Editing Mechanic and Engineer

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{{Cram|TBC|Mechanic|Engineer|no_dwelling=}}
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'''Mechanics and Engineers''' are level 2 creatures of [[Factory]]. They are recruited from the [[Foundry]].


{{Cram|Foundry|Mechanic|Engineer|no_dwelling=}}
'''Mechanics and Engineers''' are the level 2 creatures of [[Factory]]. They are recruited from the [[Foundry]].
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== Heroes with a specialty ==
== Heroes with a specialty ==
*{{H|Sam|Mercenary}} has Mechanics as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any Mechanics or Engineers for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.
*{{H|Sam|Mercenary}} has Mechanics as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any Mechanics or Engineers for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.
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The ability only works on Mechanical creatures specifically; i.e., only [[Automaton]]s, [[Sentinel Automaton]]s (unless they [[Detonation|detonated]]), [[Dreadnought]]s, and [[Juggernaut]]s. It does not work on [[Golem]]s or [[War Machine]]s.
The ability only works on Mechanical creatures specifically; i.e., only [[Automaton]]s, [[Sentinel Automaton]]s (unless they [[Detonation|detonated]]), [[Dreadnought]]s, and [[Juggernaut]]s. It does not work on [[Golem]]s or [[War Machine]]s.
== Bugs ==
Mechanic and Engineer's breath attack is seemingly bugged. When attacking a 2-hex unit from the middle hex above or below them, the breath attack will not follow the direction of the sword-arrow, but rather the direction of the Mechanic's (or Engineer's) movement.
== Official Renders ==
<gallery mode="packed-hover">
Mechanic render.png
</gallery>


{{user commentary|
{{user commentary|
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Keep in mind that Mechanics and Engineers cannot repair Detonated Automatons, since Detonation destroys their corpse. If you have a large stack of Automatons, it may be wise to avoid activating Detonation so that your Mechanics can repair them in case they die.
Keep in mind that Mechanics and Engineers cannot repair Detonated Automatons, since Detonation destroys their corpse. If you have a large stack of Automatons, it may be wise to avoid activating Detonation so that your Mechanics can repair them in case they die.
Mechanic and Engineer's breath attack is seemingly bugged. When attacking a 2-hex unit from the middle hex above or below them, the breath attack will not follow the direction of the sword-arrow, but rather the direction of the Mechanics (or Engineers) movement.
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{{creature 'see also'}}
{{creature 'see also'}}
* [[Comparison of Level 2 Creatures]]


[[Category: Creatures]]
[[Category: Creatures]]
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