Editing Poisonous
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When poisoned, the target stack's maximum [[health]] is decreased by 10% for every combat round for three rounds. The reduction is always calculated from the creature stack's statistical maximum health. The effect is cumulative, which means that after three rounds the poisoned creature has lost 30% of its maximum health. After three rounds, the creature is no longer poisoned, but the maximum health remains decreased. The same troop can be poisoned again, but the maximum health will decrease only up to 50%. The reduction of maximum health does not kill the creatures, but it makes them more vulnerable. | When poisoned, the target stack's maximum [[health]] is decreased by 10% for every combat round for three rounds. The reduction is always calculated from the creature stack's statistical maximum health. The effect is cumulative, which means that after three rounds the poisoned creature has lost 30% of its maximum health. After three rounds, the creature is no longer poisoned, but the maximum health remains decreased. The same troop can be poisoned again, but the maximum health will decrease only up to 50%. The reduction of maximum health does not kill the creatures, but it makes them more vulnerable. | ||
The possible poisoning effect takes place after the attack and before the stack has chance to retaliate. The effect of poison has multiplicative effect with [[Ghost Dragon]]'s [[aging]] ability. This means, that the creature stack's health could potentially be quartered. | The possible poisoning effect takes place after the attack and before the stack has chance to retaliate. The effect of poison has multiplicative effect with [[Ghost Dragon]]'s [[aging]] ability. This means, that the creature stack's health could potentially be quartered. |