Editing List of spells (HotA)

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#REDIRECT [[List of spells]]
=== Combat Damage Spells ===
{| class="sortable wikitable"  style="color:darkgoldenrod;"
|- style="font-weight:bold; background-color:#182a5b; vertical-align:bottom;"
! Name
! School
! Lvl
! SP<br>Cost
! Damage<br>Equation
! AOE<br>Size
! Dmg<br>1 {{Ps|Power|0=}}
! Dmg/SP<br>1 {{Ps|Power|0=}}
! Dmg<br>10 {{Ps|Power|0=}}
! Dmg/SP<br>10 {{Ps|Power|0=}}
! Dmg<br>25 {{Ps|Power|0=}}
! Dmg/SP<br>25 {{Ps|Power|0=}}
! Notes
|-
! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br>
 
|-
| style="background-color:#D9D9D9;" | [[Image:Magic Arrow.png]][[Magic Arrow]]
| style="background-color:#D9D9D9;" | All
| 1
| 5/4
| style="background-color:#D9D9D9;" | 10/20/30 +<br>(power × 10)
| style="background-color:#D9D9D9;" | 1
| 40
| 10
| style="background-color:#D9D9D9;" | 130
| style="background-color:#D9D9D9;" | 32.5
| 280
| 70
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Lightning Bolt.png]][[Lightning Bolt]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 10/8
| style="background-color:#D9D9D9;" | 10/20/50 +<br>(power × 25)
| style="background-color:#D9D9D9;" | 1
| 75
| 9.38
| style="background-color:#D9D9D9;" | 300
| style="background-color:#D9D9D9;" | 37.5
| 675
| 84.38
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Destroy Undead.png]][[Destroy Undead]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 3
| 15/12
| style="background-color:#D9D9D9;" | 10/20/50 +<br>(power × 10)
| style="background-color:#D9D9D9;" | *
| 60*
| 5*
| style="background-color:#D9D9D9;" | 150*
| style="background-color:#D9D9D9;" | 12.5*
| 300*
| 25*
| Damages all [[undead]] troops
 
|-
| style="background-color:#D9D9D9;" | [[Image:Chain Lightning.png]][[Chain Lightning]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 4
| 24/20
| style="background-color:#D9D9D9;" | 25/50/100 +<br>(power × 40)
| style="background-color:#D9D9D9;" | *
| 140*
| 7*
| style="background-color:#D9D9D9;" | 500*
| style="background-color:#D9D9D9;" | 25*
| 1100*
| 55*
| Strikes up to 5 troops
 
|-
| style="background-color:#D9D9D9;" | [[Image:Titan's Lightning Bolt.png]][[Titan's Lightning Bolt]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 5
| 0
| style="background-color:#D9D9D9;" | 600
| style="background-color:#D9D9D9;" | 1
| 600
| inf
| style="background-color:#D9D9D9;" | 600
| style="background-color:#D9D9D9;" | inf
| 600
| inf
| Requires [[Titan's Thunder]]
 
|-
| style="background-color:#D9D9D9;" | [[Image:Death Ripple.png]][[Death Ripple]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 2
| 10/8
| style="background-color:#D9D9D9;" | 10/20/30 +<br>(power × 5)
| style="background-color:#D9D9D9;" | *
| 35*
| 4.375*
| style="background-color:#D9D9D9;" | 80*
| style="background-color:#D9D9D9;" | 10*
| 155*
| 19.38*
| Damages all [[living]] troops
 
|-
| style="background-color:#D9D9D9;" | [[Image:Meteor Shower.png]][[Meteor Shower]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 4
| 16/12
| style="background-color:#D9D9D9;" | 25/50/100 +<br>(power × 25)
| style="background-color:#D9D9D9;" | 3-wide
| 125*
| 10.42*
| style="background-color:#D9D9D9;" | 350*
| style="background-color:#D9D9D9;" | 29.17*
| 725*
| 60.42*
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Implosion.png]][[Implosion]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 5
| 25/20
| style="background-color:#D9D9D9;" | 100/200/300 +<br>(power × 75)
| style="background-color:#D9D9D9;" | 1
| 375
| 18.75
| style="background-color:#D9D9D9;" | 1050
| style="background-color:#D9D9D9;" | 52.5
| 2175
| 108.75
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Fire Wall.png]][[Fire Wall]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 2
| 8/6
| style="background-color:#D9D9D9;" | 10/20/50 +<br>(power × 10)
| style="background-color:#D9D9D9;" | 2/3-hex
| 60*
| 10*
| style="background-color:#D9D9D9;" | 150*
| style="background-color:#D9D9D9;" | 25*
| 300*
| 50*
| Damages all units passing through hexes
 
