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Restoration of Erathia Manual Page 49
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{{manual navigational box|roe|prev=48|next=50}} [[File:RoE1_49.png|768px]] Towns Creature Dwelling Castle Hall Marketplace Tavern Garrison Hero Town Garrison Troop Slots Town Name Split Troop Town Portrait Hall Level Town Selector Castle Level Income Exit Town Creature Generation Visiting Hero Portrait Visiting Hero's Army The Town Screen is displayed when one of your heroes enters one of your towns. You may also doubleclick on a town's Town Selector button on the Adventure Map to display its Town Screen. Towns serve your cause in several ways. Towns act as recruitment centers for heroes and the troops making up your heroes' armies. After one day, your heroes replenish their spell points and learn new spells from towns with mage guilds. At towns with marketplaces, you can trade surplus resources for resources in short supply. Town halls provide you with daily gold income. Buildings unique to each of the Heroes III game's eight town types can provide your forces with additional strengths and abilities. Over time, you may spend resources to build new structures in your towns and upgrade existing ones to increase the benefits the towns provide you. Because they are so useful to players, the conquest and defense of towns plays a major role in any successful game strategy. Towns can be defended through the building of fortifications β walls, arrow towers, and a moat β and by filling their garrisons with defending troops, which may be lead by garrison stationed heroes. Additionally, a hero visiting a town will lend their army to the town's defense, forcing an attacker to fight the visiting hero's army before facing the town's garrison forces. Information about the Town Screen, and descriptions of the interface components associated with buildings common to all towns, are in this section. For details about buildings specific to each town type, see Town and Creature Reference (page 81). [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 049]]
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