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Pirate, Corsair, and Sea Dog
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{{inhota}}{{CoveCreaturesNew}}{{CreatureNew | name = Pirate | faction = Cove | attack = 8 | defense = 6 | shots = 4 | damage = 3–7 | health = 15 | speed = 6 | move = Ground | size = 1 | growth = 7 | aivalue = 312 | fightvalue = 208 | goldcost = 225 | resource = | rescost = | abilities = Shoots. No {{gl|melee penalty}}. }}{{CreatureNew | name = Corsair | faction = Cove | attack = {{gt|10}} | defense = {{gt|8}} | shots = 4 | damage = 3–7 | health = 15 | speed = {{gt|7}} | move = Ground | size = 1 | growth = 7 | aivalue = 407 | fightvalue = 311 | goldcost = 275 | resource = | rescost = | abilities = Shoots. No {{gl|melee penalty}}. No enemy {{gl|retaliation}}. }}{{CreatureNew | name = Sea Dog | faction = Cove | attack = {{gt|12}} | defense = {{gt|11}} | shots = {{gt|8}} | damage = 3–7 | health = 15 | speed = {{gt|8}} | move = Ground | size = 1 | growth = 7 | aivalue = 602 | fightvalue = 376 | goldcost = 375 | resource = | rescost = | abilities = Shoots. No {{gl|melee penalty}}. No enemy {{gl|retaliation}}. {{gl|Accurate Shot}}. }} {{About|NOTE: The term 'Pirates' is sometimes used to refer to the nation of [[Regna]].}} '''Pirates''', '''Corsairs''', and '''Sea Dogs''' are the level 3 creatures of [[Cove]]. They can be recruited from the Frigate. Both the Upgraded Frigate and the Gunpowder Warehouse must be built in order to recruit Sea Dogs. ''"Pirates - one of the main dangers trapping seafarers. They can be found in virtually every corner of the world, though, more often, they rob the coast and sea trade routes. Skilled pirates who deserved respect among Regnan captains called Corsairs. Their skill in fencing allows them to make lightning attacks on enemies who are not able to fight back. Sea Wolves are legendary Corsairs who robbed dozens of ships. Rumored that they keep their prey on the lost islands, which many in the Endless Ocean. Sea Wolves armed with perfect pistols that created by the best alchemists of Regna. Perhaps that is why these fighters shots so deadly."{{-}}<sup>[https://www.facebook.com/h3hotaofficial/posts/pfbid024rwfoLD8MSoHQRUnmkgrqeXkMLJ9521DqCFxZmNj1539dR62jvD3FNRHNSit9kqul?__cft__%5B0%5D=AZXMHETKmGDQ8wttVEsY_KqOUKP9Wk_ERNg-Ntaw3PkhDaIVD2ScV8tH8uwAPz8U6VZt6I4RFZEfqUP43Kv5sEmH01wOiR4mUGMvyCH7yI7ro-ixnNebs-_w-sE65aOoLsUkvNd9jk_eDnnwlh0JWeBehOPCowb3pSNmKVmdFuqY7aKH28nZk8PhfBtQekEfd64IfhS7OPYfiGnXfQtG1FdF&__tn__=%2CO%2CP-R HotA Facebook post]''</sup> {{clear|left}} == Dwellings & Portraits == {{DwellingPortraitLargeNoExp | dwelling = Frigate | creature1 = Pirate | creature2 = Corsair | creature3 = Sea Dog }} {{clear|left}} == Heroes with a [[Specialty#Creature_specialties|specialty]] == * {{H|Anabel|Captain}} * {{H|Bidley|Captain}} {{withmaped}} can upgrade Pirates and Corsairs to Sea Dogs. == Special Ability: Accurate Shot == Accurate Shot gives Sea Dogs a chance to instantly kill one or more units in the enemy stack after the Sea Dogs shoot. This ability doesn't work if shooting at creatures behind walls. * This chance is 2% or 3% per Sea Dog in the stack (if shooting with/without range penalty), and is ''not'' cumulative. This means that, even with many Sea Dogs, there is a small chance that Accurate Shot does not activate after an attack. * Accurate Shot will always kill the topmost unit(s) in the stack, meaning that if the enemy stack survives after Accurate Shot occurs, the new topmost unit will always have full Health. * Accurate Shot cannot kill more enemies than are equal to 1% of the number of Sea Dogs in a stack (rounded up). For example: ** 1—50 Sea Dogs '''may''' kill 0—1 enemy units with Accurate Shot (with range penalty) ** 51—100 Sea Dogs '''may''' kill 0—2 enemy units with Accurate Shot (with range penalty) ** 101—150 Sea Dogs '''may''' kill 