|-
| style="background-color:#D9D9D9;" | [[Image:Fireball.png]][[Fireball]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 3
| 15/12
| style="background-color:#D9D9D9;" | 15/30/60 +<br>(power × 10)
| style="background-color:#D9D9D9;" | 3-wide
| 70*
| 5.83*
| style="background-color:#D9D9D9;" | 160*
| style="background-color:#D9D9D9;" | 13.34*
| 310*
| 25.83*
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Land Mine.png]][[Land Mine]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 3
| 18/15
| style="background-color:#D9D9D9;" | 25/50/100 +<br>(power × 10)
| style="background-color:#D9D9D9;" | 4/6/8-hex
| 110*
| 7.33*
| style="background-color:#D9D9D9;" | 200*
| style="background-color:#D9D9D9;" | 13.34*
| 350*
| 23.33*
| Damages first unit passing through each hex
 
|-
| style="background-color:#D9D9D9;" | [[Image:Armageddon.png]][[Armageddon]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 24/20
| style="background-color:#D9D9D9;" | {{withab}} 30/60/120 +<br>(power × 50)<br>{{withhota}} 30/60/120 +<br>(power × 40)
| style="background-color:#D9D9D9;" | *
| 170* {{withab}}<br>160* {{withhota}}
| 8.5* {{withab}}<br>8* {{withhota}}
| style="background-color:#D9D9D9;" | 620* {{withab}}<br>520* {{withhota}}
| style="background-color:#D9D9D9;" | 31* {{withab}}<br>26* {{withhota}}
| 1370* {{withab}}<br>1120* {{withhota}}
| 68.5* {{withab}}<br>56* {{withhota}}
| Damages all troops
 
|-
| style="background-color:#D9D9D9;" | [[Image:Inferno.png]][[Inferno]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 16/12
| style="background-color:#D9D9D9;" | 20/40/80 +<br>(power × 10)
| style="background-color:#D9D9D9;" | 5-wide
| 90*
| 7.5*
| style="background-color:#D9D9D9;" | 180*
| style="background-color:#D9D9D9;" | 15*
| 330*
| 27.5*
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Ice Bolt.png]][[Ice Bolt]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 2
| 8/6
| style="background-color:#D9D9D9;" | 10/20/50 +<br>(power × 20)
| style="background-color:#D9D9D9;" | 1
| 70
| 11.67
| style="background-color:#D9D9D9;" | 250
| style="background-color:#D9D9D9;" | 41.67
| 550
| 91.67
|
 
|-
| style="background-color:#D9D9D9;" | [[Image:Frost Ring.png]][[Frost Ring]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 3
| 12/9
| style="background-color:#D9D9D9;" | 15/30/60 +<br>(power × 10)
| style="background-color:#D9D9D9;" | 3-wide
| 70*
| 7.78*
| style="background-color:#D9D9D9;" | 160*
| style="background-color:#D9D9D9;" | 17.78*
| 310*
| 34.4*
| Does not damage center hex.
 
|}
 
(*)NOTE: All damage/spell point efficiency is calculated based on:
* Hitting one target
* Expert proficiency
 
=== Combat Non-Damage Spells ===
{| class="sortable wikitable"  style="color:darkgoldenrod;"
|- style="font-weight:bold; background-color:#182a5b; vertical-align:bottom;"
! Name
! School
! Lvl
! SP<br>Cost
! Type
! Effect
|-
! <br> !! <br> !! <br> !! <br> !! <br> !! <br>
 
