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{{Secondary skills}} {{Secondary skill | B_effect = increases all hand-to-hand damage inflicted by the hero's troops by 10%. | A_effect = increases all hand-to-hand damage inflicted by the hero's troops by 20%. | E_effect = increases all hand-to-hand damage inflicted by the hero's troops by 30%. }} '''Offense''' is a [[secondary skill]] that increases all [[hand-to-hand]] [[damage]] caused by allied creatures in hero's army. As opposed to slightly misleading in-game skill description Offense increases the ''base damage'' by 10%, 20% or 30% depending on the level of the skill. This does not mean that the total damage (final damage) is necessarily increased by the same percentage, as it might also be increased by other factors, such as high [[Primary skill#Attack skill|Attack skill]] - compare [[Damage#Damage calculation of creature stacks|damage formula]]. '''Heroes with Offense as a starting skill:''' * [[File:Barbarian portrait.gif]] All [[Barbarian]]s start with Basic Offense except [[Crag Hack]] and [[Kilgor]], who start with Advanced. * {{H2|Alkin|Beastmaster}} * {{H2|Arlach|Overlord}} * {{H2|Catherine|Knight}} {{withmaped}} * {{H2|Clavius|Death Knight}} * {{H2|Dace|Overlord}} * {{H2|Damacon|Overlord}} (Advanced Offense) * {{H2|Fiur|Planeswalker}} * {{H2|Ignissa|Planeswalker}} * {{H2|Ivor|Ranger}} * {{H2|Monere|Planeswalker}} * {{H2|Nymus|Demoniac}} (Advanced Offense) * {{H2|Octavia|Demoniac}} * {{H2|Pasis|Planeswalker}} * {{H2|Rissa|Alchemist}} * {{H2|Shakti|Overlord}} * {{H2|Sorsha|Knight}} * {{H2|Tamika|Death Knight}} * {{H2|Anabel|Captain}}{{-wh}} * {{H2|Bidley|Captain}} {{withmapedhota}} (Advanced Offense) * {{H2|Cassiopeia|Captain}}{{-wh}} * {{H2|Derek|Captain}}{{-wh}} * {{H2|Jeremy|Captain}}{{-wh}} * {{H2|Tark|Captain}} {{withmapedhota}} * {{H2|Sam|Mercenary}}{{-wh}} * {{H2|Dury|Mercenary}}{{-wh}} '''Heroes with {{PAGENAME}} as a specialty and a starting skill:''' * {{H2|Crag Hack|Barbarian}} (Advanced Offense) * {{H2|Gundula|Battle Mage}} (Basic Offense) * {{H2|Corkes|Captain}}{{-wh}} (Basic Offense) * {{H2|Tavin|Mercenary}} {{withmapedhota}} (Basic Offense) ==Chance to get== {{Secondary skill chance explanation}} {{ZET SEC SKILL CHANCE TABLE| 7| 4| 5| 1 (lowest)| 6| 1 (lowest)| 8| 4| 7| 3| 8| 1 (lowest)|10 (highest)| 8| 5| 2| 9| 1 (lowest)| 9| 4| 6| 2}} ==Comparison to Attack skill== This table shows how much extra Attack skill would need the hero of attacking unit have, in order to reach the same effect in damage increasing as with the Offense skill ( = how much is the Offense skill worth in terms of attack), assuming no other damage modifiers. {| class="wikitable" ! Offense level / Difference between Attack skill and Defense skill || -20 || -19 || -18 || -17 || -16 || -15 || -14 || -13 || -12 || -11 || -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0+ |- | Basic || 2 || 2.1 || 2.2 || 2.3 || 2.4 || 2.5 || 2.6 || 2.7 || 2.8 || 2.9 || 3 || 3.1 || 3.2 || 3.3 || 3.4 || 3.5 || 3.6 || 3.3 || 2.9 || 2.4 || 2 |- | Advanced || 4 || 4.2 || 4.4 || 4.6 || 4.8 || 5 || 5.2 || 5.4 || 5.6 || 5.8 || 6 || 6.2 || 6.4 || 6.6 || 6.4 || 6 || 5.6 || 5.2 || 4.8 || 4.4 || 4 |- | Expert || 6 || 6.3 || 6.6 || 6.9 || 7.2 || 7.5 || 7.8 || 8.1 || 8.4 || 8.7 || 9 || 9.1 || 8.8 || 8.4 || 8.1 || 7.7 || 7.4 || 7 || 6.7 || 6.3 || 6 |} {{secondary skill 'see also'|top=* [[Damage]] *[[Comparison of Armorer, Offense and Archery]]}} [[Category: Secondary skills]] __NOTOC__
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