Editing School of Fire Magic

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Fire spells||margin = 1em}}
{{About|is about the characteristics of the fire school [[spell]]s. For the [[secondary skill]], see [[fire magic]].}}
{{Fire spells}}


'''School of Fire Magic''' is one of the four schools of magic. Others are [[School of Air Magic]], [[School of Earth Magic]] and [[School of Water Magic]]. School of Fire Magic is related to the [[secondary skill]] [[Fire Magic]], which allows heroes to cast Fire School spells more effectively and at reduced cost. The cost reduction is the same regardless of whether a hero holds the skill at basic, advanced, or expert level.
'''School of Fire Magic''' is one of the four schools of magic. Others are [[School of Air Magic]], [[School of Earth Magic]] and [[School of Water Magic]]. School of Fire Magic is related to the [[secondary skill]] [[Fire Magic]], which allows heroes' to cast Fire School spells more effectively and at reduced cost. The cost reduction is the same regardless of whether a hero holds the skill at basic, advanced, or expert level.


{{user commentary|
== Comments & Debate ==
The most powerfull spell in the School of Fire Magic is [[Berserk]], which combined with expert [[Fire Magic]] can be cast on an area of three hex radius. It causes all affected creatures to use their attack on the nearest possible target, potentially forcing the enemy troops to kill each other. Additionally, [[Armageddon]] is a devastating spell, that can be used in a tactic called [[Dragogeddon]].
Fire Magic is somewhat odd: it offers some really great spells, like [[Curse]], [[Blind]], [[Armageddon]] and [[Berserk]], but several are quite effective even if you haven't any levels of Fire Magic, and its [[Direct damage spells|damage spells]] are all quite weak. The best spell of the lot is probably Berserk, which can make you triumph over seemingly impossible odds. Incidentally, Berserk is also the spell that gains the most in power with increasing expertise in Fire Magic. Fire Magic also gains from having the Armageddon spell, a necessary part of the [[Dracageddon]] tactic. This all means that, unless you know that you will be able to learn Berserk, you should only pick Fire Magic if leading the forces of the [[Inferno]], [[Dungeon]] or [[Conflux]] and are hoping to do the Dracageddon.
Expertise at Fire Magic cannot be learned by any rampart hero, whether it may be by leveling-up or using academies.
=== DiFool's Ratings (1-5) ===


Other useful spells are [[Curse]] and [[Blind]]. Curse becomes a [[List of mass spells|mass spell]] at expert level of Fire Magic, and can significantly reduce enemy damage, saving the lives of your troops. Blind is an all-around spell that is beneficial in almost any situation. It works perfectly with [[Resurrection]] or [[Animate Dead]], as you can blind the only surviving enemy stack and raise your slain warriors. [[Bloodlust]] is also decent in fierce battles, making the majority of your troops (besides the ones who attack at distance) more effective.
* [[Direct damage spells|Direct damage]]   4
* Benefit own army            2
* Weaken enemy army 4
* [[Adventure spell|Travel]]               1
* [[Informational spells|Informational]]   1
* Specialty helps?                      3


Generally, the School of Fire Magic has only a few top-tier spells. However, [[Fire Wall]] is very good against overwhelming wandering troops, [[Fireball]] and [[Inferno_(spell)|Inferno]] are sometimes the mass damage spells you need, and [[Frenzy]] helps to wipe out strong stacks faster (altough you should use it very carefully, not allowing a strong enemy to attack your stack when it has [[Defense]] 0).
[[Category: Secondary skills]]
}}{{end of user commentary}}


== Related articles ==
* [[School of Air Magic]]
* [[School of Earth Magic]]
* [[School of Water Magic]]


[[Category: Spells|*]]
[[Category: Spells]]
__NOTOC__
__NOTOC__
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)