|-
| style="background-color:#D9D9D9;" | [[Image:Haste.png]][[Haste]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 1
| 6/5
| Buff
| style="background-color:#D9D9D9;" | Increases the speed of the selected/all friendly unit(s) by 3/5.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Disrupting Ray.png]][[Disrupting Ray]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 10/8
| Debuff
| style="background-color:#D9D9D9;" | Reduces the defense of the selected/all enemy unit(s) by 3/4/5.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Fortune.png]][[Fortune]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 7/5
| Buff
| style="background-color:#D9D9D9;" | Increases the luck of the selected/all friendly unit(s) by 1/2.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Precision.png]][[Precision]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 8/6
| Buff
| style="background-color:#D9D9D9;" | Increases the ranged attack of the selected/all friendly unit(s) by 3/6.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Protection from Air.png]][[Protection from Air]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 7/5
| Buff
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Air Spells by the selected/all friendly unit(s) by 50%/75%.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Air Shield.png]][[Air Shield]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 3
| 12/9
| Buff
| style="background-color:#D9D9D9;" | Reduces the damage received from ranged attacks by the selected/all friendly unit(s) by 25%/50%.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Hypnotize.png]][[Hypnotize]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 3
| 18/15
| Debuff
| style="background-color:#D9D9D9;" | Target enemy troop of less than (10/20/50 + (power × 25)) health is put under your control.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Counterstrike.png]][[Counterstrike]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 4
| 24/20
| Buff
| style="background-color:#D9D9D9;" | Target/All allied troop(s) can retaliate against 1/2 additional attacks per round.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Magic Mirror.png]][[Magic Mirror]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 5
| 25/20
| Buff
| style="background-color:#D9D9D9;" | Target allied troop has a 20%/30%40% chance of being reflecting enemy spells to a random enemy troop.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Summon Air Elemental.png]][[Summon Air Elemental]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 5
| 25/20
| Utility
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Air elementals.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Shield.png]][[Shield]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 1
| 5/4
| Buff
| style="background-color:#D9D9D9;" | Reduces the damage received from hand-to-hand attacks by the selected/all friendly unit(s) by 15%/30%.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Slow.png]][[Slow]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 1
| 6/5
| Debuff
| style="background-color:#D9D9D9;" | {{withab}} Reduces the speed of by the selected/all enemy unit(s) to 75%/50%.<br>{{withhota}} Reduces the speed of by the selected/all enemy unit(s) to (75%/50% + 1).
 
|-
| style="background-color:#D9D9D9;" | [[Image:Stone Skin.png]][[Stone Skin]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 1
| 5/4
| Buff
| style="background-color:#D9D9D9;" | Increases the defense of the selected/all friendly unit(s) by 3/6.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Quicksand.png]][[Quicksand]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 2
| 8/6
| Utility
| style="background-color:#D9D9D9;" | Quicksand pits are placed in 4/6/8 random hexes.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Animate Dead.png]][[Animate Dead]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 15/12
| Utility
| style="background-color:#D9D9D9;" | Reanimates (30/60/160 + (power × 50)) HP of killed undead creatures in friendly troop permanently.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Anti-Magic.png]][[Anti-Magic]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 15/12
| Buff
| style="background-color:#D9D9D9;" | Target, allied troop becomes immune to level 1 - 3/4/5 spells.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Earthquake.png]][[Earthquake]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 20/17
| Utility
| style="background-color:#D9D9D9;" | Does one point of damage to 2/3/4 random castle walls during siege combat.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Force Field.png]][[Force Field]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 12/9
| Utility
| style="background-color:#D9D9D9;" | A 2/3-hex wide force wall is created at target hex. Movement through these hexes is blocked.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Protection from Earth.png]][[Protection from Earth]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 3
| 12/9
| Buff
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Earth Spells by the selected/all friendly unit(s) by 50%/75%.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Resurrection.png]][[Resurrection]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 4
| 20/16
| Utility
| style="background-color:#D9D9D9;" | Reanimates (40/80/160 + (power × 50)) HP of killed living creatures in friendly troop for the current battle/permanently.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Sorrow.png]][[Sorrow]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 4
| 16/12
| Debuff
| style="background-color:#D9D9D9;" | Reduces the morale of the selected/all enemy unit(s) by 1/2.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Summon Earth Elemental.png]][[Summon Earth Elemental]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 5
| 25/20
| Utility
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Earth elementals.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Bloodlust.png]][[Bloodlust]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 1
| 5/4
| Buff
| style="background-color:#D9D9D9;" | Increases the attack strength for hand-to-hand attacks of the selected/all friendly unit(s) by 3/6.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Curse.png]][[Curse]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 1
| 6/5
| Debuff
| style="background-color:#D9D9D9;" | Causes the selected/all enemy unit(s) to inflict minimum damage/(minimum damage - 1) when attacking.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Protection from Fire.png]][[Protection from Fire]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 1
| 5/4
| Buff
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Fire Spells by the selected/all friendly unit(s) by 50%/75%.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Blind.png]][[Blind]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 2
| 10/8
| Debuff
| style="background-color:#D9D9D9;" | Blinds the selected enemy unit so that it cannot act until attacked, dispelled or effect wears off.<br>(Bsc) Deactivating attack is retaliated at 50% of base attack rating.<br>(Adv) Deactivating attack is retaliated at 25% of base attack rating.<br>(Exp) Deactivating attack is not retaliated.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Misfortune.png]][[Misfortune]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 3
| 12/9
| Debuff
| style="background-color:#D9D9D9;" | Reduces the luck of the selected/all friendly unit(s) by 1/2.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Berserk.png]][[Berserk]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 20/16
| Debuff
| style="background-color:#D9D9D9;" | Target attacks nearest troop. All creatures in a 1/4/6 hex diameter affected.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Fire Shield.png]][[Fire Shield]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 16/12
| Buff
| style="background-color:#D9D9D9;" | 20%/25%/30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Frenzy.png]][[Frenzy]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 16/12
| Buff
| style="background-color:#D9D9D9;" | Target friendly troop's attack is increased by 100%/150%/200% of the troop's defense, and its defense is reduced to zero.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Slayer.png]][[Slayer]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 4
| 16/12
| Buff
| style="background-color:#D9D9D9;" | (Bsc) Target allied troop's attack is increased by 8 against behemoths, dragons, hydras, firebirds {{withhota}}, and sea serpents/haspids {{withhota}}.<br>(Adv) Same as basic, but also affects devils and angels.<br>(Exp) Same as basic, but also affects giants/titans.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Sacrifice.png]][[Sacrifice]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 5
| 25/20
| Utility
| style="background-color:#D9D9D9;" | Target, non-undead friendly troop is sacrificed (destroyed).<br>Another target dead friendly troop has ((power + destroyed troop's base health + 3/6/10) × # of creatures sacrificed)<br>in health total of creatures returned to life.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Summon Fire Elemental.png]][[Summon Fire Elemental]]
| style="background-color:#D9D9D9;" | [[Image:School of Fire Magic.gif|link=School of Fire Magic]]
| 5
| 25/20
| Utility
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Fire elementals.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Bless.png]][[Bless]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 1
| 5/4
| Buff
| style="background-color:#D9D9D9;" | Causes the selected/all friendly unit(s) to inflict maximum damage/(maximum damage - 1) when attacking.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Cure.png]][[Cure]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 1
| 6/5
| Utility
| style="background-color:#D9D9D9;" | Removes all negative spell effects from the selected/all friendly unit(s) and heals for (10/20/30 + (power x 5)) HP
 
