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{{Fire spells}}{{Spell|10|10|16|10|10|10|10|0|0|10|10|10 | school = Fire Magic | level = 4th | cost = 16/12 | duration = 1 rnd/sp | b_effect = Target allied troop's attack rating is increased by eight against behemoths, dragons, hydras, ''(firebirds, haspids and couatls)<sup>{{-wh}}</sup>''. | a_effect = Same as basic effect, except that attack bonus also affects devils and angels. | e_effect = Same as advanced effect, except attack bonus also affects giants (and dreadnoughts)<sup>{{-wh}}</sup>. }} It grants the target troop a fixed +8 [[attack]] bonus against the specified lvl 7 units, depending on the level of expertise in [[fire magic]]. This spell is the strongest attack-increasing effect in game, except possibly [[Frenzy]] but also without its defensive drawback, granting +8 attack, but only against very specific 7th level units, and only ever to a single stack per cast. '''Heroes starting with Slayer:''' * {{Hn|Coronius|Druid}} '''Heroes specialising in Slayer:''' * {{Hn|Coronius|Druid}} '''Creatures immune to Slayer:''' {{immune|spell12345=1|spell1234=1|fire=1}} ''Note that this immunity means that they cannot have the spell cast on them. It is not a protection against the attack bonus from the spell cast on a creature attacking them.'' '''Creatures capable of casting Slayer:''' * {{Cn|Master Genie}}s (Advanced level) {{user commentary| Slayer depends on your enemies' army makeup - if you never encounter any valid targets, this spell becomes useless. On the other hand, if you regularly fight dragons or other "monstrous" level 7+ units, it can be a great damage buff, especially in endgame when direct damage spells are less effective than buffs/debuffs due to raw hit points/damage numbers. Against "valid" targets Slayer is slightly stronger than [[Bloodlust]]/[[Precision]], as it grants +8 attack regardless of situation, but it is also more expensive and cannot affect more than 1 stack per cast. Being 4th level spell, unlike most buffs it can be cast on [[Green Dragon]]s and [[Red Dragon]]s. [[Fire Magic]] skill increases Slayer's potential, allowing it to affect wider pool of targets. Typically (without Fire Magic skill) it will only have an effect when fighting Dragons, [[Hydras]] and [[Behemoths]]. On Advanced level [[Angels]] and [[Devils]] are also included. Finally with Expert Fire Magic [[Giant]]s/[[Titan]]s also suffer increased attacker's strength. It is costly and inefficient spell, though, with relatively high mana cost and quite specialized effect - always targets 1 stack, only works vs specific targets, requires Fire Magic to achieve its full potential, and if you do have Expert Fire Magic chances are you prefer AoE [[Berserk]] anyway to use your enemies' own strength against them or [[Blind]]ing them one by one. }}{{end of user commentary}} {{spell 'see also'}} [[Category: Spells]] __NOTOC__
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