Editing Mechanic and Engineer
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Latest revision | Your text | ||
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{{inhota}} | {{inhota}} | ||
{{Factory creatures}}{{Creature | {{Factory creatures}}{{Creature | ||
| AI_Value = | | AI_Value = ? | ||
| Name = Mechanic | | Name = Mechanic | ||
| Attack = 6 | | Attack = 6 | ||
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| Health = 14 | | Health = 14 | ||
| Cost = 140 | | Cost = 140 | ||
| Special = • [[Breath attack]]<br>• Repairs mechanical creatures | | Special = • [[Breath attack]]<br>• Repairs mechanical creatures | ||
| U_AI_Value= | | U_AI_Value= ? | ||
| U_name = Engineer | | U_name = Engineer | ||
| U_attack = '''7''' | | U_attack = '''7''' | ||
| U_speed = '''7''' | | U_speed = '''7''' | ||
| U_health = '''16''' | | U_health = '''16''' | ||
| U_damage = | | U_damage = '''2–5''' | ||
| U_cost = 170 | | U_cost = 170 | ||
| U_special = • [[Breath attack]]<br>• Repairs mechanical creatures | | U_special = • [[Breath attack]]<br>• Repairs mechanical creatures | ||
| No_shots = | | No_shots = | ||
| No_ushots = | | No_ushots = | ||
}} | }} | ||
<!--- | |||
{{Cram|TBC|Mechanic|Engineer|no_dwelling=}} | |||
---> | |||
'''Mechanics and Engineers''' are level 2 creatures of [[Factory]]. They are recruited from the [[Foundry]]. | |||
== Special Ability: Repair== | |||
They can repair mechanicals creatures for 10 hit points for every Mechanic or for 20 hit points for every Engineer. To repair a mechanical creature a Mechanic/Engineer stands next to it. | |||
== Heroes with a specialty == | |||
*{{H|Sam|Mercenary}} has Mechanics as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any Mechanics or Engineers for each level attained after 2nd level, and gives them a [[speed]] bonus of 1. | *{{H|Sam|Mercenary}} has Mechanics as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any Mechanics or Engineers for each level attained after 2nd level, and gives them a [[speed]] bonus of 1. | ||
{{user commentary| | {{user commentary| | ||
Mechanics and Engineers are fragile to fight on their own. But their true strength lies in repairing mechanical creatures. Rather than using them as primary damagers, use them to attack unit stacks standing close and to finish wounded enemies. They are same as [[Archangel|Archangels]] in terms of true "returning" creatures into the battlefield, but only "return" exact [[Mechanical]] creatures.}}{{end of user commentary}} | |||
Mechanics and Engineers are | |||
}}{{end of user commentary}} | |||
{{creature 'see also'}} | {{creature 'see also'}} | ||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ | __NOTOC__ |