|-
| style="background-color:#D9D9D9;" | [[Image:Dispel.png]][[Dispel]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 1
| 5/4
| Utility
| style="background-color:#D9D9D9;" | (Bsc) Removes all spell effects from the selected friendly unit.<br>(Adv) Removes all spell effects from the selected friendly or enemy unit.<br>Removes all spell effects from all units.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Protection from Water.png]][[Protection from Water]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 1
| 5/4
| Buff
| style="background-color:#D9D9D9;" | {{withab}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 30%/50%.<br>{{withhota}} Reduces the damage received from Water Spells by the selected/all friendly unit(s) by 50%/75%.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Remove Obstacle.png]][[Remove Obstacle]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 2
| 7/5
| Utility
| style="background-color:#D9D9D9;" | (Bsc) Removes a non-magic obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Adv) Removes a non-magic obstacle or Fire Wall from the battlefield. Integrated obstacles (such as cliffs) are not affected.<br>(Exp) Removes a non-magic or magical obstacle from the battlefield. Integrated obstacles (such as cliffs) are not affected.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Weakness.png]][[Weakness]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 2
| 8/6
| Debuff
| style="background-color:#D9D9D9;" | Reduces the attack of the selected/all enemy unit(s) by 3/6.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Forgetfulness.png]][[Forgetfulness]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 3
| 12/9
| Debuff
| style="background-color:#D9D9D9;" | Targets a selected/all enemy ranged troop(s).<br>(Bsc) Half of the creatures forget to shoot/melee attack.<br>(Adv/Exp) Cannot shoot. Half of the creatures forget to melee attack.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Mirth.png]][[Mirth]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 3
| 12/9
| Buff
| style="background-color:#D9D9D9;" | Increases the morale of the selected/all friendly unit(s) by 1/2.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Teleport.png]][[Teleport]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 3
| 15/12/6/3
| Utility
| style="background-color:#D9D9D9;" | Target allied troop instantly moves to an unoccupied target hex.<br>(Bsc) Troop cannot teleport over walls or moats.<br>(Adv) Troop cannot teleport over moats.<br>(Exp) No restrictions.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Clone.png]][[Clone]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 4
| 24/20
| Utility
| style="background-color:#D9D9D9;" | Creates a duplicate of target, allied troop level 1 - 5/6/7. The duplicate can attack but is dispelled if it receives any damage.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Prayer.png]][[Prayer]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 4
| 16/12
| Buff
| style="background-color:#D9D9D9;" | Increases the attack, defense, and speed of the selected/all friendly unit(s) by 2/4.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Summon Water Elemental.png]][[Summon Water Elemental]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 5
| 25/20
| Utility
| style="background-color:#D9D9D9;" | Summons a troop of (power × 2/3/4) Water elementals.
 
