Editing Mechanic and Engineer
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[[File:Repair.png]] Mechanics and Engineers can repair [[Mechanical]] creatures by 10 hit points for every Mechanic or by 20 hit points for every Engineer. To repair a Mechanical creature, the Mechanic/Engineer must stand next to it and use the ability. Each stack can only use this ability once per combat. Repair can revive dead creatures, even from the [[Corpse (combat)|corpses]] of destroyed stacks, which is similar to [[Angel and Archangel|Archangels']] resurrection. | [[File:Repair.png]] Mechanics and Engineers can repair [[Mechanical]] creatures by 10 hit points for every Mechanic or by 20 hit points for every Engineer. To repair a Mechanical creature, the Mechanic/Engineer must stand next to it and use the ability. Each stack can only use this ability once per combat. Repair can revive dead creatures, even from the [[Corpse (combat)|corpses]] of destroyed stacks, which is similar to [[Angel and Archangel|Archangels']] resurrection. | ||
The ability only works on Mechanical creatures specifically; i.e., only [[Automaton]]s, [[Sentinel Automaton]]s | The ability only works on Mechanical creatures specifically; i.e., only [[Automaton]]s, [[Sentinel Automaton]]s, [[Dreadnought]]s, and [[Juggernaut]]s. It does not work on [[Golem]]s or [[War Machine]]s. | ||
== Bugs == | == Bugs == |