0—3 enemy units with Accurate Shot (with range penalty) Takeaway: It is '''extremely''' important for the number of Sea Dogs to get to a new '100 + 1'. Remember this when splitting Sea Dogs into multiple stacks or targeting enemy Sea Dogs. <span class="mw-customtoggle-ProbTab" style="color:blue">'''<big>Show Probability Tables</big>'''</span> <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ProbTab"> NOTE: This is based on the [https://en.wikipedia.org/wiki/Binomial_distribution Binomial Distribution] formula of '''combinations(n,k) * p<sup>k</sup> * (1-p)<sup>n-k</sup>''' where: * p: probability of Accurate Shot = 0.02 or 0.03 * n: # of Sea Dogs * k: # of Accurate Shot victims {| class="wikitable" style="text-align:center; float:left; margin-right:8px;" |- ! !! colspan=99 | # of Victims (with range penalty) |- ! # Sea Dogs !! 0 !! 1 !! 2 !! 3 !! 4 |- | 1 || 98% || 2% || - || - || - |- | 50 || 36% || 64% || - || - || - |- | 99 || 14% || 86% || - || - || - |- |100 || 13% || 87% || - || - || - |- |101 || 13% || 27% || 60% || - || - |- |150 || 5% || 15% || 80% || - || - |- |199 || 2% || 7% || 91% || - || - |- |200 || 2% || 7% || 91% || - || - |- |201 || 2% || 7% || 14% || 77% || - |- |250 || 1% || 3% || 8% || 88% || - |- |299 || 0% || 1% || 4% || 94% || - |- |300 || 0% || 1% || 4% || 94% || - |- |301 || 0% || 1% || 4% || 9% || 85% |} {| class="wikitable" style="text-align:center; float:left;" |- ! !! colspan=99 | # of Victims (with no range penalty) |- ! # Sea Dogs !! 0 !! 1 !! 2 !! 3 !! 4 |- | 1 || 97% || 3% || - || - || - |- | 50 || 22% || 78% || - || - || - |- | 99 || 5% || 95% || - || - || - |- | 100 || 5% || 95% || - || - || - |- | 101 || 5% || 14% || 81% || - || - |- | 150 || 1% || 5% || 94% || - || - |- | 199 || 0% || 1% || 98% || - || - |- | 200 || 0% || 1% || 98% || - || - |- | 201 || 0% || 1% || 4% || 94% || - |- | 250 || 0% || 0% || 1% || 98% || - |- | 299 || 0% || 0% || 0% || 99% || - |- | 300 || 0% || 0% || 0% || 99% || - |- | 301 || 0% || 0% || 0% || 1% || 98% |} </div> {{clear|left}} == Official Renders == <gallery mode="packed-hover"> Pirate render.png Sea Dog render.png </gallery> {{user commentary| Pirates are great tier 3 shooters with good stats and no melee penalty. Their only weakness is a low shot count (only 4), although it should be sufficient to kill most neutral creatures if split into multiple stacks. An [[Ammo Cart]] can also help greatly in prolonged battles. ---- Sea Dogs are without question the best tier 3 creature in the game. They have great stats and a ranged version of the [[Mighty Gorgon]]'s death stare ability. This is balanced by the high cost of the Gunpowder Warehouse, which prevents them from being acquired too early in the game. Pirates and Corsairs should generally be upgraded to Sea Dogs before engaging enemy players. ---- Like with Mighty Gorgons, care should be taken to maximize Accurate Shot caps when splitting stacks of Sea Dogs. The cap is the real limiting factor: 33 Sea Dogs will never kill more than one creature with their ability, while 34 of them can kill two when shooting without penalty, 27% of the time. Likewise, 67 Sea Dogs is the minimum amount for a triple kill, but the chance of it already starts at 33%. Accurate Shots can be used as a ranged and "improved" version of Death Stare with ability to "snipe" [[Undead]] and [[Non-living]] creatures down at the cost of lower efficiency per growth ratio. ---- Sea Dogs are in fact very expensive (Unit price is 375g), combined with their regular T3 weekly growth rate, total cost rivals tier 6 creatures. It's not wise to use them in early games, as they are not cost effective. }}{{end of user commentary}} {{creature 'see also'}} * [[Comparison of Level 3 Creatures]] * [[Comparison of Ranged Creatures]] [[Category: Creatures (HotA)]] __NOTOC__
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