Editing Misfortune

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{{Fire spells}}{{Spell|13|13|17|13|25|25|13|13|9|13|13|18
[[Category: Spells]]
| school      = Fire Magic
{{spelltable|Fire Magic|12|1 round for each [[Spell Power]]|3rd}}
| level      = 3rd
 
| cost        = 12/9
Reduces the [[Luck]] of target enemy stack.
| duration    = 1 rnd/sp
{{skills|Spell effect|Luck is reduced by one|Cost decreased by 3|Luck is reduced by two|Affects all enemy troops}}
| b_effect    = Luck of target, enemy troop is reduced by one.
 
| a_effect    = Luck of target, enemy troop is reduced by two.
[[Counters]] [[Fortune]].
| e_effect    = Luck of all enemy troops is reduced by two.
}} It reduces the [[luck]] of the target enemy creature(s).  


'''Creatures immune to Misfortune:'''
===Units immune to its effects===
{{immune|spell123=1|spell12345=1|spell1234=1|fire=1}}
*[[Efreet]]i/[[Efreet Sultan]]s
* {{Cn|Halfling}} ([[Luck]] cannot be decreased below +1)
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s
*[[Firebird]]s/[[Phoenix]]es


{{user commentary|
Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.


*There IS negative luck in HotA.
===Comments===
}}{{end of user commentary}}


{{luck navigational box|pic=-1}}
Very expensive for no obvious result, as negative luck carries no penalty, and decreasing the chance of enemy luck bonuses by a mere 10% is rather feeble for a 3rd level spell. (It is stated in the game that negative luck will sometimes give half damage, but this is not yet proven, and even with -3 luck I have seen nothing significant happen.)
[[Category: Spells]]
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