|}
 
=== Adventure Map Spells ===
{| class="sortable wikitable"  style="color:darkgoldenrod;"
|- style="font-weight:bold; background-color:#182a5b; vertical-align:bottom;"
! Name
! School
! Lvl
! SP<br>Cost
! Effect
|-
! <br> !! <br> !! <br> !! <br> !! <br>
 
|-
| style="background-color:#D9D9D9;" | [[Image:View Air.png]][[View Air]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 1
| 2/1
| style="background-color:#D9D9D9;" | (Bsc) Displays the location of all artifacts on the view world screen.<br>(Adv) Displays the location of all artifacts and heroes on the view world screen.<br>(Exp) Displays the location of all artifacts, heroes, and towns on the view world screen.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Disguise.png]][[Disguise]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 2
| 4/2
| style="background-color:#D9D9D9;" | Modifies the army composition scouting report visible to enemies.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Visions.png]][[Visions]]
| style="background-color:#D9D9D9;" | All
| 2
| 4/2
| style="background-color:#D9D9D9;" | Increases information shown in scouting reports of towns, creatures and heroes.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Dimension Door.png]][[Dimension Door]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 5
| 25/20
| style="background-color:#D9D9D9;" | Teleports hero to a selected location on the adventure map.<br>The spell may be cast 2/3/4 times per day.<br>Reduces the hero's movement by 300/200 movement points.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Fly.png]][[Fly]]
| style="background-color:#D9D9D9;" | [[Image:School of Air Magic.gif|link=School of Air Magic]]
| 5
| 20/15
| style="background-color:#D9D9D9;" | Allows the hero to move over water/obstacles with 40%/20%/0% penalty.
 
|-
| style="background-color:#D9D9D9;" | [[Image:View Earth.png]][[View Earth]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 1
| 2/1
| style="background-color:#D9D9D9;" | (Bsc) Displays the location of all resources on the view world screen.<br>(Adv) Displays the location of all resources and mines on the view world screen.<br>(Exp) Displays the location of all resources, mines and terrain on the view world screen.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Town Portal.png]][[Town Portal]]
| style="background-color:#D9D9D9;" | [[Image:School of Earth Magic.gif|link=School of Earth Magic]]
| 4
| 16/12
| style="background-color:#D9D9D9;" | Hero is teleported to the nearest(Bsc)/any(Adv) allied town.<br>Reduces the hero's movement by 300(Bsc)/200(Exp) movement points.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Summon Boat.png]][[Summon Boat]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 1
| 8/7
| style="background-color:#D9D9D9;" | 50%/75%/100% chance to summon the closest unoccupied boat to the hero's location.<br>Can summon (player/neutral)(Bsc)/enemy(Adv)-owned boats.<br>(Adv) Creates a boat if no eligible boats exist.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Scuttle Boat.png]][[Scuttle Boat]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 2
| 8/6
| style="background-color:#D9D9D9;" | 50%/75%/100% chance to destroy unoccupied boat.
 
|-
| style="background-color:#D9D9D9;" | [[Image:Water Walk.png]][[Water Walk]]
| style="background-color:#D9D9D9;" | [[Image:School of Water Magic.gif|link=School of Water Magic]]
| 4
| 12/8
| style="background-color:#D9D9D9;" | Allows the hero to move over water with 40%/20%/0% penalty.
 
|}
 
== See also ==
*[[List of spells]]
*[[Horn of the Abyss (Documentation)#Spells 2]]
 
[[Category:Horn of the Abyss]]{{keywords}}
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