Editing Monk and Zealot
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{{Cram|Monastery|Monk|Zealot|no_dwelling=|pad=3px 10px 3px 7px}} | {{Cram|Monastery|Monk|Zealot|no_dwelling=|pad=3px 10px 3px 7px}} | ||
'''Monks''' and '''Zealots''' are the level 5 creatures of [[Castle]]. They can be recruited from the [[Castle creature dwellings|Monastery]]. According to | '''Monks''' and '''Zealots''' are the level 5 creatures of [[Castle]]. They can be recruited from the [[Castle creature dwellings|Monastery]]. According to the in-game [[rumor]]s, they are beings of pure energy. | ||
''"Monks and zealots train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While monks suffer the normal penalty for ranged unit hand-to-hand attack damage (50%), the better trained zealots do not."{{-}}<sup>[[Restoration of Erathia Manual Page 86|RoE manual]]''</sup> | ''"Monks and zealots train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While monks suffer the normal penalty for ranged unit hand-to-hand attack damage (50%), the better trained zealots do not."{{-}}<sup>[[Restoration of Erathia Manual Page 86|RoE manual]]''</sup> |