Earth magic|Teleports your hero to a [[town]]<br />[[Town]] must be unoccupied<br />Caster can choose [[town]] to teleport to if skill level is at least advanced}} |
| | {{Sr|Water Walk|4|Water magic|}} |
| | {{Sr|Dimension Door|5|Air magic|Once per day<br />Teleport hero to visable, unoccupied location on map}} |
| | {{Sr|Fly|5|Air magic|Hero can fly<br />Must end turn on land}} |
| | {{Sr|Implosion|5|Earth magic|Causes massive damage to unit}} |
| | {{Sr|Magic Mirror|5|Air magic|Chance of reflecting hostile spells towards a random enemy unit<br />Chances of success depends on skill level}} |
| | {{Sr|Sacrifice|5|Fire magic|Destroys friendly unit in order to resurrect a dead unit<br />No. resurrected depends on spell power and skill of caster and also on health of destroyed unit}} |
| | {{Sr|Summon Air Elemental|5|Air magic|Summon [[Air Elemental]]}} |
| | {{Sr|Summon Earth Elemental|5|Earth magic|Summon [[Earth Elemental]]}} |
| | {{Sr|Summon Fire Elemental|5|Fire magic|Summon [[Fire Elemental]]}} |
| | {{Sr|Summon Water Elemental|5|Water magic|Summon [[Water Elemental]]}} |
| | {{Sr|Titan's Lightning Bolt|5|Air magic|}} |
| |} | | |} |
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| == See also ==
| | [[Category: Spells|*]] |
| *[[Horn of the Abyss (Documentation)#Spells 2]]
| | [[Category: Lists|Spells]] |
| | |
| [[Category:Horn of the Abyss]] | |